Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DonAasi
Kumbhakarna
Level 129
God Stats
2W - 2L
1,543 SR
Queue Stats
200W - 167L
1,539 Elo+
Party 1
Surtr
Surtr
LöysäLehmä
Surtr
Level 43
God Stats
6W - 2L
1,534 SR
Queue Stats
132W - 143L
1,532 Elo+
Party 1
Thoth
Thoth
MKHenson
Thoth
Level 86
God Stats
1W - 1L
1,719 SR
Queue Stats
47W - 47L
1,417 Elo+
Solo
Raijin
Raijin
Naapuri8
Raijin
Level 127
God Stats
0W - 2L
1,258 SR
Queue Stats
226W - 215L
1,538 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,505 Elo+

VS

Team Averages
Level 124
1,510 SR
1,471 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Canayo
Ah Puch
Level 156
God Stats
27W - 10L
1,645 SR
Queue Stats
1,475W - 1,501L
1,497 Elo+
Solo
Cernunnos
Cernunnos
FoRfRee
Cernunnos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
SapphireDeluxe
Tsukuyomi
Level 101
God Stats
3W - 2L
1,406 SR
Queue Stats
88W - 106L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 4 / 3
7,930
793
10,423
10,910
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
DonAasi
Kumbhakarna
13
1 / 4 / 6
7,686
769
3,172
12,686
9,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 4
7,768
777
8,189
13,268
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
MKHenson
Thoth
13
1 / 4 / 3
7,057
706
3,616
7,312
2,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Naapuri8
Raijin
15
4 / 7 / 4
8,537
854
11,392
11,429
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 1 / 11
8,555
856
9,559
10,561
4,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
 
Baron Samedi
13
2 / 2 / 10
7,608
761
8,745
8,313
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Canayo
Ah Puch
17
8 / 1 / 12
9,476
948
13,011
6,635
2,942
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
FoRfRee
Cernunnos
15
3 / 1 / 16
8,641
864
9,764
6,755
2,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
SapphireDeluxe
Tsukuyomi
12
7 / 5 / 9
8,469
847
9,709
10,726
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
25
25
Deaths
10
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
3
0.88
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
11
10.5
W
Baron Samedi
 
Baron Samedi
2
2
10
3.5
W
Ah Puch
Canayo
Ah Puch
8
1
12
14
L
Kumbhakarna
DonAasi
Kumbhakarna
1
4
6
1
W
Cernunnos
FoRfRee
Cernunnos
3
1
16
11
L
2
6
4
0.67
L
Thoth
MKHenson
Thoth
1
4
3
0.63
L
Raijin
Naapuri8
Raijin
4
7
4
0.86
W
Tsukuyomi
SapphireDeluxe
Tsukuyomi
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
50,788
55,605
Taken
42,990
35,775
Mitigated
18,750
10,875
Healing
18,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,423
603
599
641
10,910
10,138
31
4,130
6,780
20,058
642
W
Ah Muzen Cab
 
Ah Muzen Cab
9,559
3,140
2,742
2,840
10,561
4,693
0
7,003
3,558
0
20,379
W
Baron Samedi
 
Baron Samedi
8,745
600
2,837
2,400
8,313
3,885
66
6,419
1,894
16,770
0
W
Ah Puch
Canayo
Ah Puch
13,011
539
2,282
2,076
6,635
2,942
375
4,017
2,618
31,215
0
L
Kumbhakarna
DonAasi
Kumbhakarna
3,172
129
1,663
2,874
12,686
9,466
0
3,867
8,819
5,225
0
W
Cernunnos
FoRfRee
Cernunnos
9,764
4,693
504
1,675
6,755
2,977
880
4,245
2,510
0
21,962
L
8,189
2,348
0
1,624
13,268
8,600
297
6,049
7,219
260
13,568
L
Thoth
MKHenson
Thoth
3,616
596
42
714
7,312
2,712
0
3,724
3,588
9,938
0
L
Raijin
Naapuri8
Raijin
11,392
694
1,400
1,318
11,429
4,859
268
4,109
7,320
21,538
0
W
Tsukuyomi
SapphireDeluxe
Tsukuyomi
9,709
2,392
266
1,209
10,726
4,253
0
6,480
4,246
123
12,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
42,749
111
Minions Killed
134
0
Camps Cleared
0
834,413
Distance Traveled
916,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,930
793
33
3
0
183,261
0
W
Ah Muzen Cab
8,555
856
27
3
0
184,865
0
W
Baron Samedi
7,608
761
16
2
0
182,658
0
W
Ah Puch
9,476
948
46
5
0
200,596
0
L
Kumbhakarna
7,686
769
4
0
0
172,331
0
W
Cernunnos
8,641
864
38
4
0
184,835
0
L
Surtr
7,768
777
30
3
0
169,910
0
L
Thoth
7,057
706
21
2
0
146,380
0
L
Raijin
8,537
854
23
2
0
162,531
0
W
Tsukuyomi
8,469
847
7
1
0
163,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role