Player Matchup

Atlas
Atlas
 
Atlas
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Jolza
Bakasura
Level 62
God Stats
5W - 4L
1,525 SR
Queue Stats
179W - 167L
1,480 Elo+
Solo
Merlin
Merlin
Kriete
Merlin
Level 134
God Stats
8W - 13L
1,507 SR
Queue Stats
306W - 279L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
klohilde86
Zhong Kui
Level 134
God Stats
2W - 3L
1,566 SR
Queue Stats
241W - 242L
1,524 Elo+
Party 2
Izanami
Izanami
martinek159
Izanami
Level 92
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 119
1,558 SR
1,504 Elo+

VS

Team Averages
Level 113
1,638 SR
1,454 Elo+
Fenrir
Fenrir
RockyTheGreat
Fenrir
Level 154
God Stats
3W - 1L
2,001 SR
Queue Stats
91W - 92L
1,562 Elo+
Solo
Discordia
Discordia
ShuraBlackwing19
Discordia
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
158W - 155L
1,379 Elo+
Party 1
Neith
Neith
aidancom
Neith
Level 108
God Stats
5W - 2L
1,798 SR
Queue Stats
496W - 481L
1,539 Elo+
Solo
Yemoja
Yemoja
mammamsen
Yemoja
Level 126
God Stats
7W - 3L
1,565 SR
Queue Stats
229W - 213L
1,516 Elo+
Solo
Skadi
Skadi
xLundyy
Skadi
Level 23
God Stats
2W - 2L
1,328 SR
Queue Stats
10W - 14L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 0
4,673
467
3,287
9,509
5,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Jolza
Bakasura
8
0 / 2 / 0
4,962
496
1,190
8,463
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Kriete
Merlin
11
0 / 0 / 0
5,923
592
2,531
3,255
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
klohilde86
Zhong Kui
9
0 / 3 / 0
5,350
535
3,417
7,311
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
martinek159
Izanami
9
0 / 3 / 1
5,439
544
2,561
5,483
1,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,121
612
5,493
6,698
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
10
0 / 0 / 2
5,337
534
3,320
4,091
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
aidancom
Neith
12
3 / 0 / 2
6,972
697
5,201
3,986
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
mammamsen
Yemoja
10
0 / 1 / 5
5,764
576
2,249
5,517
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
xLundyy
Skadi
11
2 / 0 / 1
6,789
679
4,059
5,795
1,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
L
Bakasura
Jolza
Bakasura
0
2
0
0
L
Merlin
Kriete
Merlin
0
0
0
0
W
5
0
1
5.5
W
Discordia
0
0
2
1
W
Neith
aidancom
Neith
3
0
2
4
L
Zhong Kui
klohilde86
Zhong Kui
0
3
0
0
W
Yemoja
mammamsen
Yemoja
0
1
5
2.5
L
Izanami
martinek159
Izanami
0
3
1
0.17
W
Skadi
xLundyy
Skadi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,986
Damage
20,322
34,021
Taken
26,087
16,880
Mitigated
10,454
9,266
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,287
1,607
62
2,270
9,509
5,770
0
3,198
6,061
12,315
0
L
Bakasura
Jolza
Bakasura
1,190
892
0
2,658
8,463
3,105
0
785
7,554
0
23,940
L
Merlin
Kriete
Merlin
2,531
44
0
875
3,255
972
0
607
2,504
54,732
0
W
5,493
1,889
0
1,774
6,698
2,644
0
1,126
5,572
0
35,564
W
Discordia
3,320
40
0
360
4,091
1,476
0
2,055
2,014
40,084
0
W
Neith
aidancom
Neith
5,201
1,949
0
1,254
3,986
1,365
854
700
3,226
0
58,663
L
Zhong Kui
klohilde86
Zhong Kui
3,417
341
0
2,183
7,311
5,340
0
0
7,311
34,820
0
W
Yemoja
mammamsen
Yemoja
2,249
775
2,172
1,921
5,517
3,082
0
1,976
3,519
14,135
0
L
Izanami
martinek159
Izanami
2,561
2,155
0
1,218
5,483
1,693
0
461
5,022
0
41,249
W
Skadi
xLundyy
Skadi
4,059
1,889
0
873
5,795
1,887
650
3,003
2,417
0
46,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
30,983
349
Minions Killed
337
0
Camps Cleared
0
979,449
Distance Traveled
991,184
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,673
467
12
1
0
168,586
0
L
Bakasura
4,962
496
62
6
0
223,901
0
L
Merlin
5,923
592
121
12
0
198,315
0
W
Fenrir
6,121
612
53
5
0
246,288
0
W
Discordia
5,337
534
80
8
0
191,628
3
W
Neith
6,972
697
102
10
0
182,041
0
L
Zhong Kui
5,350
535
69
7
0
192,815
2
W
Yemoja
5,764
576
14
1
0
200,775
2
L
Izanami
5,439
544
85
9
0
195,832
0
W
Skadi
6,789
679
88
9
0
170,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role