Player Matchup

Cthulhu
Cthulhu
Baalbekk
Cthulhu
Level 66
God Stats
6W - 12L
1,433 SR
Queue Stats
251W - 234L
1,532 Elo+
Solo
Nu Wa
Nu Wa
HUNDREDSxPANDA
Nu Wa
Level 83
God Stats
0W - 3L
1,337 SR
Queue Stats
38W - 35L
1,703 Elo+
Party 2
Kukulkan
Kukulkan
LRatio
Kukulkan
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
Sir Gonski
Hercules
Level 148
God Stats
11W - 9L
1,600 SR
Queue Stats
125W - 114L
1,538 Elo+
Solo
Izanami
Izanami
xToyGoat
Izanami
Level 89
God Stats
1W - 1L
1,780 SR
Queue Stats
17W - 17L
1,610 Elo+
Party 2
Team Averages
Level 91
1,530 SR
1,577 Elo+

VS

Team Averages
Level 176
1,546 SR
1,567 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Legendoh
Ymir
Level 179
God Stats
2W - 0L
1,649 SR
Queue Stats
94W - 44L
1,675 Elo+
Party 1
Scylla
Scylla
Slayther
Scylla
Level 241
God Stats
3W - 0L
1,756 SR
Queue Stats
407W - 103L
1,720 Elo+
Party 1
Bellona
Bellona
danzu115
Bellona
Level 155
God Stats
3W - 2L
1,326 SR
Queue Stats
43W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baalbekk
Cthulhu
11
1 / 5 / 1
6,120
874
6,498
10,392
10,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 3
5,706
815
3,716
6,469
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
LRatio
Kukulkan
10
0 / 1 / 2
5,317
760
1,999
2,314
935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Sir Gonski
Hercules
12
3 / 1 / 2
6,285
898
6,238
9,207
7,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xToyGoat
Izanami
11
1 / 2 / 2
5,571
796
4,056
5,991
2,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 2 / 6
6,397
914
9,570
7,208
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
 
Bastet
10
0 / 1 / 8
5,424
775
5,487
4,782
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
1 / 2 / 8
5,599
800
4,474
10,107
8,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Slayther
Scylla
14
5 / 1 / 4
7,013
1,002
7,620
3,307
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
danzu115
Bellona
12
3 / 0 / 7
6,162
880
4,258
8,208
8,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
12
12
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
6
3
W
Bastet
 
Bastet
0
1
8
4
L
Cthulhu
Baalbekk
Cthulhu
1
5
1
0.3
L
1
3
3
0.83
L
Kukulkan
LRatio
Kukulkan
0
1
2
1
W
Ymir
1
2
8
2.5
L
Hercules
Sir Gonski
Hercules
3
1
2
4
W
Scylla
Slayther
Scylla
5
1
4
7
W
Bellona
danzu115
Bellona
3
0
7
6.5
L
Izanami
xToyGoat
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
31,409
34,373
Taken
33,612
22,941
Mitigated
23,361
5,891
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,570
861
0
2,673
7,208
2,850
0
2,971
4,103
28,660
0
W
Bastet
 
Bastet
5,487
1,331
0
564
4,782
1,854
16
1,633
3,104
0
9,837
L
Cthulhu
Baalbekk
Cthulhu
6,498
405
0
1,527
10,392
10,029
0
5,886
4,506
16,396
0
L
3,716
838
0
34
6,469
2,615
0
3,788
2,681
10,291
0
L
Kukulkan
LRatio
Kukulkan
1,999
192
0
293
2,314
935
0
1,489
825
10,560
0
W
Ymir
4,474
1,678
0
866
10,107
8,692
0
3,663
6,238
7,114
0
L
Hercules
Sir Gonski
Hercules
6,238
1,241
0
2,645
9,207
7,043
0
7,196
2,011
0
16,496
W
Scylla
Slayther
Scylla
7,620
1,155
0
289
3,307
1,247
89
1,277
1,956
28,269
0
W
Bellona
danzu115
Bellona
4,258
1,100
0
2,308
8,208
8,718
0
2,669
5,409
0
11,944
L
Izanami
xToyGoat
Izanami
4,056
2,345
0
1,392
5,991
2,319
0
3,305
2,686
0
15,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
30,595
145
Minions Killed
128
0
Camps Cleared
0
770,255
Distance Traveled
849,230
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,397
914
42
6
0
147,599
0
W
Bastet
5,424
775
7
1
0
201,105
4
L
Cthulhu
6,120
874
23
3
0
165,933
0
L
Nu Wa
5,706
815
16
2
0
156,491
2
L
Kukulkan
5,317
760
23
3
0
101,783
0
W
Ymir
5,599
800
2
0
0
132,360
0
L
Hercules
6,285
898
39
6
0
186,795
0
W
Scylla
7,013
1,002
55
8
0
173,439
0
W
Bellona
6,162
880
22
3
0
194,727
0
L
Izanami
5,571
796
44
6
0
159,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role