Player Matchup

Nox
Nox
Belzebuth20
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 2
Ymir
Ymir
Farreauttt
Ymir
Level 48
God Stats
16W - 3L
1,544 SR
Queue Stats
23W - 16L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
sushisamurai23
Danzaburou
Level 89
God Stats
14W - 8L
1,646 SR
Queue Stats
116W - 104L
1,543 Elo+
Party 2
Team Averages
Level 54
1,563 SR
1,563 Elo+

VS

Team Averages
Level 93
1,544 SR
1,487 Elo+
Zhong Kui
Zhong Kui
DaWeebKings
Zhong Kui
Level 141
God Stats
0W - 1L
1,916 SR
Queue Stats
48W - 35L
1,543 Elo+
Party 1
Hercules
Hercules
JustFxrShow
Hercules
Level 54
God Stats
1W - 5L
1,215 SR
Queue Stats
303W - 313L
1,455 Elo+
Solo
Skadi
Skadi
MrNineKuruma
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 8
10,163
924
10,835
8,131
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 13
8,886
808
4,432
13,363
15,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
sushisamurai23
Danzaburou
13
6 / 2 / 10
9,926
902
17,309
10,018
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaWeebKings
Zhong Kui
11
2 / 5 / 1
8,650
786
10,324
12,653
8,664
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
JustFxrShow
Hercules
12
2 / 3 / 3
8,558
778
5,006
14,061
15,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 9 / 2
8,165
742
6,402
12,659
4,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
5
5
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Zhong Kui
DaWeebKings
Zhong Kui
2
5
1
0.5
W
3
3
13
3.17
L
Hercules
JustFxrShow
Hercules
2
3
3
1.17
L
1
9
2
0.22
W
Danzaburou
sushisamurai23
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
21,732
31,512
Taken
39,373
25,067
Mitigated
29,008
3,615
Healing
10,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,835
933
0
691
8,131
4,216
246
3,159
4,972
38,288
0
L
Zhong Kui
DaWeebKings
Zhong Kui
10,324
852
0
3,992
12,653
8,664
580
4,224
8,429
37,827
0
W
4,432
765
329
634
13,363
15,997
92
3,143
10,220
11,538
0
L
Hercules
JustFxrShow
Hercules
5,006
485
0
5,448
14,061
15,347
0
5,714
8,347
0
19,579
L
6,402
1,513
0
990
12,659
4,997
179
5,709
6,950
0
30,434
W
Danzaburou
sushisamurai23
Danzaburou
17,309
7,827
0
1,961
10,018
4,854
575
4,425
5,593
0
46,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
25,373
112
Minions Killed
130
0
Camps Cleared
0
631,744
Distance Traveled
563,210
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,163
924
64
6
0
229,789
0
L
Zhong Kui
8,650
786
60
5
0
182,265
0
W
Ymir
8,886
808
7
1
0
196,231
6
L
Hercules
8,558
778
16
1
0
214,158
0
L
Skadi
8,165
742
54
5
0
166,787
0
W
Danzaburou
9,926
902
41
4
0
205,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role