Player Matchup

Morgan Le Fay
Morgan Le Fay
HIPPO DOCTOR
Morgan Le Fay
Level 140
God Stats
41W - 42L
1,370 SR
Queue Stats
507W - 470L
1,456 Elo+
Solo
Sylvanus
Sylvanus
ISLAND THE
Sylvanus
Level 176
God Stats
1W - 0L
1,810 SR
Queue Stats
197W - 163L
1,484 Elo+
Solo
Cernunnos
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
Level 108
God Stats
31W - 32L
1,538 SR
Queue Stats
263W - 264L
1,472 Elo+
Solo
Nemesis
Nemesis
VibinLovely
Nemesis
Level 89
God Stats
7W - 13L
1,404 SR
Queue Stats
24W - 30L
1,525 Elo+
Solo
Bacchus
Bacchus
phillykilla60
Bacchus
Level 129
God Stats
166W - 153L
1,623 SR
Queue Stats
883W - 830L
1,539 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,495 Elo+

VS

Team Averages
Level 124
1,393 SR
1,493 Elo+
Ne Zha
Ne Zha
Dawnzehh
Ne Zha
Level 109
God Stats
6W - 6L
1,375 SR
Queue Stats
445W - 386L
1,524 Elo+
Solo
Vamana
Vamana
King Flare9440
Vamana
Level 143
God Stats
9W - 6L
1,466 SR
Queue Stats
334W - 338L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
Samuru_Dee
Jormungandr
Level 127
God Stats
5W - 9L
1,391 SR
Queue Stats
267W - 269L
1,409 Elo+
Solo
Ishtar
Ishtar
SubjectNull
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,503 Elo+
Party 1
Eset
Eset
thenephew
Eset
Level 95
God Stats
0W - 1L
1,235 SR
Queue Stats
210W - 207L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HIPPO DOCTOR
Morgan Le Fay
20
3 / 0 / 3
13,738
572
11,863
11,795
6,134
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
ISLAND THE
Sylvanus
16
1 / 4 / 10
11,274
470
9,575
29,222
27,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cernunnos
TTV_Kidd_Kiddd
Cernunnos
18
2 / 6 / 4
12,364
515
14,766
18,941
9,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
VibinLovely
Nemesis
20
8 / 3 / 5
12,807
534
13,663
20,262
9,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
19
6 / 2 / 7
12,961
540
17,854
19,258
26,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dawnzehh
Ne Zha
19
6 / 5 / 1
12,392
516
15,144
24,497
11,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 4
11,158
465
12,880
25,044
22,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Samuru_Dee
Jormungandr
15
0 / 3 / 10
10,232
426
10,190
19,094
19,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
18
6 / 4 / 4
12,012
501
19,386
18,314
7,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
16
0 / 2 / 2
10,100
421
4,931
7,612
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
20
Kills
15
15
Deaths
20
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dawnzehh
Ne Zha
6
5
1
1.3
W
Morgan Le Fay
HIPPO DOCTOR
Morgan Le Fay
3
0
3
4.5
W
Sylvanus
ISLAND THE
Sylvanus
1
4
10
1.5
L
3
6
4
0.83
L
Jormungandr
Samuru_Dee
Jormungandr
0
3
10
1.67
L
Ishtar
6
4
4
2
W
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
2
6
4
0.67
W
Nemesis
VibinLovely
Nemesis
8
3
5
3.5
W
Bacchus
6
2
7
4.75
L
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,721
Damage
62,531
99,478
Taken
94,561
79,204
Mitigated
63,847
31,769
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dawnzehh
Ne Zha
15,144
6,991
0
5,655
24,497
11,711
1,082
9,533
14,964
0
107,545
W
Morgan Le Fay
HIPPO DOCTOR
Morgan Le Fay
11,863
218
0
1,104
11,795
6,134
503
4,121
7,674
153,697
0
W
Sylvanus
ISLAND THE
Sylvanus
9,575
1,810
4,465
8,683
29,222
27,937
186
7,019
22,203
31,758
732
L
12,880
5,750
0
3,530
25,044
22,358
265
13,840
11,204
0
81,749
L
Jormungandr
Samuru_Dee
Jormungandr
10,190
2,749
709
3,566
19,094
19,450
0
7,301
11,793
55,656
0
L
Ishtar
19,386
13,499
0
5,707
18,314
7,524
885
4,126
14,188
0
86,331
W
Cernunnos
TTV_Kidd_Kiddd
Cernunnos
14,766
7,465
542
4,152
18,941
9,314
3,322
2,736
16,205
0
123,361
W
Nemesis
VibinLovely
Nemesis
13,663
8,385
0
5,776
20,262
9,684
35
3,167
17,095
0
120,160
W
Bacchus
17,854
2,240
0
7,047
19,258
26,135
344
542
18,716
97,685
0
L
Eset
4,931
215
713
770
7,612
2,804
0
4,314
3,298
66,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
55,894
684
Minions Killed
591
0
Camps Cleared
0
2,267,651
Distance Traveled
2,209,421
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,392
516
137
6
0
495,211
4
W
Morgan Le Fay
13,738
572
226
9
0
510,759
4
W
Sylvanus
11,274
470
41
2
0
405,736
4
L
Vamana
11,158
465
120
5
0
467,419
0
L
Jormungandr
10,232
426
79
3
0
456,466
5
L
Ishtar
12,012
501
128
5
0
393,826
3
W
Cernunnos
12,364
515
143
6
0
386,551
2
W
Nemesis
12,807
534
138
6
0
524,450
0
W
Bacchus
12,961
540
136
6
0
440,155
4
L
Eset
10,100
421
127
5
0
396,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role