Player Matchup

Discordia
Discordia
Kaneki2159
Discordia
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,299 Elo+
Party 2
Anhur
Anhur
Llamadrama15942
Anhur
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,229 Elo+
Party 2
Nox
Nox
NewErrorr
Nox
Level 91
God Stats
7W - 1L
1,837 SR
Queue Stats
143W - 131L
1,530 Elo+
Solo
Horus
Horus
Skavit
Horus
Level 148
God Stats
1W - 1L
1,471 SR
Queue Stats
36W - 19L
1,642 Elo+
Solo
Cthulhu
Cthulhu
crazymonk3y56
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,618 Elo+
Solo
Team Averages
Level 81
1,562 SR
1,464 Elo+

VS

Team Averages
Level 69
1,478 SR
1,450 Elo+
Mulan
Mulan
AssassinsOreo
Mulan
Level 104
God Stats
4W - 5L
1,365 SR
Queue Stats
41W - 31L
1,554 Elo+
Solo
Eset
Eset
BurlSifu
Eset
Level 127
God Stats
3W - 2L
1,323 SR
Queue Stats
194W - 176L
1,518 Elo+
Solo
Nu Wa
Nu Wa
M03M010U
Nu Wa
Level 49
God Stats
7W - 7L
1,393 SR
Queue Stats
18W - 31L
1,408 Elo+
Party 1
Yemoja
Yemoja
UwUMonster
Yemoja
Level 18
God Stats
2W - 0L
1,757 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 1
Heimdallr
Heimdallr
wolf7410
Heimdallr
Level 45
God Stats
7W - 11L
1,553 SR
Queue Stats
137W - 158L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kaneki2159
Discordia
11
1 / 0 / 0
6,102
1,220
7,774
2,178
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
5,776
1,155
2,414
5,818
2,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
5,751
1,150
2,139
3,188
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Skavit
Horus
10
0 / 1 / 1
5,826
1,165
2,062
5,583
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
11
0 / 1 / 0
6,100
1,220
4,438
6,315
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

368

VS

Team 2 Tickets

399

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,871
1,174
3,494
4,607
3,902
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
11
3 / 1 / 0
6,911
1,382
3,761
4,057
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
M03M010U
Nu Wa
11
0 / 0 / 3
5,868
1,174
6,384
2,466
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
UwUMonster
Yemoja
11
0 / 0 / 3
6,276
1,255
1,074
3,965
1,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
wolf7410
Heimdallr
11
1 / 0 / 2
6,145
1,229
5,186
4,897
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
4
4
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Eset
3
1
0
3
L
Discordia
Kaneki2159
Discordia
1
0
0
1
L
0
2
1
0.25
W
Nu Wa
M03M010U
Nu Wa
0
0
3
1.5
L
0
0
1
0.5
L
Horus
Skavit
Horus
0
1
1
0.5
W
Yemoja
UwUMonster
Yemoja
0
0
3
1.5
L
Cthulhu
0
1
0
0
W
Heimdallr
wolf7410
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,827
Damage
19,899
23,082
Taken
19,992
14,253
Mitigated
10,765
3,053
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,494
451
0
322
4,607
3,902
0
2,592
1,955
0
8,679
W
Eset
3,761
359
584
678
4,057
1,684
0
2,482
1,411
14,116
0
L
Discordia
Kaneki2159
Discordia
7,774
169
0
30
2,178
795
0
1,182
996
12,922
0
L
2,414
1,077
0
0
5,818
2,405
0
2,186
3,632
0
12,341
W
Nu Wa
M03M010U
Nu Wa
6,384
1,747
0
0
2,466
1,129
0
2,039
327
17,216
0
L
2,139
94
0
0
3,188
1,519
0
1,498
1,690
6,442
0
L
Horus
Skavit
Horus
2,062
955
616
1,134
5,583
4,304
0
2,670
2,913
0
4,716
W
Yemoja
UwUMonster
Yemoja
1,074
383
2,167
713
3,965
1,831
0
2,745
1,054
4,391
0
L
Cthulhu
4,438
214
248
1,025
6,315
5,230
0
3,683
2,632
17,628
0
W
Heimdallr
wolf7410
Heimdallr
5,186
2,661
0
459
4,897
2,219
0
3,804
894
0
15,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
31,071
79
Minions Killed
93
4
Camps Cleared
6
487,221
Distance Traveled
536,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,871
1,174
7
1
1
109,542
0
W
Eset
6,911
1,382
26
5
2
112,614
0
L
Discordia
6,102
1,220
15
3
2
111,996
0
L
Anhur
5,776
1,155
16
3
0
97,579
0
W
Nu Wa
5,868
1,174
25
5
2
99,723
0
L
Nox
5,751
1,150
11
2
1
92,006
0
L
Horus
5,826
1,165
6
1
1
80,529
0
W
Yemoja
6,276
1,255
5
1
0
100,961
0
L
Cthulhu
6,100
1,220
31
6
0
105,111
0
W
Heimdallr
6,145
1,229
30
6
1
113,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role