Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Anderson 2016
Hun Batz
Level 140
God Stats
4W - 3L
1,658 SR
Queue Stats
278W - 298L
1,486 Elo+
Party 2
Athena
Athena
Draco-knight_f
Athena
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
391W - 384L
1,443 Elo+
Solo
Chang'e
Chang'e
HolyWarrior29
Chang'e
Level 126
God Stats
9W - 11L
1,649 SR
Queue Stats
180W - 201L
1,511 Elo+
Party 2
Hercules
Hercules
HotTubHunkules
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 2
Team Averages
Level 116
1,561 SR
1,466 Elo+

VS

Team Averages
Level 104
1,581 SR
1,741 Elo+
Izanami
Izanami
IDontFwCam
Izanami
Level 144
God Stats
8W - 4L
1,529 SR
Queue Stats
185W - 180L
1,468 Elo+
Solo
Kumbhakarna
Kumbhakarna
PIKAMEW Z
Kumbhakarna
Level 124
God Stats
3W - 1L
1,435 SR
Queue Stats
63W - 41L
1,809 Elo+
Party 1
Nemesis
Nemesis
Saxxnir
Nemesis
Level 145
God Stats
3W - 0L
1,418 SR
Queue Stats
99W - 74L
1,809 Elo+
Party 1
Cthulhu
Cthulhu
Tonesterr
Cthulhu
Level 89
God Stats
5W - 1L
2,021 SR
Queue Stats
14W - 7L
1,809 Elo+
Party 1
Zhong Kui
Zhong Kui
xXOMGITZB34TZXx
Zhong Kui
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 0
5,571
557
3,422
6,271
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
Anderson 2016
Hun Batz
9
1 / 1 / 1
5,137
514
2,607
6,167
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 2
4,658
466
2,080
8,377
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
11
4 / 5 / 1
6,626
663
5,126
9,456
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
8
0 / 4 / 0
4,825
483
1,836
7,901
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IDontFwCam
Izanami
10
1 / 0 / 2
5,735
574
4,886
3,182
1,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
PIKAMEW Z
Kumbhakarna
9
0 / 1 / 4
5,608
561
1,804
7,227
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
Saxxnir
Nemesis
12
6 / 1 / 3
7,050
705
4,672
6,372
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Tonesterr
Cthulhu
11
5 / 0 / 1
6,909
691
6,881
6,086
3,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
xXOMGITZB34TZXx
Zhong Kui
10
2 / 4 / 2
6,211
621
5,886
8,086
5,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Hun Batz
Anderson 2016
Hun Batz
1
1
1
1.5
L
0
3
2
0.33
L
Chang'e
4
5
1
0.9
L
Hercules
0
4
0
0
W
Izanami
IDontFwCam
Izanami
1
0
2
2
W
Kumbhakarna
PIKAMEW Z
Kumbhakarna
0
1
4
2
W
Nemesis
Saxxnir
Nemesis
6
1
3
7.5
W
Cthulhu
Tonesterr
Cthulhu
5
0
1
5.5
W
Zhong Kui
xXOMGITZB34TZXx
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,071
Damage
24,129
38,172
Taken
30,953
16,813
Mitigated
17,135
9,340
Healing
8,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,422
2,703
0
1,864
6,271
1,959
0
395
5,876
0
45,012
L
Hun Batz
Anderson 2016
Hun Batz
2,607
546
0
0
6,167
2,107
0
2,037
4,130
0
28,402
L
2,080
704
774
1,359
8,377
4,515
0
2,293
5,831
9,382
0
L
Chang'e
5,126
534
80
2,745
9,456
3,382
0
4,312
5,144
36,720
0
L
Hercules
1,836
326
0
2,518
7,901
4,850
0
4,571
2,620
0
18,898
W
Izanami
IDontFwCam
Izanami
4,886
3,734
0
1,258
3,182
1,003
366
324
2,796
0
58,076
W
Kumbhakarna
PIKAMEW Z
Kumbhakarna
1,804
176
149
1,948
7,227
4,753
354
592
6,537
10,742
0
W
Nemesis
Saxxnir
Nemesis
4,672
2,305
0
779
6,372
2,440
39
861
5,511
0
44,597
W
Cthulhu
Tonesterr
Cthulhu
6,881
830
0
1,316
6,086
3,606
144
1,242
4,529
36,680
0
W
Zhong Kui
xXOMGITZB34TZXx
Zhong Kui
5,886
1,850
0
2,861
8,086
5,333
0
3,967
4,059
43,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
31,513
250
Minions Killed
328
0
Camps Cleared
0
944,731
Distance Traveled
979,472
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,571
557
84
8
0
192,519
4
L
Hun Batz
5,137
514
42
4
0
200,838
0
L
Athena
4,658
466
13
1
0
175,813
0
L
Chang'e
6,626
663
75
8
0
191,537
0
L
Hercules
4,825
483
36
4
0
184,024
1
W
Izanami
5,735
574
89
9
0
172,429
2
W
Kumbhakarna
5,608
561
16
2
0
196,023
0
W
Nemesis
7,050
705
82
8
0
225,591
0
W
Cthulhu
6,909
691
68
7
0
205,912
0
W
Zhong Kui
6,211
621
73
7
0
179,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role