Player Matchup

Surtr
Surtr
Dotzqt
Surtr
Level 15
God Stats
15W - 5L
1,687 SR
Queue Stats
22W - 18L
1,436 Elo+
Party 1
Artemis
Artemis
DzTheRage
Artemis
Level 106
God Stats
2W - 1L
1,725 SR
Queue Stats
85W - 33L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Galirom
Nu Wa
Level 21
God Stats
3W - 1L
1,702 SR
Queue Stats
11W - 8L
1,489 Elo+
Party 1
Scylla
Scylla
Hikarousuke
Scylla
Level 85
God Stats
42W - 43L
1,598 SR
Queue Stats
301W - 284L
1,449 Elo+
Solo
Hercules
Hercules
SheenyTeeds
Hercules
Level 49
God Stats
92W - 42L
1,677 SR
Queue Stats
100W - 45L
1,574 Elo+
Party 1
Team Averages
Level 55
1,678 SR
1,502 Elo+

VS

Team Averages
Level 75
1,453 SR
1,497 Elo+
Izanami
Izanami
HappyLaki
Izanami
Level 83
God Stats
16W - 20L
1,515 SR
Queue Stats
37W - 36L
1,537 Elo+
Party 2
Rama
Rama
KreepHunt
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,506 Elo+
Solo
Zeus
Zeus
MiniKLR
Zeus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Nymala
Ah Puch
Level 100
God Stats
242W - 206L
1,434 SR
Queue Stats
614W - 637L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
kyûbey
Sun Wukong
Level 83
God Stats
4W - 10L
1,318 SR
Queue Stats
13W - 22L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dotzqt
Surtr
17
1 / 3 / 10
10,220
1,022
7,113
10,719
9,397
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
DzTheRage
Artemis
18
5 / 0 / 11
12,180
1,218
22,182
7,664
3,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Galirom
Nu Wa
18
3 / 5 / 13
11,612
1,161
12,937
9,485
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
5 / 1 / 10
11,614
1,161
11,343
6,754
3,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
SheenyTeeds
Hercules
17
6 / 0 / 12
11,877
1,188
15,616
15,929
22,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HappyLaki
Izanami
15
3 / 5 / 2
10,312
1,031
5,833
14,520
7,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
16
1 / 4 / 7
10,453
1,045
9,422
16,441
8,052
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Zeus
MiniKLR
Zeus
16
2 / 6 / 5
10,942
1,094
16,970
12,063
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
Nymala
Ah Puch
15
2 / 2 / 4
9,970
997
6,628
8,338
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kyûbey
Sun Wukong
15
1 / 3 / 4
9,895
990
8,019
21,622
31,276
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
20
Kills
9
9
Deaths
20
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Surtr
Dotzqt
Surtr
1
3
10
2
W
Artemis
DzTheRage
Artemis
5
0
11
10.5
W
Nu Wa
Galirom
Nu Wa
3
5
13
1.9
L
Izanami
HappyLaki
Izanami
3
5
2
0.8
W
Scylla
5
1
10
10
L
Rama
1
4
7
1.13
L
Zeus
MiniKLR
Zeus
2
6
5
0.75
L
Ah Puch
Nymala
Ah Puch
2
2
4
2
W
Hercules
SheenyTeeds
Hercules
6
0
12
12
L
Sun Wukong
kyûbey
Sun Wukong
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,191
Damage
46,872
50,551
Taken
72,984
42,930
Mitigated
54,971
8,650
Healing
2,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Dotzqt
Surtr
7,113
2,680
0
544
10,719
9,397
0
4,593
6,104
265
12,661
W
Artemis
DzTheRage
Artemis
22,182
14,579
0
1,764
7,664
3,900
0
3,230
4,434
0
51,763
W
Nu Wa
Galirom
Nu Wa
12,937
3,434
0
246
9,485
4,152
0
5,244
4,210
44,568
0
L
Izanami
HappyLaki
Izanami
5,833
4,618
0
1,119
14,520
7,003
0
5,852
8,420
0
25,470
W
Scylla
11,343
335
0
154
6,754
3,086
0
3,740
3,003
25,558
0
L
Rama
9,422
6,659
0
0
16,441
8,052
0
3,839
12,398
0
30,872
L
Zeus
MiniKLR
Zeus
16,970
1,316
0
460
12,063
4,742
0
4,402
7,424
48,483
0
L
Ah Puch
Nymala
Ah Puch
6,628
181
0
334
8,338
3,898
0
2,339
5,809
26,171
0
W
Hercules
SheenyTeeds
Hercules
15,616
5,020
0
5,942
15,929
22,395
0
6,689
9,202
0
22,378
L
Sun Wukong
kyûbey
Sun Wukong
8,019
754
0
835
21,622
31,276
0
8,055
13,294
0
20,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
51,572
235
Minions Killed
232
10
Camps Cleared
7
1,071,475
Distance Traveled
901,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,220
1,022
15
2
2
176,476
0
W
Artemis
12,180
1,218
78
8
6
226,080
0
W
Nu Wa
11,612
1,161
80
8
1
194,272
0
L
Izanami
10,312
1,031
42
4
0
143,334
0
W
Scylla
11,614
1,161
43
4
1
220,350
0
L
Rama
10,453
1,045
55
6
1
193,875
0
L
Zeus
10,942
1,094
75
8
6
170,997
0
L
Ah Puch
9,970
997
34
3
0
174,230
0
W
Hercules
11,877
1,188
19
2
0
254,297
0
L
Sun Wukong
9,895
990
26
3
0
218,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role