Player Matchup

Nu Wa
Nu Wa
Bryanterra456
Nu Wa
Level 120
God Stats
2W - 2L
1,194 SR
Queue Stats
146W - 183L
1,408 Elo+
Party 2
Vamana
Vamana
PerpetualxShadow
Vamana
Level 127
God Stats
4W - 7L
1,394 SR
Queue Stats
104W - 195L
1,456 Elo+
Party 2
Atlas
Atlas
TtvIssa_Gamerr31
Atlas
Level 89
God Stats
14W - 12L
1,525 SR
Queue Stats
72W - 111L
1,432 Elo+
Party 2
Artemis
Artemis
WhyNotHero
Artemis
Level 146
God Stats
20W - 21L
1,526 SR
Queue Stats
194W - 277L
1,446 Elo+
Party 2
Loki
Loki
WhyNotJate
Loki
Level 67
God Stats
23W - 42L
1,496 SR
Queue Stats
114W - 190L
1,424 Elo+
Party 2
Team Averages
Level 110
1,427 SR
1,433 Elo+

VS

Team Averages
Level 121
1,493 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
A H4PPY C4MPER
Hou Yi
Level 37
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 4L
1,374 Elo+
Solo
Yemoja
Yemoja
BIGRACK30
Yemoja
Level 119
God Stats
3W - 7L
1,236 SR
Queue Stats
24W - 22L
1,376 Elo+
Party 1
Nike
Nike
NastyNate320
Nike
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
182W - 168L
1,477 Elo+
Solo
Thoth
Thoth
drychicken12
Thoth
Level 127
God Stats
9W - 8L
1,444 SR
Queue Stats
319W - 310L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,880
529
3,713
6,417
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 5 / 0
7,108
547
7,903
14,380
11,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 4
6,759
520
2,891
4,344
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
WhyNotHero
Artemis
13
3 / 1 / 1
7,867
605
9,731
6,653
2,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 2
7,338
564
3,555
9,033
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 3 / 1
7,351
565
4,323
11,969
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,417
494
2,639
9,110
3,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
BIGRACK30
Yemoja
10
0 / 1 / 2
6,390
492
2,074
7,568
4,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 0 / 1
8,668
667
11,518
13,954
13,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 0 / 2
7,343
565
5,738
6,119
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
11
11
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
1
1.83
L
1
4
1
0.38
L
Yemoja
BIGRACK30
Yemoja
0
1
2
1
W
0
3
2
0.33
L
4
0
1
4.5
W
0
5
0
0
W
1
1
4
3
W
Artemis
WhyNotHero
Artemis
3
1
1
3.5
W
4
1
2
5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
26,292
40,827
Taken
48,720
21,465
Mitigated
28,177
8,149
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,323
2,964
0
1,639
11,969
4,093
0
2,666
9,303
0
41,289
L
2,639
1,956
0
802
9,110
3,210
919
675
8,435
0
45,393
L
Yemoja
BIGRACK30
Yemoja
2,074
107
1,615
2,394
7,568
4,789
294
1,498
6,070
18,872
0
W
3,713
580
0
1,544
6,417
1,956
228
3,185
3,232
48,955
0
L
11,518
2,254
0
2,190
13,954
13,919
270
451
13,503
0
77,297
W
7,903
4,895
0
2,066
14,380
11,123
0
0
14,380
0
61,514
W
2,891
1,119
20
972
4,344
2,816
0
1,836
2,508
18,971
0
W
Artemis
WhyNotHero
Artemis
9,731
5,434
0
3,294
6,653
2,408
965
1,963
4,690
0
60,928
W
3,555
999
0
253
9,033
3,162
0
828
8,205
0
49,209
L
5,738
111
0
1,000
6,119
2,166
0
1,314
4,805
59,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
36,169
415
Minions Killed
412
0
Camps Cleared
0
1,251,588
Distance Traveled
1,284,995
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,351
565
64
5
0
293,640
0
L
Hou Yi
6,417
494
76
6
0
220,764
0
L
Yemoja
6,390
492
32
2
0
252,452
1
W
Nu Wa
6,880
529
90
7
0
237,147
4
L
Nike
8,668
667
128
10
0
242,462
0
W
Vamana
7,108
547
107
8
0
254,351
0
W
Atlas
6,759
520
27
2
0
260,862
2
W
Artemis
7,867
605
110
8
0
219,283
5
W
Loki
7,338
564
81
6
0
279,945
5
L
Thoth
7,343
565
112
9
0
275,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role