Player Matchup

Yemoja
Yemoja
A Lag Man
Yemoja
Level 157
God Stats
10W - 7L
1,595 SR
Queue Stats
399W - 410L
1,463 Elo+
Party 1
Xing Tian
Xing Tian
Dizyne
Xing Tian
Level 102
God Stats
2W - 1L
1,284 SR
Queue Stats
267W - 294L
1,469 Elo+
Party 1
Nox
Nox
Sin Pryde
Nox
Level 49
God Stats
2W - 1L
1,210 SR
Queue Stats
83W - 99L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
Wussie
Jing Wei
Level 155
God Stats
3W - 4L
1,217 SR
Queue Stats
360W - 371L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
omny99
Kukulkan
Level 158
God Stats
8W - 3L
1,559 SR
Queue Stats
541W - 559L
1,476 Elo+
Party 1
Team Averages
Level 124
1,373 SR
1,467 Elo+

VS

Team Averages
Level 85
1,604 SR
1,544 Elo+
Serqet
Serqet
LongSkinnyPP
Serqet
Level 69
God Stats
1W - 1L
1,751 SR
Queue Stats
14W - 17L
1,587 Elo+
Party 2
Awilix
Awilix
Veritas Verum
Awilix
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,587 Elo+
Party 2
Susano
Susano
eAvi
Susano
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 152L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
gravewalker2569
Sun Wukong
Level 101
God Stats
1W - 1L
1,768 SR
Queue Stats
29W - 30L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
spankywhohaha
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A Lag Man
Yemoja
10
1 / 0 / 3
5,535
1,107
719
2,161
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xing Tian
Dizyne
Xing Tian
9
1 / 1 / 4
5,648
1,130
3,572
5,855
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 3
4,886
977
361
1,175
415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Wussie
Jing Wei
10
2 / 0 / 2
5,389
1,078
2,711
2,402
966
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
omny99
Kukulkan
10
1 / 0 / 4
5,625
1,125
4,679
3,513
3,489
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 1 / 0
4,930
986
2,565
3,091
1,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 2 / 1
4,529
906
1,475
3,563
1,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
eAvi
Susano
11
0 / 0 / 1
5,002
1,000
1,988
2,392
1,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
gravewalker2569
Sun Wukong
9
0 / 2 / 1
4,817
963
2,702
5,063
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
spankywhohaha
Aphrodite
1
0 / 0 / 0
1,224
245
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
5
Kills
1
1
Deaths
5
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A Lag Man
Yemoja
1
0
3
2.5
W
Xing Tian
Dizyne
Xing Tian
1
1
4
3
L
Serqet
1
1
0
1
W
0
0
3
1.5
L
0
2
1
0.25
W
Jing Wei
Wussie
Jing Wei
2
0
2
3
L
Susano
eAvi
Susano
0
0
1
0.5
L
Sun Wukong
gravewalker2569
Sun Wukong
0
2
1
0.25
W
Kukulkan
omny99
Kukulkan
1
0
4
3
L
Aphrodite
spankywhohaha
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
8,730
15,106
Taken
14,109
13,685
Mitigated
7,510
6,899
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A Lag Man
Yemoja
719
194
3,738
734
2,161
1,306
159
0
2,161
2,390
0
W
Xing Tian
Dizyne
Xing Tian
3,572
253
264
1,194
5,855
7,509
0
0
5,731
7,166
0
L
Serqet
2,565
208
885
824
3,091
1,882
0
1,928
1,163
0
5,037
W
361
225
0
0
1,175
415
0
0
1,077
6,026
0
L
1,475
121
371
274
3,563
1,405
0
2,436
1,127
0
4,738
W
Jing Wei
Wussie
Jing Wei
2,711
1,972
149
267
2,402
966
304
0
2,402
0
7,600
L
Susano
eAvi
Susano
1,988
213
223
610
2,392
1,000
0
1,458
934
0
6,127
L
Sun Wukong
gravewalker2569
Sun Wukong
2,702
329
117
853
5,063
3,223
0
3,509
1,554
0
12,891
W
Kukulkan
omny99
Kukulkan
4,679
73
259
294
3,513
3,489
90
0
3,358
10,632
0
L
Aphrodite
spankywhohaha
Aphrodite
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
20,502
46
Minions Killed
41
0
Camps Cleared
0
491,459
Distance Traveled
453,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,535
1,107
3
1
0
92,085
0
W
Xing Tian
5,648
1,130
4
1
0
107,914
0
L
Serqet
4,930
986
3
1
0
126,448
0
W
Nox
4,886
977
8
2
0
90,315
0
L
Awilix
4,529
906
0
0
0
108,445
0
W
Jing Wei
5,389
1,078
14
3
0
87,167
0
L
Susano
5,002
1,000
19
4
0
116,441
0
L
Sun Wukong
4,817
963
19
4
0
102,555
0
W
Kukulkan
5,625
1,125
17
3
0
113,978
0
L
Aphrodite
1,224
245
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role