Player Matchup

Vulcan
Vulcan
Atmokinesis
Vulcan
Level 139
God Stats
18W - 19L
1,736 SR
Queue Stats
182W - 198L
1,416 Elo+
Solo
Cthulhu
Cthulhu
SheHasVibes
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 48L
1,664 Elo+
Solo
Susano
Susano
cripdic
Susano
Level 95
God Stats
35W - 22L
1,500 SR
Queue Stats
247W - 223L
1,539 Elo+
Party 2
Hel
Hel
deemlighting
Hel
Level 86
God Stats
23W - 7L
1,697 SR
Queue Stats
494W - 424L
1,526 Elo+
Party 2
Skadi
Skadi
missmugz3
Skadi
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 32L
1,287 Elo+
Solo
Team Averages
Level 88
1,587 SR
1,487 Elo+

VS

Team Averages
Level 60
1,424 SR
1,287 Elo+
Danzaburou
Danzaburou
Lokkat
Danzaburou
Level 38
God Stats
14W - 12L
1,183 SR
Queue Stats
185W - 215L
1,069 Elo+
Party 1
Chaac
Chaac
MrBalzakenWiener
Chaac
Level 107
God Stats
10W - 16L
1,566 SR
Queue Stats
199W - 202L
1,488 Elo+
Solo
Mercury
Mercury
Rockstour
Mercury
Level 77
God Stats
22W - 19L
1,434 SR
Queue Stats
243W - 258L
1,338 Elo+
Party 1
Ares
Ares
SwipesTheBoy
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
Unhappilyhappy
Baron Samedi
Level 49
God Stats
75W - 59L
1,439 SR
Queue Stats
199W - 237L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 3 / 0
8,618
616
9,689
7,974
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SheHasVibes
Cthulhu
9
0 / 0 / 2
5,869
419
3,340
5,954
4,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
cripdic
Susano
10
0 / 3 / 4
6,479
463
4,851
11,137
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
7,402
529
4,808
10,222
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
missmugz3
Skadi
11
2 / 1 / 0
6,435
460
3,891
7,268
2,498
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lokkat
Danzaburou
11
1 / 0 / 2
6,838
488
4,501
5,709
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 0 / 0
7,099
507
5,074
8,105
5,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Rockstour
Mercury
13
3 / 0 / 1
7,623
545
8,438
10,527
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 0
5,197
371
320
5,144
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Unhappilyhappy
Baron Samedi
12
3 / 6 / 1
7,109
508
6,320
12,050
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
9
9
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
6
3
0
2
W
Danzaburou
Lokkat
Danzaburou
1
0
2
2
W
2
0
0
2
W
Mercury
Rockstour
Mercury
3
0
1
3.5
L
Cthulhu
SheHasVibes
Cthulhu
0
0
2
1
W
0
2
0
0
W
Baron Samedi
Unhappilyhappy
Baron Samedi
3
6
1
0.58
L
Susano
cripdic
Susano
0
3
4
0.67
L
0
2
0
0
L
Skadi
missmugz3
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
24,653
42,555
Taken
41,535
20,028
Mitigated
18,795
11,889
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,689
3,093
0
1,242
7,974
3,071
523
3,493
4,471
66,753
0
W
Danzaburou
Lokkat
Danzaburou
4,501
2,301
0
2,153
5,709
2,043
0
1,416
4,293
0
32,116
W
5,074
635
0
3,939
8,105
5,029
412
4,730
3,375
0
48,005
W
Mercury
Rockstour
Mercury
8,438
4,054
0
1,577
10,527
3,897
368
2,218
8,309
0
61,661
L
Cthulhu
SheHasVibes
Cthulhu
3,340
514
0
987
5,954
4,410
200
753
5,182
27,644
0
W
320
157
0
484
5,144
2,907
0
1,825
3,319
5,790
0
W
Baron Samedi
Unhappilyhappy
Baron Samedi
6,320
409
466
2,550
12,050
4,919
0
7,648
4,402
41,007
0
L
Susano
cripdic
Susano
4,851
888
0
1,711
11,137
4,104
0
1,595
9,537
0
38,982
L
4,808
184
0
5,590
10,222
5,945
140
0
10,222
58,909
0
L
Skadi
missmugz3
Skadi
3,891
1,755
0
2,359
7,268
2,498
726
764
6,503
0
41,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
33,866
361
Minions Killed
302
0
Camps Cleared
0
1,368,933
Distance Traveled
1,276,061
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,618
616
111
8
0
266,512
4
W
Danzaburou
6,838
488
48
3
0
244,011
0
W
Chaac
7,099
507
62
4
0
255,833
0
W
Mercury
7,623
545
96
7
0
333,372
0
L
Cthulhu
5,869
419
44
3
0
243,661
0
W
Ares
5,197
371
13
1
0
191,770
0
W
Baron Samedi
7,109
508
83
6
0
251,075
0
L
Susano
6,479
463
50
4
0
317,291
4
L
Hel
7,402
529
97
7
0
281,112
0
L
Skadi
6,435
460
59
4
0
260,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role