Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dayon24-7
Ullr
Level 156
God Stats
4W - 7L
1,531 SR
Queue Stats
252W - 251L
1,486 Elo+
Party 2
Persephone
Persephone
ice_queen084
Persephone
Level 82
God Stats
10W - 13L
1,729 SR
Queue Stats
99W - 100L
1,477 Elo+
Party 2
Atlas
Atlas
thanatos102
Atlas
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 54L
1,438 Elo+
Party 2
Team Averages
Level 111
1,552 SR
1,480 Elo+

VS

Team Averages
Level 82
1,531 SR
1,504 Elo+
Nemesis
Nemesis
Fear TurtL
Nemesis
Level 57
God Stats
2W - 0L
1,444 SR
Queue Stats
115W - 120L
1,518 Elo+
Party 1
Agni
Agni
ebrandon112
Agni
Level 142
God Stats
6W - 4L
1,589 SR
Queue Stats
25W - 22L
1,492 Elo+
Solo
Yemoja
Yemoja
lts TayK
Yemoja
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 66L
1,507 Elo+
Party 1
Fenrir
Fenrir
rossyroze
Fenrir
Level 149
God Stats
1W - 0L
1,313 SR
Queue Stats
100W - 80L
1,584 Elo+
Solo
Ishtar
Ishtar
xn vibez
Ishtar
Level 18
God Stats
3W - 0L
1,809 SR
Queue Stats
17W - 16L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 2
6,357
578
4,529
7,577
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
 
Ah Puch
6
1 / 2 / 0
4,920
447
1,656
3,300
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
9
3 / 1 / 1
5,732
521
3,921
5,647
2,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
ice_queen084
Persephone
10
1 / 6 / 1
6,151
559
2,773
7,051
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 3
5,794
527
4,873
6,993
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fear TurtL
Nemesis
11
5 / 1 / 3
6,867
624
3,869
7,254
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 3
7,586
690
8,131
6,657
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lts TayK
Yemoja
10
1 / 1 / 1
6,174
561
3,126
7,124
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
rossyroze
Fenrir
12
2 / 1 / 1
6,885
626
2,999
7,696
5,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
xn vibez
Ishtar
9
1 / 3 / 1
5,416
492
2,444
7,622
2,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
13
13
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
L
Ah Puch
 
Ah Puch
1
2
0
0.5
L
Ullr
3
1
1
3.5
W
Nemesis
Fear TurtL
Nemesis
5
1
3
6.5
W
4
1
3
5.5
L
Persephone
ice_queen084
Persephone
1
6
1
0.25
W
Yemoja
lts TayK
Yemoja
1
1
1
1.5
W
Fenrir
rossyroze
Fenrir
2
1
1
2.5
L
1
2
3
1.25
W
Ishtar
xn vibez
Ishtar
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
20,569
30,568
Taken
36,353
14,063
Mitigated
17,975
6,973
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,529
1,132
0
2,734
7,577
3,311
0
3,118
4,459
0
46,477
L
Ah Puch
 
Ah Puch
1,656
257
0
873
3,300
929
0
0
3,300
16,561
0
L
Ullr
3,921
1,513
0
1,050
5,647
2,224
718
1,608
4,039
0
37,093
W
Nemesis
Fear TurtL
Nemesis
3,869
1,560
0
1,270
7,254
2,724
0
761
6,493
0
39,917
W
8,131
709
0
2,485
6,657
2,580
0
2,127
4,530
57,120
0
L
Persephone
ice_queen084
Persephone
2,773
296
0
594
7,051
2,188
0
4,156
2,849
29,422
0
W
Yemoja
lts TayK
Yemoja
3,126
561
288
2,963
7,124
4,650
26
2,216
4,908
25,276
0
W
Fenrir
rossyroze
Fenrir
2,999
1,415
0
4,022
7,696
5,152
621
2,406
5,290
0
42,190
L
4,873
1,907
0
1,722
6,993
5,411
246
2,361
4,632
18,777
0
W
Ishtar
xn vibez
Ishtar
2,444
1,499
0
2,068
7,622
2,869
116
1,792
5,830
0
30,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
32,928
240
Minions Killed
326
0
Camps Cleared
0
887,144
Distance Traveled
1,079,414
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,357
578
82
7
0
213,579
0
L
Ah Puch
4,920
447
33
3
0
94,341
1
L
Ullr
5,732
521
60
5
0
195,610
0
W
Nemesis
6,867
624
67
6
0
250,808
4
W
Agni
7,586
690
101
9
0
212,285
2
L
Persephone
6,151
559
44
4
0
184,760
2
W
Yemoja
6,174
561
36
3
0
207,467
3
W
Fenrir
6,885
626
74
7
0
210,923
0
L
Atlas
5,794
527
21
2
0
198,854
0
W
Ishtar
5,416
492
48
4
0
197,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role