Player Matchup

Mercury
Mercury
Arctinomicon
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 105L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
Deagle113
Cernunnos
Level 24
God Stats
16W - 16L
1,409 SR
Queue Stats
49W - 77L
1,312 Elo+
Party 2
Kuzenbo
Kuzenbo
GORILLA BUSTER
Kuzenbo
Level 82
God Stats
13W - 14L
1,421 SR
Queue Stats
158W - 221L
1,376 Elo+
Party 2
Anubis
Anubis
HangmanMLAO
Anubis
Level 33
God Stats
6W - 1L
1,651 SR
Queue Stats
80W - 68L
1,528 Elo+
Solo
Ne Zha
Ne Zha
PixieStix33
Ne Zha
Level 96
God Stats
13W - 9L
1,559 SR
Queue Stats
143W - 126L
1,514 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,436 Elo+

VS

Team Averages
Level 82
1,562 SR
1,469 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FuzzyCacti
Hercules
Level 67
God Stats
53W - 65L
1,531 SR
Queue Stats
74W - 84L
1,468 Elo+
Solo
Yemoja
Yemoja
PPMaaster69
Yemoja
Level 19
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 11L
1,575 Elo+
Solo
Nu Wa
Nu Wa
VIOLETTA16RS
Nu Wa
Level 102
God Stats
20W - 21L
1,553 SR
Queue Stats
175W - 204L
1,426 Elo+
Party 1
Rama
Rama
gersonisai24
Rama
Level 64
God Stats
0W - 1L
1,515 SR
Queue Stats
324W - 365L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arctinomicon
Mercury
10
0 / 0 / 2
4,732
789
1,884
4,204
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Deagle113
Cernunnos
10
1 / 1 / 6
5,211
869
4,968
6,152
2,430
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 7
5,139
857
3,590
5,594
6,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
5 / 0 / 1
6,195
1,033
6,212
1,699
983
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
10
1 / 1 / 4
5,148
858
2,695
5,755
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 1
5,116
853
3,015
5,897
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
FuzzyCacti
Hercules
10
1 / 2 / 1
4,903
817
3,703
7,448
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
10
0 / 4 / 2
4,955
826
1,467
7,471
4,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 2
4,963
827
4,618
2,093
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,279
713
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
8
Kills
2
2
Deaths
8
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
W
Mercury
Arctinomicon
Mercury
0
0
2
1
W
Cernunnos
Deagle113
Cernunnos
1
1
6
4
L
Hercules
FuzzyCacti
Hercules
1
2
1
0.75
W
1
0
7
4.5
W
Anubis
5
0
1
5.5
L
Yemoja
0
4
2
0.25
W
Ne Zha
1
1
4
3
L
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
12,803
23,404
Taken
22,909
13,735
Mitigated
14,473
2,823
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,015
760
0
734
5,897
4,384
0
1,423
4,272
0
14,210
W
Mercury
Arctinomicon
Mercury
1,884
379
0
261
4,204
1,545
0
1,286
2,840
0
8,719
W
Cernunnos
Deagle113
Cernunnos
4,968
2,520
0
252
6,152
2,430
0
900
5,056
0
15,020
L
Hercules
FuzzyCacti
Hercules
3,703
942
0
1,753
7,448
5,220
0
3,569
3,722
0
7,642
W
3,590
1,103
0
351
5,594
6,239
20
1,463
4,063
6,825
0
W
Anubis
6,212
133
0
741
1,699
983
0
593
1,022
25,006
0
L
Yemoja
1,467
662
997
707
7,471
4,297
0
2,863
4,395
5,030
0
W
Ne Zha
2,695
1,127
0
1,218
5,755
2,538
0
1,843
3,912
0
17,615
L
4,618
1,248
0
0
2,093
572
31
1,375
718
19,592
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,425
Gold Earned
24,216
127
Minions Killed
77
0
Camps Cleared
0
724,909
Distance Traveled
516,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,116
853
30
5
0
145,967
0
W
Mercury
4,732
789
19
3
0
158,365
0
W
Cernunnos
5,211
869
21
4
0
149,820
0
L
Hercules
4,903
817
5
1
0
139,124
0
W
Kuzenbo
5,139
857
10
2
0
148,181
0
W
Anubis
6,195
1,033
50
8
0
122,852
0
L
Yemoja
4,955
826
6
1
0
106,387
0
W
Ne Zha
5,148
858
27
5
0
145,691
0
L
Nu Wa
4,963
827
36
6
0
124,817
0
L
Rama
4,279
713
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role