Player Matchup

Chaac
Chaac
 
Chaac
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ayo CT
Ah Puch
Level 145
God Stats
3W - 1L
1,297 SR
Queue Stats
93W - 100L
1,294 Elo+
Solo
Persephone
Persephone
Beau_et_bette85
Persephone
Level 106
God Stats
10W - 7L
1,445 SR
Queue Stats
851W - 853L
1,468 Elo+
Solo
Jormungandr
Jormungandr
DE Loki
Jormungandr
Level 87
God Stats
43W - 29L
1,560 SR
Queue Stats
782W - 753L
1,539 Elo+
Party 1
Hel
Hel
xBEAST MODEx19
Hel
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 195L
1,581 Elo+
Party 1
Team Averages
Level 117
1,460 SR
1,476 Elo+

VS

Team Averages
Level 104
1,282 SR
1,435 Elo+
Anhur
Anhur
EndGame4u2
Anhur
Level 121
God Stats
6W - 6L
1,257 SR
Queue Stats
535W - 553L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
Milomaniac72
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,469 Elo+
Party 2
Hel
Hel
Naxic
Hel
Level 59
God Stats
0W - 1L
1,296 SR
Queue Stats
19W - 22L
1,481 Elo+
Party 2
Sobek
Sobek
Reckxter
Sobek
Level 125
God Stats
3W - 5L
1,084 SR
Queue Stats
471W - 467L
1,430 Elo+
Solo
Pele
Pele
codeman-24
Pele
Level 122
God Stats
0W - 2L
1,272 SR
Queue Stats
20W - 25L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 16
8,012
801
7,762
12,182
12,494
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Ayo CT
Ah Puch
16
10 / 1 / 8
9,550
955
16,929
7,235
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Beau_et_bette85
Persephone
16
3 / 1 / 17
9,431
943
16,025
6,526
2,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
DE Loki
Jormungandr
15
4 / 1 / 18
8,785
879
8,370
10,410
10,353
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 1 / 15
8,380
838
6,701
7,717
3,527
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 5 / 1
6,772
677
5,168
10,181
4,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Milomaniac72
Sun Wukong
13
1 / 5 / 2
7,056
706
8,108
13,376
18,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
Naxic
Hel
13
0 / 3 / 4
6,589
659
5,370
11,764
9,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sobek
Reckxter
Sobek
12
0 / 3 / 4
6,452
645
4,846
13,642
14,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 7 / 1
7,182
718
10,347
12,814
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
23
Kills
5
7
Deaths
23
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
16
3.33
W
Ah Puch
Ayo CT
Ah Puch
10
1
8
14
W
Persephone
Beau_et_bette85
Persephone
3
1
17
11.5
W
Jormungandr
DE Loki
Jormungandr
4
1
18
13
L
Anhur
1
5
1
0.3
L
Sun Wukong
Milomaniac72
Sun Wukong
1
5
2
0.4
L
Hel
Naxic
Hel
0
3
4
0.67
L
Sobek
Reckxter
Sobek
0
3
4
0.67
L
3
7
1
0.5
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,787
Damage
33,839
44,070
Taken
61,777
32,282
Mitigated
53,650
26,617
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,762
841
3,385
4,177
12,182
12,494
612
4,058
8,124
0
12,236
W
Ah Puch
Ayo CT
Ah Puch
16,929
1,015
407
1,260
7,235
3,175
935
529
6,706
27,989
0
W
Persephone
Beau_et_bette85
Persephone
16,025
523
530
984
6,526
2,733
1,263
1,590
4,906
40,135
0
W
Jormungandr
DE Loki
Jormungandr
8,370
1,264
498
1,305
10,410
10,353
187
2,225
8,185
15,864
0
L
Anhur
5,168
2,792
358
1,689
10,181
4,663
0
8,493
1,688
0
9,745
L
Sun Wukong
Milomaniac72
Sun Wukong
8,108
1,359
413
1,398
13,376
18,978
0
9,049
4,327
0
16,955
L
Hel
Naxic
Hel
5,370
355
4,995
5,831
11,764
9,024
0
9,831
1,933
12,940
0
L
Sobek
Reckxter
Sobek
4,846
518
643
4,209
13,642
14,962
0
10,095
3,547
11,308
0
L
10,347
1,360
25
769
12,814
6,023
0
10,557
2,257
0
17,110
W
6,701
1,356
9,333
4,738
7,717
3,527
440
1,784
5,933
10,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
34,051
116
Minions Killed
82
0
Camps Cleared
0
1,008,220
Distance Traveled
897,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,012
801
8
1
0
197,539
0
W
Ah Puch
9,550
955
23
2
0
174,456
0
W
Persephone
9,431
943
67
7
0
218,128
0
W
Jormungandr
8,785
879
14
1
0
219,186
0
L
Anhur
6,772
677
16
2
0
173,417
0
L
Sun Wukong
7,056
706
21
2
0
158,100
0
L
Hel
6,589
659
18
2
0
196,249
0
L
Sobek
6,452
645
10
1
0
199,233
0
L
Pele
7,182
718
17
2
0
170,102
0
W
Hel
8,380
838
4
0
0
198,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role