Player Matchup

Mercury
Mercury
DarkChristmas
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Tyr
Tyr
GRaFFatGames88
Tyr
Level 133
God Stats
57W - 38L
1,575 SR
Queue Stats
233W - 239L
1,470 Elo+
Party 2
Chang'e
Chang'e
spaiter25
Chang'e
Level 105
God Stats
16W - 9L
1,630 SR
Queue Stats
198W - 196L
1,494 Elo+
Party 2
Team Averages
Level 121
1,568 SR
1,414 Elo+

VS

Team Averages
Level 88
1,451 SR
1,385 Elo+
Anhur
Anhur
SkaySipress
Anhur
Level 149
God Stats
3W - 7L
1,180 SR
Queue Stats
266W - 227L
1,427 Elo+
Party 1
Surtr
Surtr
d0nb0in4
Surtr
Level 97
God Stats
16W - 17L
1,673 SR
Queue Stats
258W - 286L
1,454 Elo+
Solo
Nu Wa
Nu Wa
yk7r
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
2 / 1 / 11
10,368
798
8,408
13,659
5,177
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 1 / 8
11,249
865
14,771
16,693
7,614
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Chang'e
spaiter25
Chang'e
15
9 / 2 / 8
11,731
902
12,813
11,922
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
9,260
712
7,999
14,668
5,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
d0nb0in4
Surtr
12
1 / 9 / 3
9,807
754
12,712
22,027
18,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
yk7r
Nu Wa
12
2 / 4 / 2
9,455
727
5,567
5,855
1,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
4
4
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
1
11
7.5
W
8
1
8
12
L
1
6
3
0.42
L
Surtr
d0nb0in4
Surtr
1
9
3
0.28
W
Chang'e
spaiter25
Chang'e
9
2
8
6.5
L
Nu Wa
yk7r
Nu Wa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,992
Damage
26,278
42,274
Taken
42,550
16,920
Mitigated
25,137
16,904
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
8,408
3,233
0
2,404
13,659
5,177
809
1,466
11,707
0
49,749
W
14,771
3,190
0
5,748
16,693
7,614
73
3,220
12,801
0
42,323
L
7,999
3,788
0
800
14,668
5,196
0
4,441
10,227
0
29,806
L
Surtr
d0nb0in4
Surtr
12,712
4,876
0
3,970
22,027
18,279
0
7,930
14,097
1,028
34,884
W
Chang'e
spaiter25
Chang'e
12,813
1,535
3,405
5,347
11,922
4,129
1,534
1,984
9,938
53,492
0
L
Nu Wa
yk7r
Nu Wa
5,567
1,598
0
10
5,855
1,662
366
702
5,153
17,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
28,522
195
Minions Killed
101
0
Camps Cleared
0
781,244
Distance Traveled
644,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,368
798
54
4
0
282,712
0
W
Tyr
11,249
865
48
4
0
258,269
0
L
Anhur
9,260
712
42
3
0
216,876
0
L
Surtr
9,807
754
40
3
0
202,289
0
W
Chang'e
11,731
902
93
7
0
240,263
0
L
Nu Wa
9,455
727
19
1
0
225,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role