Player Matchup

He Bo
He Bo
AcidTabsBoi
He Bo
Level 129
God Stats
1W - 2L
1,443 SR
Queue Stats
134W - 119L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
Allzapean
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 40L
1,382 Elo+
Party 2
Ares
Ares
Cuddle_Core420
Ares
Level 131
God Stats
4W - 2L
1,948 SR
Queue Stats
291W - 242L
1,598 Elo+
Solo
Shiva
Shiva
SoloLaneTrey
Shiva
Level 155
God Stats
2W - 2L
1,876 SR
Queue Stats
326W - 292L
1,605 Elo+
Solo
Bakasura
Bakasura
TribeCosmo
Bakasura
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 76L
1,413 Elo+
Party 2
Team Averages
Level 107
1,654 SR
1,494 Elo+

VS

Team Averages
Level 105
1,578 SR
1,523 Elo+
Hachiman
Hachiman
Almighty-Alluka
Hachiman
Level 146
God Stats
9W - 2L
1,848 SR
Queue Stats
382W - 282L
1,598 Elo+
Party 1
Vamana
Vamana
C4PNCLUTCH14
Vamana
Level 87
God Stats
5W - 3L
1,525 SR
Queue Stats
85W - 77L
1,484 Elo+
Party 3
Nemesis
Nemesis
D-EAGLES-XX28
Nemesis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 3
Maui
Maui
Politikz29
Maui
Level 45
God Stats
20W - 19L
1,417 SR
Queue Stats
88W - 80L
1,487 Elo+
Party 3
Nox
Nox
Sir-Muzzleton
Nox
Level 145
God Stats
94W - 68L
1,602 SR
Queue Stats
224W - 178L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,594
509
3,991
5,665
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Allzapean
Cernunnos
10
0 / 6 / 1
5,800
527
3,197
9,994
3,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 0
6,068
552
3,422
8,470
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 0
6,338
576
7,392
12,392
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
TribeCosmo
Bakasura
10
1 / 2 / 2
5,885
535
3,784
9,386
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
10 / 0 / 1
8,663
788
10,578
5,399
2,014
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
11
1 / 2 / 1
6,940
631
6,546
8,702
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
12
2 / 1 / 5
6,880
625
3,071
6,864
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 10
6,611
601
3,125
10,090
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 1 / 5
6,716
611
5,556
4,851
1,865
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Cernunnos
Allzapean
Cernunnos
0
6
1
0.08
W
Hachiman
10
0
1
10.5
W
Vamana
1
2
1
0.75
L
3
3
0
1
W
Nemesis
2
1
5
4.5
W
1
2
10
3
W
1
1
5
3.5
L
2
2
0
1
L
Bakasura
TribeCosmo
Bakasura
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
28,876
45,907
Taken
35,906
26,439
Mitigated
19,291
8,282
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
233
0
800
5,665
2,097
0
2,477
3,038
38,488
0
L
Cernunnos
Allzapean
Cernunnos
3,197
1,445
0
2,540
9,994
3,759
0
988
8,958
0
40,347
W
Hachiman
10,578
6,521
0
4,241
5,399
2,014
182
710
4,678
0
74,554
W
Vamana
6,546
2,965
0
1,763
8,702
5,394
395
0
8,070
0
52,989
L
3,422
254
0
1,379
8,470
7,112
0
2,560
5,856
13,162
0
W
Nemesis
3,071
1,285
0
379
6,864
2,353
350
159
6,458
0
50,232
W
3,125
896
0
1,646
10,090
7,665
0
4,387
5,621
14,412
0
W
5,556
720
0
1,258
4,851
1,865
0
2,157
2,647
45,912
0
L
7,392
1,893
0
2,123
12,392
10,206
0
1,136
10,402
0
46,839
L
Bakasura
TribeCosmo
Bakasura
3,784
2,617
0
1,440
9,386
3,265
23
1,082
8,123
0
35,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,685
Gold Earned
35,810
316
Minions Killed
402
0
Camps Cleared
0
1,179,471
Distance Traveled
1,174,909
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,594
509
81
7
0
219,235
0
L
Cernunnos
5,800
527
71
6
0
223,415
0
W
Hachiman
8,663
788
118
11
0
241,428
2
W
Vamana
6,940
631
93
8
0
202,059
0
L
Ares
6,068
552
23
2
0
234,983
4
W
Nemesis
6,880
625
78
7
0
277,176
0
W
Maui
6,611
601
18
2
0
219,163
0
W
Nox
6,716
611
95
9
0
235,083
2
L
Shiva
6,338
576
72
7
0
216,678
0
L
Bakasura
5,885
535
69
6
0
285,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role