Player Matchup

Thor
Thor
Silver II
BhakaBhuku
Thor
Silver II
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 73L
1,294 MMR
Party 1
Chronos
Chronos
Gold IV
Clankify
Chronos
Gold IV
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 122L
1,529 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
ExtremelyLethal_
Xbalanque
Gold IV
Level 169
God Stats
14W - 11L
1,648 SR
Queue Stats
564W - 563L
1,373 MMR
Solo
Tyr
Tyr
Gold IV
Ra14
Tyr
Gold IV
Level 149
God Stats
13W - 9L
1,824 SR
Queue Stats
313W - 321L
1,371 MMR
Solo
Bacchus
Bacchus
Gold V
jumpfin
Bacchus
Gold V
Level 66
God Stats
20W - 19L
1,586 SR
Queue Stats
85W - 97L
1,374 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,612 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,483 SR
1,386 MMR
Nemesis
Nemesis
Silver III
BiGBOi oS
Nemesis
Silver III
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,440 MMR
Solo
Sol
Sol
Gold V
GhostSpartanRS
Sol
Gold V
Level 125
God Stats
4W - 4L
1,517 SR
Queue Stats
246W - 271L
1,334 MMR
Solo
Athena
Athena
Bronze III
PerfectChaos0507
Athena
Bronze III
Level 122
God Stats
0W - 2L
1,094 SR
Queue Stats
3W - 9L
1,323 MMR
Solo
Discordia
Discordia
Gold V
dragoon4
Discordia
Gold V
Level 167
God Stats
0W - 2L
1,685 SR
Queue Stats
110W - 114L
1,394 MMR
Solo
Vamana
Vamana
Gold IV
dylrainbow
Vamana
Gold IV
Level 129
God Stats
3W - 3L
1,617 SR
Queue Stats
132W - 145L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,507
612
2,773
5,323
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Clankify
Chronos
11
0 / 0 / 0
5,528
614
407
3,973
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
10
0 / 0 / 2
5,891
655
4,556
4,815
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Ra14
Tyr
9
0 / 1 / 1
5,491
610
3,090
8,327
6,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
jumpfin
Bacchus
9
3 / 0 / 1
5,791
643
2,849
5,533
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MartichorasSerqetMerlinHelMorgan Le Fay

VS

Bans
TsukuyomiSkadiAnubisArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiGBOi oS
Nemesis
8
1 / 1 / 0
4,935
548
413
5,006
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,873
541
2,099
4,267
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 1 / 0
4,421
491
1,985
7,327
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
dragoon4
Discordia
10
0 / 0 / 0
5,680
631
3,040
3,086
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
dylrainbow
Vamana
10
0 / 1 / 1
5,704
634
5,097
6,370
4,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Nemesis
BiGBOi oS
Nemesis
1
1
0
1
W
Chronos
Clankify
Chronos
0
0
0
0
W
Xbalanque
0
0
2
1
L
0
1
0
0
L
0
1
0
0
W
Tyr
Ra14
Tyr
0
1
1
0.5
L
Discordia
dragoon4
Discordia
0
0
0
0
L
Vamana
dylrainbow
Vamana
0
1
1
0.5
W
Bacchus
jumpfin
Bacchus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
12,634
27,971
Taken
26,056
16,610
Mitigated
12,676
8,769
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,773
1,174
0
445
5,323
1,942
0
473
4,850
0
39,942
L
Nemesis
BiGBOi oS
Nemesis
413
54
0
2,237
5,006
1,646
0
820
4,186
0
17,323
W
Chronos
Clankify
Chronos
407
94
0
734
3,973
1,455
0
2,917
1,056
47,126
0
W
Xbalanque
4,556
2,120
0
2,524
4,815
1,749
0
1,814
3,001
0
47,170
L
2,099
1,134
0
627
4,267
1,166
0
386
3,881
33,720
0
L
1,985
264
152
1,753
7,327
4,819
0
890
6,437
12,145
0
W
Tyr
Ra14
Tyr
3,090
549
0
2,576
8,327
6,932
0
408
7,919
0
41,184
L
Discordia
dragoon4
Discordia
3,040
0
0
587
3,086
871
0
439
2,647
48,981
0
L
Vamana
dylrainbow
Vamana
5,097
2,339
0
1,782
6,370
4,174
0
721
5,649
0
44,147
W
Bacchus
jumpfin
Bacchus
2,849
151
64
2,426
5,533
4,532
0
1,512
4,021
12,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
25,613
334
Minions Killed
301
0
Camps Cleared
0
951,744
Distance Traveled
942,234
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,507
612
70
8
0
207,513
2
L
Nemesis
4,935
548
41
5
0
175,662
0
W
Chronos
5,528
614
88
10
0
184,228
3
W
Xbalanque
5,891
655
90
10
0
173,497
3
L
Sol
4,873
541
62
7
0
177,864
0
L
Athena
4,421
491
20
2
0
212,471
0
W
Tyr
5,491
610
73
8
0
199,950
0
L
Discordia
5,680
631
91
10
0
180,447
2
L
Vamana
5,704
634
87
10
0
195,790
0
W
Bacchus
5,791
643
13
1
0
186,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role