Player Matchup

Terra
Terra
BearJawJack
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
474W - 396L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
Icygengar
Nu Wa
Level 114
God Stats
3W - 3L
1,466 SR
Queue Stats
19W - 14L
1,610 Elo+
Solo
Serqet
Serqet
Indifferentcolor
Serqet
Level 98
God Stats
12W - 8L
1,627 SR
Queue Stats
316W - 305L
1,551 Elo+
Party 2
Hercules
Hercules
SanguineRook
Hercules
Level 114
God Stats
226W - 157L
1,668 SR
Queue Stats
510W - 418L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
thekiller572
Danzaburou
Level 87
God Stats
14W - 10L
1,445 SR
Queue Stats
304W - 264L
1,593 Elo+
Party 2
Team Averages
Level 107
1,541 SR
1,585 Elo+

VS

Team Averages
Level 153
1,484 SR
1,540 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gōddēss
Nu Wa
Level 157
God Stats
3W - 2L
1,259 SR
Queue Stats
87W - 88L
1,523 Elo+
Solo
Ao Kuang
Ao Kuang
JUANOM
Ao Kuang
Level 173
God Stats
5W - 0L
1,592 SR
Queue Stats
749W - 478L
1,562 Elo+
Solo
Hercules
Hercules
Noble Wisdom
Hercules
Level 155
God Stats
17W - 13L
1,578 SR
Queue Stats
338W - 284L
1,574 Elo+
Party 1
Atlas
Atlas
ShlumPapa
Atlas
Level 154
God Stats
3W - 2L
1,491 SR
Queue Stats
77W - 81L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,109
711
5,800
13,057
10,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Icygengar
Nu Wa
14
0 / 2 / 1
7,214
721
9,580
8,064
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,110
611
5,879
10,603
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SanguineRook
Hercules
11
0 / 5 / 1
6,187
619
4,857
10,975
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
thekiller572
Danzaburou
13
0 / 1 / 1
6,758
676
6,800
8,719
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 0 / 1
7,954
795
4,087
6,342
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Gōddēss
Nu Wa
14
3 / 0 / 6
7,888
789
13,646
4,190
1,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
JUANOM
Ao Kuang
13
2 / 0 / 5
7,829
783
9,029
12,395
12,890
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Noble Wisdom
Hercules
14
5 / 0 / 4
8,384
838
9,633
11,919
13,755
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
ShlumPapa
Atlas
13
1 / 1 / 6
7,101
710
8,012
11,813
11,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
1
Kills
12
12
Deaths
1
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
1
0
0
1
W
Nu Wa
Gōddēss
Nu Wa
3
0
6
6
L
Nu Wa
Icygengar
Nu Wa
0
2
1
0.25
L
0
4
0
0
W
Ao Kuang
JUANOM
Ao Kuang
2
0
5
4.5
W
Hercules
Noble Wisdom
Hercules
5
0
4
7
L
Hercules
SanguineRook
Hercules
0
5
1
0.1
W
Atlas
ShlumPapa
Atlas
1
1
6
4
L
Danzaburou
thekiller572
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
44,407
51,418
Taken
46,659
32,010
Mitigated
42,755
10,651
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,087
2,733
0
2,522
6,342
2,823
5,427
1,955
4,345
0
43,556
L
5,800
589
1,949
2,066
13,057
10,399
0
7,306
5,751
17,849
0
W
Nu Wa
Gōddēss
Nu Wa
13,646
2,689
0
2,125
4,190
1,790
199
2,237
1,917
44,005
0
L
Nu Wa
Icygengar
Nu Wa
9,580
2,866
0
1,690
8,064
3,376
0
5,476
2,588
42,034
0
L
5,879
518
0
273
10,603
5,977
0
5,259
5,344
0
8,209
W
Ao Kuang
JUANOM
Ao Kuang
9,029
1,532
0
4,233
12,395
12,890
0
4,030
8,011
21,995
341
W
Hercules
Noble Wisdom
Hercules
9,633
2,194
0
3,268
11,919
13,755
0
2,766
8,521
0
17,573
L
Hercules
SanguineRook
Hercules
4,857
1,027
0
2,151
10,975
8,038
0
8,288
2,687
0
8,496
W
Atlas
ShlumPapa
Atlas
8,012
2,058
0
1,677
11,813
11,497
0
4,392
6,926
21,513
485
L
Danzaburou
thekiller572
Danzaburou
6,800
2,598
0
2,522
8,719
4,220
0
3,532
5,187
0
32,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
39,156
179
Minions Killed
248
0
Camps Cleared
0
1,029,707
Distance Traveled
1,079,809
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,954
795
95
10
0
216,234
0
L
Terra
7,109
711
24
2
0
227,557
0
W
Nu Wa
7,888
789
77
8
0
195,041
0
L
Nu Wa
7,214
721
75
8
0
194,595
0
L
Serqet
6,110
611
7
1
0
210,946
0
W
Ao Kuang
7,829
783
36
4
0
207,631
0
W
Hercules
8,384
838
17
2
0
234,728
0
L
Hercules
6,187
619
17
2
0
205,774
0
W
Atlas
7,101
710
23
2
0
226,175
0
L
Danzaburou
6,758
676
56
6
0
190,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role