Player Matchup

Nu Wa
Nu Wa
CK Liquid Pijao
Nu Wa
Level 179
God Stats
4W - 3L
1,519 SR
Queue Stats
37W - 48L
1,460 Elo+
Party 2
Xing Tian
Xing Tian
Jonathanmcr
Xing Tian
Level 85
God Stats
25W - 17L
1,521 SR
Queue Stats
89W - 78L
1,443 Elo+
Party 2
Nemesis
Nemesis
KmiloM12
Nemesis
Level 157
God Stats
3W - 1L
1,377 SR
Queue Stats
154W - 201L
1,475 Elo+
Party 2
Bellona
Bellona
Oaklythe
Bellona
Level 167
God Stats
5W - 11L
1,309 SR
Queue Stats
221W - 233L
1,437 Elo+
Solo
Izanami
Izanami
palmarvelasco
Izanami
Level 128
God Stats
15W - 20L
1,404 SR
Queue Stats
150W - 162L
1,474 Elo+
Party 2
Team Averages
Level 143
1,426 SR
1,458 Elo+

VS

Team Averages
Level 93
1,589 SR
1,510 Elo+
Ra
Ra
IllNetherllI
Ra
Level 107
God Stats
4W - 4L
1,513 SR
Queue Stats
479W - 457L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sourdough6264
Ah Muzen Cab
Level 61
God Stats
4W - 6L
1,587 SR
Queue Stats
60W - 49L
1,598 Elo+
Party 1
Atlas
Atlas
SweetBunnyHoney
Atlas
Level 118
God Stats
4W - 5L
1,765 SR
Queue Stats
333W - 308L
1,534 Elo+
Party 1
Baron Samedi
Baron Samedi
TroJanadrian99-
Baron Samedi
Level 111
God Stats
340W - 289L
1,568 SR
Queue Stats
1,455W - 1,416L
1,433 Elo+
Solo
Fenrir
Fenrir
unsold_cylinder
Fenrir
Level 69
God Stats
19W - 17L
1,510 SR
Queue Stats
74W - 87L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
10,789
568
18,111
13,322
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Jonathanmcr
Xing Tian
14
3 / 4 / 15
9,720
512
7,844
24,574
27,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
KmiloM12
Nemesis
16
3 / 6 / 14
9,601
505
10,485
20,491
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Oaklythe
Bellona
13
1 / 2 / 8
8,738
460
5,134
18,463
18,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
18
12 / 3 / 9
11,813
622
21,730
13,980
6,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
10,088
531
16,009
14,031
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Sourdough6264
Ah Muzen Cab
14
4 / 5 / 6
9,050
476
15,281
13,125
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 9
8,846
466
10,800
22,771
25,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
TroJanadrian99-
Baron Samedi
15
2 / 3 / 4
8,988
473
9,980
12,751
11,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 7 / 7
9,428
496
8,470
20,008
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
25
Kills
19
19
Deaths
25
58
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
L
5
4
6
2
W
Xing Tian
Jonathanmcr
Xing Tian
3
4
15
2.63
W
Nemesis
KmiloM12
Nemesis
3
6
14
1.67
W
Bellona
Oaklythe
Bellona
1
2
8
2.5
L
Ah Muzen Cab
Sourdough6264
Ah Muzen Cab
4
5
6
1.4
L
2
6
9
1.08
L
Baron Samedi
TroJanadrian99-
Baron Samedi
2
3
4
1.33
W
Izanami
12
3
9
5.5
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,304
Damage
60,540
90,830
Taken
82,686
65,961
Mitigated
58,329
19,104
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,111
3,986
0
1,700
13,322
5,029
762
5,544
7,616
86,846
0
L
16,009
814
3,529
4,226
14,031
6,014
175
6,059
7,972
101,977
0
W
Xing Tian
Jonathanmcr
Xing Tian
7,844
1,088
0
4,848
24,574
27,374
292
8,230
16,139
18,703
794
W
Nemesis
KmiloM12
Nemesis
10,485
4,670
0
4,122
20,491
8,265
517
6,923
13,402
0
69,422
W
Bellona
Oaklythe
Bellona
5,134
1,048
0
4,842
18,463
18,541
237
9,316
9,039
2,498
46,168
L
Ah Muzen Cab
Sourdough6264
Ah Muzen Cab
15,281
4,698
0
1,104
13,125
5,190
877
3,939
9,186
0
72,332
L
10,800
3,689
0
2,859
22,771
25,658
235
6,591
16,180
36,199
0
L
Baron Samedi
TroJanadrian99-
Baron Samedi
9,980
928
360
2,325
12,751
11,495
0
4,114
8,637
62,683
0
W
Izanami
21,730
16,507
0
3,592
13,980
6,752
3,282
5,951
7,845
0
107,418
L
8,470
1,124
243
2,770
20,008
9,972
361
5,637
14,371
0
53,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
46,400
482
Minions Killed
454
0
Camps Cleared
0
1,774,998
Distance Traveled
1,758,711
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,789
568
121
6
0
355,794
5
L
Ra
10,088
531
159
8
0
370,528
0
W
Xing Tian
9,720
512
20
1
0
370,263
0
W
Nemesis
9,601
505
104
5
0
402,629
0
W
Bellona
8,738
460
70
4
0
301,277
0
L
Ah Muzen Cab
9,050
476
96
5
0
365,852
0
L
Atlas
8,846
466
40
2
0
358,089
0
L
Baron Samedi
8,988
473
93
5
0
290,895
5
W
Izanami
11,813
622
167
9
0
345,035
5
L
Fenrir
9,428
496
66
3
0
373,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role