Player Matchup

Yu Huang
Yu Huang
CubicalBranch23
Yu Huang
Level 141
God Stats
0W - 1L
1,629 SR
Queue Stats
96W - 79L
1,527 Elo+
Party 1
Bellona
Bellona
JoeyWita3rdLeg
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kerysum
Tsukuyomi
Level 108
God Stats
4W - 9L
1,702 SR
Queue Stats
30W - 32L
1,451 Elo+
Party 1
Hades
Hades
hefrisky
Hades
Level 99
God Stats
14W - 10L
1,626 SR
Queue Stats
70W - 54L
1,538 Elo+
Party 1
Martichoras
Martichoras
paintballa808
Martichoras
Level 43
God Stats
2W - 6L
1,264 SR
Queue Stats
42W - 69L
1,384 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,480 Elo+

VS

Team Averages
Level 64
1,725 SR
1,605 Elo+
Geb
Geb
Hagginberg
Geb
Level 18
God Stats
3W - 2L
1,326 SR
Queue Stats
128W - 130L
1,527 Elo+
Party 3
Hachiman
Hachiman
Im CrispyKreme
Hachiman
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 52L
1,575 Elo+
Party 3
Amaterasu
Amaterasu
Mordred-Mors
Amaterasu
Level 138
God Stats
3W - 1L
1,926 SR
Queue Stats
160W - 126L
1,623 Elo+
Party 2
Nemesis
Nemesis
TrashJungleDIF
Nemesis
Level 18
God Stats
4W - 0L
1,948 SR
Queue Stats
32W - 17L
1,610 Elo+
Party 2
Chang'e
Chang'e
fuerza_positivo6
Chang'e
Level 16
God Stats
5W - 1L
1,922 SR
Queue Stats
35W - 14L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 4 / 0
6,832
455
9,412
10,709
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,492
433
3,671
8,383
6,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Kerysum
Tsukuyomi
12
2 / 5 / 1
7,260
484
8,876
13,943
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
hefrisky
Hades
11
1 / 3 / 2
7,624
508
5,851
14,057
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
paintballa808
Martichoras
13
2 / 4 / 0
7,584
506
3,314
10,080
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,765
584
4,865
15,446
15,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
16
7 / 1 / 1
10,116
674
12,607
9,612
4,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Mordred-Mors
Amaterasu
16
3 / 0 / 7
10,150
677
8,249
16,012
11,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 6
9,210
614
8,155
12,249
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 4
9,108
607
5,625
8,777
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
17
18
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
4
0
0
W
1
2
12
3.5
W
Hachiman
7
1
1
7.5
L
0
2
0
0
L
Tsukuyomi
Kerysum
Tsukuyomi
2
5
1
0.5
W
Amaterasu
Mordred-Mors
Amaterasu
3
0
7
6.5
W
3
1
6
6
W
3
1
4
5
L
Hades
hefrisky
Hades
1
3
2
0.67
L
Martichoras
paintballa808
Martichoras
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,124
Damage
39,501
57,172
Taken
62,096
36,385
Mitigated
39,594
11,020
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
9,412
830
0
2,241
10,709
3,760
0
2,794
7,915
54,807
0
W
4,865
842
403
3,077
15,446
15,599
324
2,739
12,707
21,898
0
W
Hachiman
12,607
8,240
0
5,822
9,612
4,405
992
2,870
6,742
0
94,872
L
3,671
1,177
0
1,388
8,383
6,693
526
0
8,383
0
29,053
L
Tsukuyomi
Kerysum
Tsukuyomi
8,876
2,668
0
1,900
13,943
6,123
0
3,798
10,145
0
47,772
W
Amaterasu
Mordred-Mors
Amaterasu
8,249
3,438
0
5,974
16,012
11,409
1,192
2,138
13,282
0
80,568
W
8,155
4,116
0
2,319
12,249
4,915
510
3,447
8,802
0
77,031
W
5,625
326
2,347
5,362
8,777
3,266
1,364
4,307
4,470
71,922
0
L
Hades
hefrisky
Hades
5,851
446
282
4,529
14,057
15,343
0
2,665
11,392
37,150
0
L
Martichoras
paintballa808
Martichoras
3,314
645
0
680
10,080
4,466
364
1,233
8,847
0
46,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
47,349
344
Minions Killed
521
0
Camps Cleared
0
1,444,786
Distance Traveled
1,638,867
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,832
455
91
6
0
289,530
1
W
Geb
8,765
584
22
1
0
328,978
6
W
Hachiman
10,116
674
137
9
0
282,984
2
L
Bellona
6,492
433
44
3
0
252,630
0
L
Tsukuyomi
7,260
484
66
4
0
324,412
0
W
Amaterasu
10,150
677
132
9
0
309,269
2
W
Nemesis
9,210
614
111
7
0
388,418
0
W
Chang'e
9,108
607
119
8
0
329,218
2
L
Hades
7,624
508
47
3
0
294,537
2
L
Martichoras
7,584
506
96
6
0
283,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role