Player Matchup

Atlas
Atlas
Gold III
DeadlyHeskan
Atlas
Gold III
Level 123
God Stats
11W - 10L
1,667 SR
Queue Stats
35W - 38L
1,426 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
RufusTigh
Hou Yi
Gold IV
Level 108
God Stats
16W - 5L
1,730 SR
Queue Stats
85W - 89L
1,337 MMR
Party 1
Scylla
Scylla
Silver II
walrusnuggets10
Scylla
Silver II
Level 117
God Stats
6W - 4L
1,798 SR
Queue Stats
47W - 46L
990 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,732 SR
1,251 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,634 SR
1,335 MMR
Medusa
Medusa
Silver I
Hado90
Medusa
Silver I
Level 89
God Stats
15W - 4L
1,849 SR
Queue Stats
74W - 89L
1,370 MMR
Solo
Chang'e
Chang'e
Bronze III
S to the J1
Chang'e
Bronze III
Level 74
God Stats
2W - 5L
1,544 SR
Queue Stats
4W - 10L
1,325 MMR
Solo
Maui
Maui
Bronze III
Zeptil
Maui
Bronze III
Level 59
God Stats
1W - 4L
1,507 SR
Queue Stats
56W - 78L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 8
7,250
725
4,322
8,780
7,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
RufusTigh
Hou Yi
11
4 / 0 / 6
8,297
830
9,951
3,141
1,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
6 / 2 / 3
8,478
848
10,503
6,295
2,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabAchillesNe ZhaAo KuangAphrodite

VS

Bans
SurtrAresPoseidonBacchusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hado90
Medusa
10
1 / 3 / 0
7,391
739
4,722
9,749
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
S to the J1
Chang'e
8
0 / 4 / 1
6,396
640
2,238
7,900
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
Zeptil
Maui
9
0 / 3 / 1
6,474
647
1,759
11,068
8,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Medusa
Hado90
Medusa
1
3
0
0.33
W
Hou Yi
RufusTigh
Hou Yi
4
0
6
7
L
Chang'e
S to the J1
Chang'e
0
4
1
0.13
L
Maui
Zeptil
Maui
0
3
1
0.17
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,776
Damage
8,719
18,216
Taken
28,717
11,363
Mitigated
15,043
2,671
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,322
1,613
0
1,182
8,780
7,604
142
2,476
6,304
13,886
0
L
Medusa
Hado90
Medusa
4,722
1,955
0
1,002
9,749
3,799
0
5,206
4,543
0
28,911
W
Hou Yi
RufusTigh
Hou Yi
9,951
4,815
0
1,244
3,141
1,335
1,387
565
2,576
0
33,179
L
Chang'e
S to the J1
Chang'e
2,238
232
796
1,630
7,900
2,742
0
4,684
3,216
11,878
0
L
Maui
Zeptil
Maui
1,759
468
0
1,920
11,068
8,502
0
5,256
5,812
12,586
0
W
10,503
843
0
245
6,295
2,424
974
1,082
5,213
36,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,025
Gold Earned
20,261
105
Minions Killed
78
0
Camps Cleared
0
571,206
Distance Traveled
525,662
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,250
725
9
1
0
208,630
0
L
Medusa
7,391
739
40
4
0
186,971
3
W
Hou Yi
8,297
830
51
5
0
194,436
0
L
Chang'e
6,396
640
20
2
0
169,088
0
L
Maui
6,474
647
18
2
0
169,603
0
W
Scylla
8,478
848
45
5
0
168,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role