Player Matchup

Thoth
Thoth
Blanchable
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,085 Elo+
Party 1
Sobek
Sobek
RagnarTheRock4
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,247 Elo+
Party 1
Nox
Nox
WinterSoul120
Nox
Level 26
God Stats
1W - 2L
1,128 SR
Queue Stats
3W - 6L
1,211 Elo+
Party 1
Neith
Neith
frapos93
Neith
Level 6
God Stats
3W - 2L
1,429 SR
Queue Stats
11W - 5L
1,525 Elo+
Solo
Hercules
Hercules
oelirium
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,342 Elo+

VS

Team Averages
Level 26
1,465 SR
1,386 Elo+
Atlas
Atlas
CarvidLópeira
Atlas
Level 9
God Stats
3W - 3L
1,324 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 2
Martichoras
Martichoras
OmegaCarlos
Martichoras
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 77L
1,451 Elo+
Party 2
Vamana
Vamana
PPMaaster69
Vamana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 11L
1,649 Elo+
Solo
Odin
Odin
Shadowman011
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Tyr
Tyr
TheStriker11
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
2 / 0 / 7
6,644
831
8,498
2,474
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 8
6,656
832
3,051
6,881
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 1
7,054
882
2,574
1,557
814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
frapos93
Neith
13
2 / 0 / 5
6,761
845
4,205
4,347
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
oelirium
Hercules
13
5 / 1 / 5
7,102
888
6,019
6,873
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,256
782
3,139
6,000
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Martichoras
OmegaCarlos
Martichoras
11
1 / 5 / 1
5,658
707
3,645
9,381
4,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
13
0 / 1 / 1
6,439
805
1,894
5,366
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 1
5,306
663
1,081
7,144
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 1
5,940
743
3,391
3,038
3,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
11
Kills
3
3
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
0
7
5.5
L
1
0
0
1
L
Martichoras
OmegaCarlos
Martichoras
1
5
1
0.3
L
Vamana
0
1
1
0.5
W
1
2
8
2.5
L
0
5
1
0.1
L
1
0
1
1.5
W
1
0
1
1.5
W
Neith
frapos93
Neith
2
0
5
4.5
W
Hercules
oelirium
Hercules
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
13,150
22,132
Taken
30,929
12,806
Mitigated
20,481
3,836
Healing
3,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
8,498
668
0
0
2,474
884
381
629
1,845
24,663
0
L
3,139
1,056
62
563
6,000
5,399
0
2,672
3,328
16,617
0
L
Martichoras
OmegaCarlos
Martichoras
3,645
471
126
1,058
9,381
4,307
0
4,648
4,733
0
12,120
L
Vamana
1,894
482
0
623
5,366
2,659
0
2,784
2,582
0
22,290
W
3,051
491
0
1,185
6,881
5,771
359
1,024
5,609
4,909
0
L
1,081
207
0
289
7,144
4,975
0
2,994
4,150
0
4,153
L
3,391
378
0
1,112
3,038
3,141
0
1,025
2,013
0
10,740
W
2,574
651
140
0
1,557
814
660
0
1,557
26,324
0
W
Neith
frapos93
Neith
4,205
1,239
0
837
4,347
1,878
1,569
249
4,098
0
22,431
W
Hercules
oelirium
Hercules
6,019
1,864
0
1,674
6,873
3,459
0
1,237
5,562
0
23,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
29,599
196
Minions Killed
130
0
Camps Cleared
0
833,831
Distance Traveled
753,649
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,644
831
49
6
0
153,483
0
L
Atlas
6,256
782
26
3
0
172,269
1
L
Martichoras
5,658
707
18
2
0
156,903
2
L
Vamana
6,439
805
55
7
0
173,330
0
W
Sobek
6,656
832
1
0
0
168,987
0
L
Odin
5,306
663
10
1
0
120,489
0
L
Tyr
5,940
743
21
3
0
130,658
0
W
Nox
7,054
882
63
8
0
151,576
0
W
Neith
6,761
845
44
6
0
167,167
0
W
Hercules
7,102
888
39
5
0
192,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role