Player Matchup

Izanami
Izanami
 
Izanami
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BeMorePacific
Mercury
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
FallenSprite
Kumbhakarna
Level 139
God Stats
2W - 1L
1,806 SR
Queue Stats
121W - 112L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Kuldr
Kuzenbo
Level 134
God Stats
29W - 26L
1,644 SR
Queue Stats
595W - 541L
1,584 Elo+
Solo
Nu Wa
Nu Wa
ZirGuli
Nu Wa
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 26L
1,497 Elo+
Solo
Team Averages
Level 145
1,590 SR
1,490 Elo+

VS

Team Averages
Level 124
1,496 SR
1,502 Elo+
Nu Wa
Nu Wa
AztecWarrior77
Nu Wa
Level 81
God Stats
3W - 4L
1,326 SR
Queue Stats
17W - 19L
1,508 Elo+
Party 1
Fenrir
Fenrir
ChuChuWaSa
Fenrir
Level 155
God Stats
10W - 10L
1,478 SR
Queue Stats
250W - 240L
1,548 Elo+
Solo
Arachne
Arachne
Klëin
Arachne
Level 149
God Stats
16W - 6L
1,601 SR
Queue Stats
187W - 156L
1,535 Elo+
Party 1
Izanami
Izanami
Maltag
Izanami
Level 128
God Stats
1W - 1L
1,269 SR
Queue Stats
11W - 20L
1,383 Elo+
Solo
Apollo
Apollo
Shamcoww
Apollo
Level 108
God Stats
6W - 0L
1,804 SR
Queue Stats
40W - 27L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
6,765
451
5,703
10,983
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mercury
12
1 / 6 / 3
7,438
496
7,074
14,214
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
FallenSprite
Kumbhakarna
8
0 / 4 / 3
6,228
415
4,340
15,699
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Kuldr
Kuzenbo
16
8 / 1 / 0
9,475
632
13,006
13,682
14,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ZirGuli
Nu Wa
14
2 / 3 / 2
8,004
534
11,529
8,781
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
7,886
526
9,591
8,928
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ChuChuWaSa
Fenrir
13
2 / 7 / 1
7,576
505
6,354
16,011
7,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Klëin
Arachne
13
6 / 3 / 3
8,320
555
10,327
17,036
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Maltag
Izanami
16
4 / 0 / 3
9,725
648
9,120
9,776
4,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Shamcoww
Apollo
14
3 / 0 / 7
8,127
542
7,916
12,339
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
11
Kills
17
17
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
2
1
6
5
L
Mercury
1
6
3
0.42
W
Fenrir
ChuChuWaSa
Fenrir
2
7
1
0.36
L
Kumbhakarna
FallenSprite
Kumbhakarna
0
4
3
0.38
W
Arachne
Klëin
Arachne
6
3
3
2.5
L
Kuzenbo
Kuldr
Kuzenbo
8
1
0
8
W
Izanami
Maltag
Izanami
4
0
3
5.5
W
Apollo
Shamcoww
Apollo
3
0
7
6.5
L
Nu Wa
ZirGuli
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,652
Damage
43,308
63,359
Taken
64,090
41,510
Mitigated
29,970
12,179
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,703
4,323
0
2,474
10,983
3,706
0
639
10,135
0
54,106
W
9,591
2,081
0
3,066
8,928
3,012
44
6,066
2,820
68,237
0
L
Mercury
7,074
3,093
0
750
14,214
5,617
193
2,306
11,694
0
63,863
W
Fenrir
ChuChuWaSa
Fenrir
6,354
2,126
0
3,102
16,011
7,988
0
10,411
4,655
0
44,619
L
Kumbhakarna
FallenSprite
Kumbhakarna
4,340
350
0
3,738
15,699
13,200
0
4,296
11,000
14,603
0
W
Arachne
Klëin
Arachne
10,327
6,543
0
5,908
17,036
8,817
172
5,970
11,066
0
23,668
L
Kuzenbo
Kuldr
Kuzenbo
13,006
3,107
0
3,991
13,682
14,874
0
505
13,055
64,003
0
W
Izanami
Maltag
Izanami
9,120
6,607
0
2,655
9,776
4,454
1,551
983
8,793
0
105,419
W
Apollo
Shamcoww
Apollo
7,916
5,058
0
5,622
12,339
5,699
77
4,262
7,881
0
66,222
L
Nu Wa
ZirGuli
Nu Wa
11,529
1,956
0
1,226
8,781
4,113
330
1,845
6,850
81,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
41,634
464
Minions Killed
490
0
Camps Cleared
0
1,440,442
Distance Traveled
1,461,151
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,765
451
105
7
0
241,616
1
W
Nu Wa
7,886
526
117
8
0
268,695
0
L
Mercury
7,438
496
94
6
0
325,898
0
W
Fenrir
7,576
505
78
5
0
277,920
2
L
Kumbhakarna
6,228
415
22
1
0
299,541
0
W
Arachne
8,320
555
26
2
0
315,638
0
L
Kuzenbo
9,475
632
102
7
0
304,052
2
W
Izanami
9,725
648
166
11
0
292,411
1
W
Apollo
8,127
542
103
7
0
306,487
2
L
Nu Wa
8,004
534
141
9
0
269,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role