Player Matchup

Kukulkan
Kukulkan
CrimpyKitty1
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 1
Hachiman
Hachiman
LightHawkGames
Hachiman
Level 87
God Stats
5W - 3L
1,568 SR
Queue Stats
21W - 23L
1,366 Elo+
Party 1
Hercules
Hercules
PandaMan068337
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,288 Elo+
Party 1
Team Averages
Level 58
1,523 SR
1,330 Elo+

VS

Team Averages
Level 66
1,409 SR
1,385 Elo+
Gilgamesh
Gilgamesh
James McGirthy
Gilgamesh
Level 35
God Stats
9W - 8L
1,117 SR
Queue Stats
85W - 94L
1,385 Elo+
Party 2
Zeus
Zeus
Syr Artorias
Zeus
Level 104
God Stats
34W - 29L
1,612 SR
Queue Stats
553W - 598L
1,414 Elo+
Solo
Jing Wei
Jing Wei
zergo800
Jing Wei
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 73L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrimpyKitty1
Kukulkan
12
0 / 8 / 0
10,012
626
8,562
13,005
4,753
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
10
0 / 7 / 0
9,461
591
8,242
16,186
5,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
13
0 / 3 / 0
10,109
632
6,047
19,841
15,103
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
James McGirthy
Gilgamesh
14
6 / 0 / 9
12,872
805
10,084
17,013
20,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
11 / 0 / 5
13,820
864
27,323
4,529
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zergo800
Jing Wei
14
1 / 0 / 9
11,450
716
5,672
11,939
4,989
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
18
18
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CrimpyKitty1
Kukulkan
0
8
0
0
W
Gilgamesh
James McGirthy
Gilgamesh
6
0
9
10.5
L
Hachiman
0
7
0
0
L
Hercules
0
3
0
0
W
11
0
5
13.5
W
Jing Wei
zergo800
Jing Wei
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,851
Damage
43,079
49,032
Taken
33,481
25,031
Mitigated
26,976
4,764
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CrimpyKitty1
Kukulkan
8,562
780
0
0
13,005
4,753
0
7,361
5,644
47,797
0
W
Gilgamesh
James McGirthy
Gilgamesh
10,084
2,766
17
1,804
17,013
20,063
616
3,512
13,501
0
21,115
L
Hachiman
8,242
5,159
0
2,431
16,186
5,175
0
7,600
8,586
0
29,737
L
Hercules
6,047
1,230
0
2,333
19,841
15,103
0
13,461
6,380
0
28,761
W
27,323
1,841
180
1,651
4,529
1,924
657
1,658
2,871
99,680
0
W
Jing Wei
zergo800
Jing Wei
5,672
4,836
102
2,346
11,939
4,989
1,463
3,944
7,995
0
33,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
38,142
130
Minions Killed
179
0
Camps Cleared
0
755,422
Distance Traveled
928,250
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,012
626
71
4
0
227,140
0
W
Gilgamesh
12,872
805
13
1
0
331,898
0
L
Hachiman
9,461
591
27
2
0
243,889
0
L
Hercules
10,109
632
32
2
0
284,393
0
W
Zeus
13,820
864
129
8
0
278,545
5
W
Jing Wei
11,450
716
37
2
0
317,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role