Player Matchup

Hades
Hades
Roosterbandit
Hades
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 6L
1,515 Elo+
Party 2
Pele
Pele
RoyalFlame96
Pele
Level 129
God Stats
9W - 4L
1,780 SR
Queue Stats
84W - 78L
1,525 Elo+
Party 2
Artemis
Artemis
Unlucky_As_Hel
Artemis
Level 196
God Stats
2W - 3L
1,557 SR
Queue Stats
330W - 318L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
qtpiexo
Nu Wa
Level 71
God Stats
4W - 4L
1,610 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Agni
Agni
thebestbeast95
Agni
Level 149
God Stats
4W - 5L
1,569 SR
Queue Stats
262W - 226L
1,524 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,528 Elo+

VS

Team Averages
Level 146
1,596 SR
1,489 Elo+
Xbalanque
Xbalanque
AiNeptune
Xbalanque
Level 148
God Stats
27W - 15L
1,560 SR
Queue Stats
294W - 254L
1,456 Elo+
Party 1
Sol
Sol
ColdCandyGyu
Sol
Level 122
God Stats
8W - 6L
1,614 SR
Queue Stats
99W - 102L
1,537 Elo+
Solo
Khepri
Khepri
MasterxGore
Khepri
Level 157
God Stats
11W - 6L
1,699 SR
Queue Stats
169W - 172L
1,488 Elo+
Solo
Ra
Ra
VOLS444
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
1,502 Elo+
Solo
Bakasura
Bakasura
mojuji
Bakasura
Level 144
God Stats
15W - 9L
1,605 SR
Queue Stats
327W - 296L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,915
629
3,799
3,430
1,382
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 0 / 1
8,025
730
8,047
8,555
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
5,041
458
4,211
8,611
2,960
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
qtpiexo
Nu Wa
10
1 / 1 / 3
5,733
521
5,206
3,025
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,405
582
6,676
4,260
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AiNeptune
Xbalanque
10
3 / 2 / 0
5,830
530
5,172
6,644
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,418
493
1,071
8,749
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Khepri
9
0 / 1 / 2
5,314
483
2,889
8,608
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 0
6,117
556
2,718
8,161
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
mojuji
Bakasura
9
0 / 3 / 0
5,427
493
2,408
11,044
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AiNeptune
Xbalanque
3
2
0
1.5
L
0
2
0
0
L
Khepri
0
1
2
1
W
1
0
1
1.5
W
9
0
1
9.5
W
0
2
1
0.25
L
1
4
0
0.25
L
Bakasura
mojuji
Bakasura
0
3
0
0
W
Nu Wa
qtpiexo
Nu Wa
1
1
3
2.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
14,258
27,881
Taken
43,206
9,730
Mitigated
18,241
10,693
Healing
13,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AiNeptune
Xbalanque
5,172
2,933
0
3,008
6,644
2,281
0
1,672
4,972
0
47,936
L
1,071
268
0
2,976
8,749
4,368
0
4,166
4,583
41,341
0
L
Khepri
2,889
200
0
2,743
8,608
5,077
0
2,256
6,352
12,961
0
W
3,799
555
0
2,735
3,430
1,382
0
937
2,493
52,136
0
W
8,047
2,792
0
2,407
8,555
3,099
356
1,486
6,808
0
62,490
W
4,211
1,529
0
4,543
8,611
2,960
320
1,340
7,271
0
27,523
L
2,718
78
120
1,398
8,161
2,554
0
5,433
2,728
49,616
0
L
Bakasura
mojuji
Bakasura
2,408
1,966
0
3,089
11,044
3,961
0
2,154
8,890
0
38,456
W
Nu Wa
qtpiexo
Nu Wa
5,206
793
0
520
3,025
938
0
1,074
1,951
35,879
0
W
6,676
352
0
488
4,260
1,351
0
1,780
2,480
49,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
28,106
365
Minions Killed
338
0
Camps Cleared
0
1,082,763
Distance Traveled
1,040,140
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,830
530
91
8
0
173,111
0
L
Sol
5,418
493
64
6
0
198,538
2
L
Khepri
5,314
483
16
1
0
203,798
2
W
Hades
6,915
629
88
8
0
185,314
4
W
Pele
8,025
730
106
10
0
267,875
0
W
Artemis
5,041
458
40
4
0
192,446
0
L
Ra
6,117
556
87
8
0
206,386
1
L
Bakasura
5,427
493
80
7
0
258,307
0
W
Nu Wa
5,733
521
45
4
0
203,060
0
W
Agni
6,405
582
86
8
0
234,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role