Player Matchup

Scylla
Scylla
Christh
Scylla
Level 121
God Stats
0W - 3L
1,172 SR
Queue Stats
294W - 312L
1,384 Elo+
Solo
Nemesis
Nemesis
CrossedUp2
Nemesis
Level 27
God Stats
4W - 3L
1,673 SR
Queue Stats
76W - 75L
1,473 Elo+
Party 2
Tyr
Tyr
Lunalikii
Tyr
Level 68
God Stats
2W - 3L
1,477 SR
Queue Stats
201W - 186L
1,453 Elo+
Solo
Skadi
Skadi
hipsterdarklink
Skadi
Level 88
God Stats
9W - 11L
1,456 SR
Queue Stats
104W - 115L
1,465 Elo+
Party 2
Ymir
Ymir
uwuAqua
Ymir
Level 28
God Stats
18W - 7L
1,689 SR
Queue Stats
78W - 68L
1,485 Elo+
Party 2
Team Averages
Level 66
1,493 SR
1,452 Elo+

VS

Team Averages
Level 60
1,364 SR
1,344 Elo+
Fenrir
Fenrir
AceroIIa
Fenrir
Level 60
God Stats
3W - 4L
1,297 SR
Queue Stats
187W - 187L
1,211 Elo+
Party 3
Persephone
Persephone
Arianaxsd
Persephone
Level 27
God Stats
11W - 12L
1,435 SR
Queue Stats
101W - 109L
1,424 Elo+
Party 1
Bacchus
Bacchus
Jimbohalfdog
Bacchus
Level 15
God Stats
4W - 6L
1,187 SR
Queue Stats
184W - 180L
1,211 Elo+
Party 3
Chang'e
Chang'e
joelsierra234-jo
Chang'e
Level 109
God Stats
7W - 6L
1,462 SR
Queue Stats
424W - 413L
1,436 Elo+
Party 1
Izanami
Izanami
xNeviaZ1
Izanami
Level 87
God Stats
2W - 1L
1,441 SR
Queue Stats
149W - 143L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Christh
Scylla
12
1 / 4 / 0
6,834
570
3,185
8,544
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CrossedUp2
Nemesis
11
1 / 1 / 0
6,326
527
3,253
7,347
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 0
5,522
460
1,755
10,033
6,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 0
6,168
514
7,072
8,666
3,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
uwuAqua
Ymir
9
0 / 1 / 2
5,855
488
2,343
9,272
5,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceroIIa
Fenrir
11
1 / 1 / 2
6,491
541
1,580
8,669
3,384
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Persephone
Arianaxsd
Persephone
12
3 / 1 / 0
7,687
641
5,215
6,745
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Jimbohalfdog
Bacchus
9
0 / 1 / 2
6,428
536
3,774
7,124
6,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 1
8,301
692
8,813
5,437
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xNeviaZ1
Izanami
11
2 / 2 / 0
7,011
584
7,259
8,540
2,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
11
11
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AceroIIa
Fenrir
1
1
2
2
W
Persephone
Arianaxsd
Persephone
3
1
0
3
L
Scylla
Christh
Scylla
1
4
0
0.25
L
Nemesis
CrossedUp2
Nemesis
1
1
0
1
W
Bacchus
Jimbohalfdog
Bacchus
0
1
2
1
L
0
4
0
0
L
3
1
0
3
W
5
0
1
5.5
L
Ymir
uwuAqua
Ymir
0
1
2
1
W
Izanami
xNeviaZ1
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
26,641
43,862
Taken
36,515
20,863
Mitigated
16,893
8,838
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AceroIIa
Fenrir
1,580
165
0
671
8,669
3,384
0
531
8,138
0
37,169
W
Persephone
Arianaxsd
Persephone
5,215
460
0
2,522
6,745
2,134
384
2,762
3,980
46,829
0
L
Scylla
Christh
Scylla
3,185
221
0
750
8,544
2,929
330
6,411
1,907
51,763
0
L
Nemesis
CrossedUp2
Nemesis
3,253
990
0
874
7,347
2,457
293
2,133
5,166
0
47,376
W
Bacchus
Jimbohalfdog
Bacchus
3,774
581
0
855
7,124
6,709
0
1,402
5,722
18,017
0
L
1,755
406
0
919
10,033
6,390
0
5,213
4,820
0
31,377
L
7,072
3,763
0
2,228
8,666
3,112
781
1,608
7,058
0
47,896
W
8,813
1,105
120
4,215
5,437
1,865
348
0
5,437
61,422
0
L
Ymir
uwuAqua
Ymir
2,343
540
1,318
2,749
9,272
5,975
0
2,163
7,109
17,321
0
W
Izanami
xNeviaZ1
Izanami
7,259
5,796
0
2,986
8,540
2,801
0
833
7,707
0
58,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
35,918
316
Minions Killed
375
0
Camps Cleared
0
1,183,500
Distance Traveled
1,200,627
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,491
541
62
5
0
270,233
2
W
Persephone
7,687
641
86
7
0
232,107
6
L
Scylla
6,834
570
93
8
0
229,489
0
L
Nemesis
6,326
527
80
7
0
256,278
0
W
Bacchus
6,428
536
22
2
0
244,056
0
L
Tyr
5,522
460
49
4
0
259,318
0
L
Skadi
6,168
514
75
6
0
221,438
0
W
Chang'e
8,301
692
98
8
0
217,210
0
L
Ymir
5,855
488
19
2
0
216,977
0
W
Izanami
7,011
584
107
9
0
237,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role