Player Matchup

Thor
Thor
ElPopeyeComito
Thor
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
PIKAMEW Z
Kumbhakarna
Level 124
God Stats
3W - 1L
1,414 SR
Queue Stats
63W - 41L
1,662 Elo+
Party 1
Hachiman
Hachiman
Saxxnir
Hachiman
Level 145
God Stats
2W - 0L
1,912 SR
Queue Stats
99W - 74L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
Tonesterr
Cthulhu
Level 89
God Stats
5W - 1L
1,943 SR
Queue Stats
14W - 7L
1,662 Elo+
Party 1
Ra
Ra
xXOMGITZB34TZXx
Ra
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 1
Team Averages
Level 96
1,654 SR
1,625 Elo+

VS

Team Averages
Level 96
1,598 SR
1,442 Elo+
Nu Wa
Nu Wa
DonatedWarf45
Nu Wa
Level 68
God Stats
39W - 40L
1,767 SR
Queue Stats
312W - 272L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
MargaAfro
Cu Chulainn
Level 122
God Stats
18W - 21L
1,455 SR
Queue Stats
364W - 414L
1,409 Elo+
Party 2
Izanami
Izanami
Mary Jane cG
Izanami
Level 88
God Stats
4W - 2L
1,801 SR
Queue Stats
98W - 108L
1,424 Elo+
Party 2
Bakasura
Bakasura
Melisaucy213
Bakasura
Level 107
God Stats
6W - 13L
1,468 SR
Queue Stats
121W - 122L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Undead951
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,088
511
734
4,058
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
PIKAMEW Z
Kumbhakarna
7
1 / 0 / 4
5,192
649
1,234
5,477
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Saxxnir
Hachiman
8
4 / 0 / 1
5,073
634
4,963
4,164
1,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Tonesterr
Cthulhu
8
1 / 0 / 0
4,390
549
2,887
3,925
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 1 / 0
5,182
648
1,632
3,425
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,425
553
2,313
4,149
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
MargaAfro
Cu Chulainn
8
0 / 1 / 0
4,717
590
1,707
5,396
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Mary Jane cG
Izanami
7
0 / 3 / 0
3,812
477
2,332
4,228
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Melisaucy213
Bakasura
1
0 / 0 / 0
1,510
189
0
0
0
Cthulhu
Undead951
Cthulhu
7
1 / 2 / 0
4,362
545
2,652
5,730
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
2
1
L
Cu Chulainn
MargaAfro
Cu Chulainn
0
1
0
0
L
Izanami
Mary Jane cG
Izanami
0
3
0
0
L
Bakasura
Melisaucy213
Bakasura
0
0
0
0
W
Kumbhakarna
PIKAMEW Z
Kumbhakarna
1
0
4
3
W
Hachiman
Saxxnir
Hachiman
4
0
1
4.5
W
Cthulhu
Tonesterr
Cthulhu
1
0
0
1
L
Cthulhu
Undead951
Cthulhu
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,450
Damage
9,004
21,049
Taken
19,503
9,416
Mitigated
8,310
7,224
Healing
3,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
326
0
500
4,149
1,226
0
1,514
2,635
24,494
0
W
734
202
0
250
4,058
1,273
0
713
3,309
0
20,549
L
Cu Chulainn
MargaAfro
Cu Chulainn
1,707
276
0
1,562
5,396
2,636
0
2,501
2,509
0
29,655
L
Izanami
Mary Jane cG
Izanami
2,332
1,635
0
383
4,228
1,353
0
659
3,569
0
18,713
L
Bakasura
Melisaucy213
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
PIKAMEW Z
Kumbhakarna
1,234
197
153
2,335
5,477
3,541
135
1,394
4,055
11,279
0
W
Hachiman
Saxxnir
Hachiman
4,963
3,290
0
2,108
4,164
1,364
777
1,005
3,131
0
31,874
W
Cthulhu
Tonesterr
Cthulhu
2,887
657
0
1,214
3,925
2,037
0
260
3,637
16,542
0
L
Cthulhu
Undead951
Cthulhu
2,652
52
62
1,180
5,730
3,095
0
693
5,037
13,443
0
W
1,632
311
0
1,164
3,425
1,201
38
1,339
1,952
36,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
18,826
196
Minions Killed
154
0
Camps Cleared
0
711,495
Distance Traveled
526,272
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,425
553
44
6
0
147,129
3
W
Thor
4,088
511
30
4
0
157,427
0
L
Cu Chulainn
4,717
590
51
6
0
110,881
0
L
Izanami
3,812
477
38
5
0
123,527
1
L
Bakasura
1,510
189
0
0
0
0
0
W
Kumbhakarna
5,192
649
10
1
0
152,074
0
W
Hachiman
5,073
634
54
7
0
124,778
0
W
Cthulhu
4,390
549
33
4
0
154,103
0
L
Cthulhu
4,362
545
21
3
0
144,735
1
W
Ra
5,182
648
69
9
0
123,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role