Player Matchup

Ra
Ra
Dirogy
Ra
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 77L
1,568 Elo+
Solo
Hachiman
Hachiman
LADC9600
Hachiman
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 10L
1,450 Elo+
Party 1
Sobek
Sobek
Snake4Twin
Sobek
Level 46
God Stats
3W - 7L
1,476 SR
Queue Stats
72W - 97L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
mcoddy22
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,321 Elo+
Party 1
Loki
Loki
wagnerBR1
Loki
Level 145
God Stats
10W - 7L
1,691 SR
Queue Stats
143W - 132L
1,482 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,444 Elo+

VS

Team Averages
Level 118
1,556 SR
1,503 Elo+
Persephone
Persephone
 
Persephone
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CSM_Mjton
Heimdallr
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 83L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
RatonQlo
Sun Wukong
Level 121
God Stats
13W - 5L
1,665 SR
Queue Stats
76W - 63L
1,504 Elo+
Solo
Anubis
Anubis
arcoirisblue
Anubis
Level 62
God Stats
69W - 40L
1,616 SR
Queue Stats
355W - 344L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
3 / 7 / 1
8,002
533
5,740
13,121
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
LADC9600
Hachiman
11
0 / 4 / 1
6,291
419
6,232
11,244
3,896
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
10
0 / 5 / 1
6,267
418
2,377
13,485
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
mcoddy22
Sun Wukong
11
0 / 5 / 1
6,218
415
5,850
15,553
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
9
3 / 2 / 1
6,523
435
2,606
7,654
2,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
8 / 1 / 5
9,790
653
16,043
11,459
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
 
Pele
16
5 / 1 / 3
9,303
620
7,121
12,427
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
CSM_Mjton
Heimdallr
12
2 / 2 / 6
7,306
487
6,324
7,606
3,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
RatonQlo
Sun Wukong
12
2 / 1 / 6
7,911
527
4,652
8,256
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
5 / 1 / 3
9,334
622
11,778
10,242
5,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
23
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
1
5
10.5
W
Pele
 
Pele
5
1
3
6.5
W
Heimdallr
CSM_Mjton
Heimdallr
2
2
6
2.5
L
Ra
3
7
1
0.5
L
Hachiman
LADC9600
Hachiman
0
4
1
0.13
W
Sun Wukong
RatonQlo
Sun Wukong
2
1
6
5
L
Sobek
0
5
1
0.1
W
Anubis
5
1
3
6.5
L
Sun Wukong
mcoddy22
Sun Wukong
0
5
1
0.1
L
Loki
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
45,918
61,057
Taken
49,990
35,987
Mitigated
25,560
12,399
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,043
564
135
4,443
11,459
3,847
378
2,695
8,761
71,380
0
W
Pele
 
Pele
7,121
1,481
0
2,747
12,427
5,246
0
2,345
10,082
0
86,375
W
Heimdallr
CSM_Mjton
Heimdallr
6,324
1,556
0
1,583
7,606
3,136
190
1,910
5,696
0
42,630
L
Ra
5,740
447
228
2,903
13,121
5,681
0
7,326
5,795
68,319
0
L
Hachiman
LADC9600
Hachiman
6,232
3,664
0
4,182
11,244
3,896
0
2,789
8,454
0
50,051
W
Sun Wukong
RatonQlo
Sun Wukong
4,652
601
0
1,882
8,256
8,233
213
1,167
7,089
0
25,892
L
Sobek
2,377
358
0
3,114
13,485
12,376
0
5,612
7,873
16,074
0
W
Anubis
11,778
363
0
7,083
10,242
5,098
1,367
0
10,242
80,642
0
L
Sun Wukong
mcoddy22
Sun Wukong
5,850
791
0
862
15,553
11,403
0
8,569
6,984
0
33,802
L
Loki
2,606
564
0
1,110
7,654
2,631
0
3,525
4,129
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
43,644
293
Minions Killed
461
0
Camps Cleared
0
1,329,126
Distance Traveled
1,519,576
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,790
653
115
8
0
297,486
0
W
Pele
9,303
620
130
9
0
351,483
2
W
Heimdallr
7,306
487
72
5
0
295,137
0
L
Ra
8,002
533
96
6
0
279,534
0
L
Hachiman
6,291
419
84
6
0
263,021
2
W
Sun Wukong
7,911
527
26
2
0
307,988
3
L
Sobek
6,267
418
16
1
0
288,170
2
W
Anubis
9,334
622
118
8
0
267,482
2
L
Sun Wukong
6,218
415
44
3
0
296,218
2
L
Loki
6,523
435
53
4
0
202,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role