Player Matchup

Yu Huang
Yu Huang
IllicitCupid929
Yu Huang
Level 126
God Stats
0W - 3L
1,400 SR
Queue Stats
111W - 168L
1,435 Elo+
Party 1
Mercury
Mercury
MX young6242
Mercury
Level 149
God Stats
5W - 6L
1,578 SR
Queue Stats
378W - 464L
1,396 Elo+
Party 1
Terra
Terra
Maxy7w7
Terra
Level 44
God Stats
1W - 4L
1,367 SR
Queue Stats
63W - 83L
1,409 Elo+
Party 1
Shiva
Shiva
goldy5pr
Shiva
Level 107
God Stats
2W - 6L
1,468 SR
Queue Stats
39W - 37L
1,470 Elo+
Party 1
Chiron
Chiron
iBeFkinTweakin
Chiron
Level 104
God Stats
2W - 3L
1,727 SR
Queue Stats
135W - 150L
1,375 Elo+
Solo
Team Averages
Level 106
1,508 SR
1,417 Elo+

VS

Team Averages
Level 110
1,546 SR
1,465 Elo+
Arachne
Arachne
Crater540
Arachne
Level 100
God Stats
43W - 16L
1,648 SR
Queue Stats
145W - 126L
1,504 Elo+
Party 2
Geb
Geb
Daredevilase
Geb
Level 158
God Stats
2W - 0L
1,614 SR
Queue Stats
59W - 51L
1,418 Elo+
Solo
Horus
Horus
MSTUsurper
Horus
Level 49
God Stats
3W - 7L
1,438 SR
Queue Stats
90W - 99L
1,460 Elo+
Solo
Anubis
Anubis
MaiqTheLiar-39
Anubis
Level 156
God Stats
6W - 12L
1,389 SR
Queue Stats
903W - 878L
1,438 Elo+
Solo
Izanami
Izanami
Sweet_Potatoes99
Izanami
Level 85
God Stats
84W - 90L
1,643 SR
Queue Stats
135W - 130L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
4 / 2 / 0
8,466
498
13,284
8,943
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MX young6242
Mercury
14
0 / 0 / 1
8,379
493
3,220
11,137
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Maxy7w7
Terra
13
0 / 1 / 3
7,678
452
7,244
16,489
16,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
goldy5pr
Shiva
13
1 / 3 / 2
7,803
459
7,818
17,330
11,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 0
7,498
441
7,753
8,791
3,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Crater540
Arachne
16
4 / 1 / 3
9,815
577
11,793
16,311
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 3
8,261
486
8,829
12,136
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Horus
15
1 / 2 / 2
9,352
550
10,403
12,612
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 0
10,176
599
8,872
9,331
3,659
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 1
8,620
507
4,161
8,419
3,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
8
8
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Crater540
Arachne
4
1
3
5.5
W
0
0
3
1.5
L
Yu Huang
4
2
0
2
W
Horus
1
2
2
1
L
Mercury
MX young6242
Mercury
0
0
1
0.5
W
2
2
0
1
L
Terra
Maxy7w7
Terra
0
1
3
1.5
W
1
0
1
1.5
L
Shiva
goldy5pr
Shiva
1
3
2
0.67
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
44,058
62,690
Taken
58,809
41,080
Mitigated
35,614
13,667
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Crater540
Arachne
11,793
8,472
0
2,799
16,311
6,994
0
4,913
11,398
0
90,304
W
8,829
916
0
4,059
12,136
10,564
75
4,933
7,203
27,121
0
L
Yu Huang
13,284
725
0
686
8,943
4,425
0
2,940
5,902
71,727
0
W
Horus
10,403
4,785
1,200
4,126
12,612
10,972
617
2,991
9,621
0
72,444
L
Mercury
MX young6242
Mercury
3,220
1,563
0
911
11,137
5,221
0
1,663
9,383
0
80,233
W
8,872
55
0
4,974
9,331
3,659
151
6,496
2,835
96,311
0
L
Terra
Maxy7w7
Terra
7,244
670
550
5,467
16,489
16,576
0
8,107
8,382
25,134
0
W
4,161
3,425
0
3,142
8,419
3,425
3,303
1,195
7,224
0
76,611
L
Shiva
goldy5pr
Shiva
7,818
1,133
176
2,114
17,330
11,198
0
3,350
12,948
0
51,518
L
7,753
2,802
904
2,859
8,791
3,660
222
1,641
7,150
0
68,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
46,224
480
Minions Killed
568
0
Camps Cleared
0
1,763,546
Distance Traveled
1,758,827
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,815
577
126
7
0
429,239
0
W
Geb
8,261
486
31
2
0
360,528
0
L
Yu Huang
8,466
498
119
7
0
332,498
6
W
Horus
9,352
550
94
6
0
287,130
0
L
Mercury
8,379
493
128
8
0
443,246
0
W
Anubis
10,176
599
164
10
0
342,993
4
L
Terra
7,678
452
38
2
0
376,076
0
W
Izanami
8,620
507
153
9
0
338,937
0
L
Shiva
7,803
459
79
5
0
347,280
4
L
Chiron
7,498
441
116
7
0
264,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role