Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cthulhus4skin
Jing Wei
Level 86
God Stats
4W - 2L
1,652 SR
Queue Stats
99W - 71L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
HoIIowShadow
Jormungandr
Level 86
God Stats
3W - 2L
1,877 SR
Queue Stats
45W - 32L
1,602 Elo+
Party 2
Bastet
Bastet
jokjvc
Bastet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,216 Elo+
Solo
Scylla
Scylla
monkeyman1011
Scylla
Level 96
God Stats
6W - 5L
1,892 SR
Queue Stats
65W - 51L
1,577 Elo+
Party 2
Team Averages
Level 100
1,684 SR
1,492 Elo+

VS

Team Averages
Level 131
1,480 SR
1,493 Elo+
Rama
Rama
BIGTED8106
Rama
Level 148
God Stats
5W - 10L
1,226 SR
Queue Stats
238W - 232L
1,512 Elo+
Party 1
Susano
Susano
BigDog249
Susano
Level 94
God Stats
1W - 1L
1,829 SR
Queue Stats
219W - 211L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
Gman731
Kuzenbo
Level 145
God Stats
11W - 13L
1,626 SR
Queue Stats
228W - 224L
1,495 Elo+
Party 1
Janus
Janus
gobstopperJR
Janus
Level 125
God Stats
3W - 6L
1,491 SR
Queue Stats
428W - 390L
1,512 Elo+
Solo
Geb
Geb
otaku544
Geb
Level 144
God Stats
7W - 2L
1,228 SR
Queue Stats
331W - 334L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 8 / 0
4,115
374
2,829
10,006
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Cthulhus4skin
Jing Wei
10
0 / 0 / 0
5,230
475
5,473
5,980
1,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HoIIowShadow
Jormungandr
11
3 / 1 / 1
6,735
612
6,348
6,985
3,605
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
jokjvc
Bastet
7
0 / 3 / 0
4,878
443
1,633
6,791
2,001
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 1
6,252
568
3,682
6,186
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 2
6,616
601
7,784
6,964
2,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
BigDog249
Susano
10
1 / 1 / 1
5,700
518
1,733
5,343
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Gman731
Kuzenbo
9
2 / 0 / 7
6,318
574
3,030
6,738
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 1
6,546
595
5,112
6,131
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
5,720
520
3,722
8,408
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
14
15
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
8
0
0
W
7
0
2
8
W
Susano
BigDog249
Susano
1
1
1
1.5
L
Jing Wei
Cthulhus4skin
Jing Wei
0
0
0
0
W
Kuzenbo
Gman731
Kuzenbo
2
0
7
5.5
L
Jormungandr
HoIIowShadow
Jormungandr
3
1
1
3.5
W
3
1
1
3.5
L
Bastet
jokjvc
Bastet
0
3
0
0
L
2
3
1
0.83
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,965
Damage
21,381
35,948
Taken
33,584
13,501
Mitigated
20,799
8,670
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,829
468
30
1,243
10,006
4,004
0
2,115
7,891
0
16,427
W
7,784
6,975
0
4,535
6,964
2,871
994
0
6,964
0
53,525
W
Susano
BigDog249
Susano
1,733
151
0
1,934
5,343
1,953
0
1,240
4,103
0
28,471
L
Jing Wei
Cthulhus4skin
Jing Wei
5,473
4,563
0
3,152
5,980
1,895
0
1,066
4,914
0
35,203
W
Kuzenbo
Gman731
Kuzenbo
3,030
1,290
372
3,616
6,738
6,248
302
0
6,738
19,297
0
L
Jormungandr
HoIIowShadow
Jormungandr
6,348
1,941
0
2,295
6,985
3,605
0
3,576
2,992
50,844
0
W
5,112
423
0
1,090
6,131
2,168
0
2,805
3,326
45,786
0
L
Bastet
jokjvc
Bastet
1,633
531
0
1,825
6,791
2,001
0
1,275
5,480
0
22,834
L
3,682
447
0
125
6,186
1,996
0
3,379
2,807
37,650
0
W
3,722
1,019
0
500
8,408
7,559
0
5,985
2,423
29,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,210
Gold Earned
30,900
266
Minions Killed
313
0
Camps Cleared
0
943,557
Distance Traveled
1,015,678
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,115
374
14
1
0
176,056
0
W
Rama
6,616
601
85
8
0
182,817
0
W
Susano
5,700
518
53
5
0
221,731
0
L
Jing Wei
5,230
475
56
5
0
186,149
2
W
Kuzenbo
6,318
574
28
3
0
207,807
8
L
Jormungandr
6,735
612
85
8
0
176,790
1
W
Janus
6,546
595
91
8
0
222,408
1
L
Bastet
4,878
443
44
4
0
224,610
0
L
Scylla
6,252
568
67
6
0
179,952
0
W
Geb
5,720
520
56
5
0
180,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role