Player Matchup

Athena
Athena
FrenchMontantor
Athena
Level 15
God Stats
2W - 5L
1,165 SR
Queue Stats
102W - 104L
1,344 Elo+
Party 1
Chang'e
Chang'e
Kayo 727
Chang'e
Level 87
God Stats
1W - 3L
1,503 SR
Queue Stats
25W - 26L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
LVBK777KUSH
Sun Wukong
Level 125
God Stats
1W - 1L
1,519 SR
Queue Stats
385W - 361L
1,454 Elo+
Solo
Chiron
Chiron
Miracle Void
Chiron
Level 121
God Stats
30W - 23L
1,562 SR
Queue Stats
636W - 652L
1,432 Elo+
Solo
Ne Zha
Ne Zha
Silverback19xx
Ne Zha
Level 107
God Stats
8W - 9L
1,279 SR
Queue Stats
71W - 91L
1,367 Elo+
Party 1
Team Averages
Level 91
1,405 SR
1,400 Elo+

VS

Team Averages
Level 91
1,568 SR
1,443 Elo+
Persephone
Persephone
 
Persephone
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarrylTNB
Shiva
Level 89
God Stats
4W - 1L
1,782 SR
Queue Stats
113W - 118L
1,477 Elo+
Solo
Arachne
Arachne
MukeLamone
Arachne
Level 65
God Stats
10W - 13L
1,568 SR
Queue Stats
61W - 74L
1,413 Elo+
Party 2
Izanami
Izanami
RogueFacter
Izanami
Level 90
God Stats
40W - 29L
1,573 SR
Queue Stats
78W - 78L
1,412 Elo+
Party 2
Aphrodite
Aphrodite
Sereinia
Aphrodite
Level 105
God Stats
19W - 17L
1,414 SR
Queue Stats
29W - 25L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
7,814
488
4,654
17,230
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Kayo 727
Chang'e
14
5 / 4 / 0
9,157
572
13,448
15,493
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LVBK777KUSH
Sun Wukong
16
5 / 1 / 1
9,996
625
10,174
13,111
14,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
14
0 / 4 / 1
8,035
502
8,482
12,899
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 4
7,050
441
5,707
15,286
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 1 / 7
8,781
549
10,180
10,857
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
DarrylTNB
Shiva
15
3 / 5 / 1
9,525
595
11,572
16,724
13,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MukeLamone
Arachne
13
4 / 3 / 6
7,999
500
6,994
13,041
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
RogueFacter
Izanami
14
10 / 1 / 4
9,398
587
12,464
14,586
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Sereinia
Aphrodite
13
3 / 2 / 11
9,469
592
7,332
13,532
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
21
22
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
7
4.5
W
Shiva
DarrylTNB
Shiva
3
5
1
0.7
L
1
6
4
0.5
L
Chang'e
Kayo 727
Chang'e
5
4
0
1.25
L
Sun Wukong
LVBK777KUSH
Sun Wukong
5
1
1
5.5
L
Chiron
0
4
1
0.13
W
Arachne
MukeLamone
Arachne
4
3
6
2.33
W
Izanami
RogueFacter
Izanami
10
1
4
12
W
Aphrodite
Sereinia
Aphrodite
3
2
11
4.25
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
48,542
74,019
Taken
68,740
49,958
Mitigated
34,316
13,755
Healing
29,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,180
911
0
4,250
10,857
4,180
105
5,639
5,209
63,275
0
W
Shiva
DarrylTNB
Shiva
11,572
2,007
0
4,092
16,724
13,355
0
2,901
13,823
1,512
77,585
L
4,654
804
0
2,548
17,230
18,298
36
5,056
12,174
21,316
0
L
Chang'e
Kayo 727
Chang'e
13,448
938
979
5,077
15,493
6,161
720
6,120
9,373
69,930
0
L
Sun Wukong
LVBK777KUSH
Sun Wukong
10,174
1,872
0
606
13,111
14,726
0
1,545
11,566
2,718
75,216
L
Chiron
8,482
2,546
382
2,009
12,899
5,152
3,136
2,511
10,388
0
69,998
W
Arachne
MukeLamone
Arachne
6,994
4,917
450
1,478
13,041
4,630
307
4,494
8,547
0
24,398
W
Izanami
RogueFacter
Izanami
12,464
8,956
0
1,819
14,586
5,512
2,677
3,504
11,082
0
68,985
W
Aphrodite
Sereinia
Aphrodite
7,332
714
9,181
7,765
13,532
6,639
705
2,786
10,746
38,070
0
L
5,707
1,799
0
2,154
15,286
5,621
73
3,008
12,278
0
40,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,052
Gold Earned
45,172
432
Minions Killed
392
0
Camps Cleared
0
1,559,615
Distance Traveled
1,569,636
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,781
549
80
5
0
304,781
0
W
Shiva
9,525
595
120
8
0
313,236
0
L
Athena
7,814
488
28
2
0
347,544
0
L
Chang'e
9,157
572
101
6
0
279,842
4
L
Sun Wukong
9,996
625
143
9
0
332,063
0
L
Chiron
8,035
502
111
7
0
276,477
0
W
Arachne
7,999
500
32
2
0
309,657
0
W
Izanami
9,398
587
103
6
0
311,668
0
W
Aphrodite
9,469
592
57
4
0
330,294
6
L
Ne Zha
7,050
441
49
3
0
323,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role