Player Matchup

Martichoras
Martichoras
AnarchyXShadow
Martichoras
Level 154
God Stats
3W - 2L
1,754 SR
Queue Stats
197W - 91L
1,690 Elo+
Party 1
He Bo
He Bo
BaddieBonibel
He Bo
Level 155
God Stats
1W - 0L
1,727 SR
Queue Stats
10W - 3L
1,852 Elo+
Party 1
Tyr
Tyr
Lapẹ
Tyr
Level 148
God Stats
5W - 5L
1,517 SR
Queue Stats
337W - 137L
1,783 Elo+
Party 1
Medusa
Medusa
frosteee3
Medusa
Level 148
God Stats
1W - 0L
1,379 SR
Queue Stats
105W - 59L
1,739 Elo+
Party 1
Bakasura
Bakasura
Ραin
Bakasura
Level 155
God Stats
5W - 0L
1,881 SR
Queue Stats
67W - 17L
1,813 Elo+
Party 1
Team Averages
Level 152
1,651 SR
1,775 Elo+

VS

Team Averages
Level 121
1,715 SR
1,649 Elo+
Bastet
Bastet
BlindObedience
Bastet
Level 139
God Stats
1W - 1L
1,787 SR
Queue Stats
110W - 46L
1,749 Elo+
Party 2
Xbalanque
Xbalanque
Cheliosz
Xbalanque
Level 143
God Stats
8W - 6L
1,594 SR
Queue Stats
363W - 320L
1,608 Elo+
Party 3
Horus
Horus
FrozenGuide5832
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,550 Elo+
Solo
Athena
Athena
KingArthas97
Athena
Level 68
God Stats
10W - 3L
1,842 SR
Queue Stats
391W - 342L
1,610 Elo+
Party 3
Agni
Agni
Zoxame
Agni
Level 186
God Stats
23W - 13L
1,852 SR
Queue Stats
631W - 313L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AnarchyXShadow
Martichoras
14
1 / 5 / 3
8,403
560
10,149
13,237
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 1
9,093
606
6,154
8,038
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Lapẹ
Tyr
12
2 / 4 / 8
8,158
544
10,386
17,079
14,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
frosteee3
Medusa
16
3 / 1 / 4
9,931
662
8,863
8,532
2,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Ραin
Bakasura
14
6 / 2 / 2
8,743
583
11,250
11,941
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 7
8,040
536
8,416
12,733
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Cheliosz
Xbalanque
13
1 / 2 / 5
7,441
496
5,756
8,726
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 6
7,252
483
9,482
16,631
13,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
9
0 / 2 / 8
6,542
436
3,158
11,834
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Zoxame
Agni
15
8 / 4 / 3
8,464
564
12,330
12,350
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
16
Kills
14
14
Deaths
16
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AnarchyXShadow
Martichoras
1
5
3
0.5
W
4
2
1
2.25
L
4
3
7
2.5
L
Xbalanque
Cheliosz
Xbalanque
1
2
5
1.75
L
1
5
6
0.8
L
Athena
0
2
8
2
W
Tyr
Lapẹ
Tyr
2
4
8
1.5
L
Agni
Zoxame
Agni
8
4
3
2.38
W
Medusa
frosteee3
Medusa
3
1
4
5
W
Bakasura
Ραin
Bakasura
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
39,142
58,827
Taken
62,274
32,014
Mitigated
36,339
16,989
Healing
15,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AnarchyXShadow
Martichoras
10,149
3,987
0
2,782
13,237
5,440
328
5,066
8,081
0
78,503
W
6,154
303
0
1,916
8,038
2,706
0
1,082
6,816
59,604
0
L
8,416
2,311
0
2,314
12,733
5,026
0
855
11,661
0
46,550
L
Xbalanque
Cheliosz
Xbalanque
5,756
2,419
0
2,660
8,726
3,469
0
2,866
5,539
0
49,425
L
9,482
4,004
434
6,269
16,631
13,500
0
1,378
14,484
0
49,201
L
Athena
3,158
472
0
2,190
11,834
9,395
36
1,013
10,149
12,874
0
W
Tyr
Lapẹ
Tyr
10,386
1,826
0
4,285
17,079
14,965
22
6,011
10,783
0
26,382
L
Agni
Zoxame
Agni
12,330
933
0
1,868
12,350
4,949
0
484
11,407
67,969
0
W
Medusa
frosteee3
Medusa
8,863
4,139
0
4,152
8,532
2,981
3,657
217
7,861
0
89,795
W
Bakasura
Ραin
Bakasura
11,250
6,795
0
3,854
11,941
5,922
0
3,112
8,781
0
57,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,328
Gold Earned
37,739
503
Minions Killed
358
0
Camps Cleared
0
1,551,920
Distance Traveled
1,492,748
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,403
560
128
9
0
269,158
0
W
He Bo
9,093
606
108
7
0
309,191
0
L
Bastet
8,040
536
65
4
0
316,575
0
L
Xbalanque
7,441
496
94
6
0
261,549
4
L
Horus
7,252
483
76
5
0
321,357
0
L
Athena
6,542
436
13
1
0
289,956
6
W
Tyr
8,158
544
23
2
0
298,829
4
L
Agni
8,464
564
110
7
0
303,311
2
W
Medusa
9,931
662
127
8
0
298,868
0
W
Bakasura
8,743
583
117
8
0
375,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role