Player Matchup

Nemesis
Nemesis
DarkWebby96
Nemesis
Level 101
God Stats
8W - 14L
1,708 SR
Queue Stats
660W - 576L
1,539 Elo+
Party 2
Athena
Athena
JWong16
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,212 Elo+
Party 3
Xbalanque
Xbalanque
Jaguarwarrior80
Xbalanque
Level 29
God Stats
14W - 14L
1,253 SR
Queue Stats
16W - 22L
1,163 Elo+
Party 3
Odin
Odin
xPapaSmurf69x
Odin
Level 22
God Stats
0W - 2L
1,226 SR
Queue Stats
17W - 23L
1,212 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
Level 46
God Stats
68W - 48L
1,600 SR
Queue Stats
275W - 246L
1,502 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,326 Elo+

VS

Team Averages
Level 104
1,623 SR
1,436 Elo+
Aphrodite
Aphrodite
ForlornAbyss
Aphrodite
Level 72
God Stats
11W - 10L
1,500 SR
Queue Stats
25W - 27L
1,368 Elo+
Party 1
Hercules
Hercules
Ganta Delra DOD
Hercules
Level 159
God Stats
47W - 36L
1,565 SR
Queue Stats
452W - 440L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Mangowos
Baron Samedi
Level 69
God Stats
25W - 13L
1,717 SR
Queue Stats
364W - 357L
1,463 Elo+
Party 1
Hachiman
Hachiman
Nine5Sticks
Hachiman
Level 125
God Stats
9W - 4L
1,701 SR
Queue Stats
177W - 185L
1,429 Elo+
Solo
Hun Batz
Hun Batz
breakerslash
Hun Batz
Level 97
God Stats
3W - 1L
1,630 SR
Queue Stats
48W - 52L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkWebby96
Nemesis
9
0 / 3 / 0
4,933
493
2,762
8,941
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
JWong16
Athena
8
0 / 2 / 0
4,951
495
1,810
7,973
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Jaguarwarrior80
Xbalanque
7
0 / 4 / 0
4,350
435
3,048
6,656
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,094
409
3,081
8,836
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
10
1 / 1 / 0
5,732
573
5,431
3,378
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ForlornAbyss
Aphrodite
9
0 / 0 / 6
6,016
602
1,806
3,390
1,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
11
7 / 0 / 0
6,858
686
8,148
9,515
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mangowos
Baron Samedi
10
0 / 1 / 1
5,627
563
1,251
7,155
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Nine5Sticks
Hachiman
10
3 / 0 / 3
5,656
566
6,313
5,574
2,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Hun Batz
breakerslash
Hun Batz
10
4 / 0 / 5
6,174
617
5,312
5,201
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarkWebby96
Nemesis
0
3
0
0
W
Aphrodite
ForlornAbyss
Aphrodite
0
0
6
3
W
Hercules
7
0
0
7
L
Athena
JWong16
Athena
0
2
0
0
L
Xbalanque
Jaguarwarrior80
Xbalanque
0
4
0
0
W
Baron Samedi
Mangowos
Baron Samedi
0
1
1
0.5
W
Hachiman
Nine5Sticks
Hachiman
3
0
3
4.5
W
Hun Batz
breakerslash
Hun Batz
4
0
5
6.5
L
0
4
0
0
L
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,132
Damage
22,830
35,784
Taken
30,835
17,922
Mitigated
13,665
6,456
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarkWebby96
Nemesis
2,762
1,261
0
1,322
8,941
2,990
0
291
8,523
0
35,350
W
Aphrodite
ForlornAbyss
Aphrodite
1,806
484
2,065
2,906
3,390
1,778
156
973
2,417
23,042
0
W
Hercules
8,148
3,933
0
5,302
9,515
5,399
1,022
264
8,852
0
45,265
L
Athena
JWong16
Athena
1,810
501
0
1,849
7,973
6,239
0
1,159
6,814
14,701
0
L
Xbalanque
Jaguarwarrior80
Xbalanque
3,048
1,037
0
1,426
6,656
1,946
0
452
6,204
0
32,093
W
Baron Samedi
Mangowos
Baron Samedi
1,251
120
0
2,174
7,155
2,822
0
5,038
2,117
34,176
0
W
Hachiman
Nine5Sticks
Hachiman
6,313
3,707
0
1,940
5,574
2,050
196
670
4,904
0
44,588
W
Hun Batz
breakerslash
Hun Batz
5,312
1,946
0
476
5,201
1,616
0
560
4,571
0
28,294
L
3,081
1,442
0
1,076
8,836
5,477
0
0
8,473
1,842
13,748
L
Morgan Le Fay
xxtheraidaxx
Morgan Le Fay
5,431
800
0
783
3,378
1,270
147
1,155
2,223
42,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
30,331
219
Minions Killed
308
0
Camps Cleared
0
942,227
Distance Traveled
912,123
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,933
493
61
6
0
193,458
0
W
Aphrodite
6,016
602
39
4
0
174,026
0
W
Hercules
6,858
686
79
8
0
181,589
0
L
Athena
4,951
495
22
2
0
200,794
2
L
Xbalanque
4,350
435
55
6
0
158,839
0
W
Baron Samedi
5,627
563
64
6
0
171,613
0
W
Hachiman
5,656
566
64
6
0
176,277
0
W
Hun Batz
6,174
617
62
6
0
208,618
3
L
Odin
4,094
409
18
2
0
209,474
0
L
Morgan Le Fay
5,732
573
63
6
0
179,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role