Player Matchup

Thor
Thor
Bear78641
Thor
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 48L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigMelloBoi
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,463 Elo+
Party 1
Agni
Agni
CertifiedStinko
Agni
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 82L
1,528 Elo+
Party 1
Maui
Maui
Frostathon
Maui
Level 114
God Stats
14W - 3L
1,723 SR
Queue Stats
88W - 72L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
GRENADERAID
Sun Wukong
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,393 Elo+
Party 1
Team Averages
Level 84
1,545 SR
1,514 Elo+

VS

Team Averages
Level 91
1,568 SR
1,433 Elo+
Morgan Le Fay
Morgan Le Fay
Ghostie-I
Morgan Le Fay
Level 69
God Stats
16W - 10L
1,681 SR
Queue Stats
383W - 349L
1,467 Elo+
Solo
Ganesha
Ganesha
MrPompo
Ganesha
Level 77
God Stats
17W - 15L
1,465 SR
Queue Stats
25W - 31L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Nexpels_87
Danzaburou
Level 85
God Stats
4W - 2L
1,842 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 2
Artemis
Artemis
Pintaa_
Artemis
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
30W - 39L
1,395 Elo+
Party 2
Mercury
Mercury
SrNoBodys
Mercury
Level 99
God Stats
1W - 4L
1,315 SR
Queue Stats
86W - 69L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
6 / 2 / 3
12,037
481
11,295
21,694
15,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BigMelloBoi
Ah Muzen Cab
18
3 / 2 / 4
11,190
448
14,765
15,108
7,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 4 / 3
11,972
479
13,391
14,013
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 9
11,486
459
6,516
19,786
23,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
GRENADERAID
Sun Wukong
17
1 / 1 / 3
12,070
483
11,769
14,154
14,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ghostie-I
Morgan Le Fay
18
1 / 1 / 3
11,570
463
14,339
16,113
8,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
MrPompo
Ganesha
13
0 / 1 / 4
9,710
388
5,305
15,341
19,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Nexpels_87
Danzaburou
14
1 / 0 / 2
9,717
389
7,962
13,049
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Pintaa_
Artemis
13
1 / 5 / 1
8,697
348
10,461
15,335
7,027
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SrNoBodys
Mercury
18
7 / 4 / 2
11,701
468
14,845
21,839
10,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
11
Kills
10
10
Deaths
11
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
6
2
3
3.75
W
Ah Muzen Cab
BigMelloBoi
Ah Muzen Cab
3
2
4
2.5
W
1
4
3
0.63
W
0
1
9
4.5
W
Sun Wukong
GRENADERAID
Sun Wukong
1
1
3
2.5
L
Morgan Le Fay
Ghostie-I
Morgan Le Fay
1
1
3
2.5
L
Ganesha
MrPompo
Ganesha
0
1
4
2
L
Danzaburou
Nexpels_87
Danzaburou
1
0
2
2
L
Artemis
Pintaa_
Artemis
1
5
1
0.3
L
Mercury
SrNoBodys
Mercury
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,736
Damage
52,912
84,755
Taken
81,677
68,003
Mitigated
52,190
20,744
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,295
2,974
0
2,751
21,694
15,383
5,566
4,240
17,454
0
85,812
W
Ah Muzen Cab
BigMelloBoi
Ah Muzen Cab
14,765
7,791
0
4,876
15,108
7,977
3,229
2,951
12,157
0
92,858
W
13,391
577
0
2,240
14,013
6,344
4,202
8,114
5,899
91,527
0
W
6,516
1,989
3,913
4,533
19,786
23,902
450
2,696
17,090
29,950
0
W
Sun Wukong
GRENADERAID
Sun Wukong
11,769
2,073
0
2,431
14,154
14,397
1,093
1,643
12,016
0
80,085
L
Morgan Le Fay
Ghostie-I
Morgan Le Fay
14,339
566
265
4,848
16,113
8,610
662
6,573
9,540
99,255
0
L
Ganesha
MrPompo
Ganesha
5,305
500
92
4,604
15,341
19,042
0
3,704
11,637
30,119
0
L
Danzaburou
Nexpels_87
Danzaburou
7,962
3,371
0
5,285
13,049
6,535
0
1,395
11,654
0
60,214
L
Artemis
Pintaa_
Artemis
10,461
4,513
0
1,539
15,335
7,027
861
3,112
12,223
0
51,071
L
Mercury
SrNoBodys
Mercury
14,845
6,965
0
1,967
21,839
10,976
0
5,123
16,716
0
104,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,755
Gold Earned
51,395
551
Minions Killed
538
0
Camps Cleared
0
2,176,940
Distance Traveled
2,036,863
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,037
481
122
5
0
490,250
0
W
Ah Muzen Cab
11,190
448
132
5
0
393,476
0
W
Agni
11,972
479
149
6
0
450,392
4
W
Maui
11,486
459
31
1
0
405,249
0
W
Sun Wukong
12,070
483
117
5
0
437,573
0
L
Morgan Le Fay
11,570
463
152
6
0
430,799
4
L
Ganesha
9,710
388
17
1
0
341,334
4
L
Danzaburou
9,717
389
110
4
0
375,654
0
L
Artemis
8,697
348
98
4
0
326,671
0
L
Mercury
11,701
468
161
6
0
562,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role