Player Matchup

Chiron
Chiron
Dwibbz
Chiron
Level 141
God Stats
6W - 10L
1,489 SR
Queue Stats
348W - 328L
1,489 Elo+
Party 3
Achilles
Achilles
Hersheirama
Achilles
Level 17
God Stats
6W - 8L
1,358 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 1
Fenrir
Fenrir
LarryFish611
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,436 Elo+
Party 1
Atlas
Atlas
bigsmurf10
Atlas
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 157L
1,489 Elo+
Party 3
Discordia
Discordia
moonlight2424
Discordia
Level 43
God Stats
29W - 28L
1,430 SR
Queue Stats
206W - 240L
1,422 Elo+
Party 3
Team Averages
Level 77
1,455 SR
1,439 Elo+

VS

Team Averages
Level 57
1,569 SR
1,444 Elo+
Hachiman
Hachiman
AlejandroZ_G
Hachiman
Level 8
God Stats
0W - 3L
1,177 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 4
Cthulhu
Cthulhu
CaptainBlackFace
Cthulhu
Level 26
God Stats
14W - 8L
1,677 SR
Queue Stats
71W - 83L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
Ch3rn0bylChild
Zhong Kui
Level 104
God Stats
1W - 1L
1,760 SR
Queue Stats
40W - 38L
1,495 Elo+
Party 2
King Arthur
King Arthur
Death13will
King Arthur
Level 27
God Stats
2W - 9L
1,731 SR
Queue Stats
45W - 44L
1,647 Elo+
Solo
Persephone
Persephone
GorilitaMX
Persephone
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
146W - 144L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dwibbz
Chiron
19
12 / 1 / 9
11,538
888
22,570
12,572
6,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Hersheirama
Achilles
17
7 / 2 / 10
10,075
775
9,092
12,888
16,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
3 / 3 / 10
9,453
727
8,745
14,025
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
17
1 / 0 / 18
9,716
747
12,461
17,296
20,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
moonlight2424
Discordia
17
6 / 0 / 9
10,205
785
13,861
7,265
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlejandroZ_G
Hachiman
15
0 / 8 / 3
8,800
677
4,938
14,634
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 5 / 4
8,658
666
10,660
19,748
21,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ch3rn0bylChild
Zhong Kui
17
4 / 7 / 1
10,193
784
12,853
12,403
7,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Death13will
King Arthur
15
0 / 4 / 4
8,620
663
12,789
19,544
20,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
GorilitaMX
Persephone
15
1 / 5 / 4
9,434
726
8,633
10,550
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
29
Kills
6
6
Deaths
29
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlejandroZ_G
Hachiman
0
8
3
0.19
L
1
5
4
0.6
L
Zhong Kui
Ch3rn0bylChild
Zhong Kui
4
7
1
0.64
L
King Arthur
Death13will
King Arthur
0
4
4
0.5
W
Chiron
Dwibbz
Chiron
12
1
9
16.5
L
Persephone
GorilitaMX
Persephone
1
5
4
0.6
W
Achilles
Hersheirama
Achilles
7
2
10
6
W
Fenrir
3
3
10
2.67
W
Atlas
1
0
18
10
W
Discordia
moonlight2424
Discordia
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,729
Damage
49,873
64,046
Taken
76,879
56,894
Mitigated
59,857
6,931
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlejandroZ_G
Hachiman
4,938
3,825
0
1,533
14,634
5,966
0
6,619
7,729
0
27,565
L
10,660
767
709
2,048
19,748
21,581
0
4,664
14,437
24,985
143
L
Zhong Kui
Ch3rn0bylChild
Zhong Kui
12,853
708
0
801
12,403
7,457
564
4,325
7,743
33,973
0
L
King Arthur
Death13will
King Arthur
12,789
1,117
303
81
19,544
20,365
0
8,315
10,798
0
25,290
W
Chiron
Dwibbz
Chiron
22,570
9,635
855
2,529
12,572
6,539
1,173
7,556
4,780
0
62,608
L
Persephone
GorilitaMX
Persephone
8,633
1,143
0
1,494
10,550
4,488
0
2,399
7,951
36,224
0
W
Achilles
Hersheirama
Achilles
9,092
827
0
1,290
12,888
16,282
425
6,284
6,416
0
14,779
W
Fenrir
8,745
1,800
325
1,432
14,025
9,762
228
6,733
7,233
0
27,018
W
Atlas
12,461
3,226
0
0
17,296
20,585
48
8,346
8,808
35,824
0
W
Discordia
moonlight2424
Discordia
13,861
1,400
0
500
7,265
3,726
94
2,316
4,806
29,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,987
Gold Earned
45,705
233
Minions Killed
223
0
Camps Cleared
0
1,379,483
Distance Traveled
1,220,332
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,800
677
48
4
0
229,721
0
L
Cthulhu
8,658
666
39
3
0
276,622
0
L
Zhong Kui
10,193
784
42
3
0
240,707
0
L
King Arthur
8,620
663
33
3
0
256,080
0
W
Chiron
11,538
888
94
7
0
286,193
0
L
Persephone
9,434
726
61
5
0
217,202
2
W
Achilles
10,075
775
12
1
0
272,273
0
W
Fenrir
9,453
727
36
3
0
291,154
1
W
Atlas
9,716
747
54
4
0
273,883
0
W
Discordia
10,205
785
37
3
0
255,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role