Player Matchup

Susano
Susano
Competitor
Susano
Level 14
God Stats
1W - 1L
1,343 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 3
Ymir
Ymir
HΟRK
Ymir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,381 Elo+
Party 3
Cupid
Cupid
Jínx3d
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,288 Elo+
Party 3
Janus
Janus
KnockoffAirPods
Janus
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 19L
1,214 Elo+
Solo
Jormungandr
Jormungandr
MASΟN
Jormungandr
Level 74
God Stats
1W - 1L
1,293 SR
Queue Stats
12W - 8L
1,584 Elo+
Party 3
Team Averages
Level 40
1,427 SR
1,371 Elo+

VS

Team Averages
Level 50
1,579 SR
1,473 Elo+
Sobek
Sobek
Amerisnothere
Sobek
Level 28
God Stats
1W - 1L
1,744 SR
Queue Stats
271W - 213L
1,576 Elo+
Party 2
Vamana
Vamana
Flabongo
Vamana
Level 23
God Stats
3W - 9L
1,407 SR
Queue Stats
158W - 134L
1,365 Elo+
Party 1
Ymir
Ymir
GamerCheeks0
Ymir
Level 62
God Stats
10W - 9L
1,556 SR
Queue Stats
250W - 222L
1,563 Elo+
Party 2
Anubis
Anubis
SquishyYeti
Anubis
Level 125
God Stats
2W - 2L
1,774 SR
Queue Stats
304W - 259L
1,525 Elo+
Party 1
Neith
Neith
TwoDollaTuesday
Neith
Level 11
God Stats
12W - 14L
1,412 SR
Queue Stats
36W - 31L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Competitor
Susano
14
1 / 3 / 3
8,731
460
8,304
20,717
7,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
HΟRK
Ymir
14
6 / 1 / 9
9,934
523
12,980
18,153
18,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Jínx3d
Cupid
16
3 / 3 / 7
9,889
520
7,489
13,995
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 6
10,713
564
16,187
14,393
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
MASΟN
Jormungandr
16
4 / 3 / 6
10,845
571
12,300
15,567
14,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,733
407
7,244
19,183
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Flabongo
Vamana
13
0 / 1 / 0
8,111
427
5,388
9,840
7,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 5
8,211
432
5,338
20,108
10,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
19
12 / 3 / 1
12,219
643
25,660
16,942
10,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 2
9,406
495
10,293
11,486
4,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
18
Kills
16
16
Deaths
19
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Susano
Competitor
Susano
1
3
3
0.83
L
Vamana
Flabongo
Vamana
0
1
0
0
L
0
7
5
0.36
W
Ymir
HΟRK
Ymir
6
1
9
10.5
W
Cupid
Jínx3d
Cupid
3
3
7
2.17
W
4
6
6
1.17
W
Jormungandr
MASΟN
Jormungandr
4
3
6
2.33
L
Anubis
12
3
1
4.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
53,923
82,825
Taken
77,559
52,823
Mitigated
51,571
16,425
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,244
829
0
4,870
19,183
17,974
0
10,300
8,684
17,888
0
W
Susano
Competitor
Susano
8,304
2,876
0
3,826
20,717
7,671
0
10,438
10,279
0
71,445
L
Vamana
Flabongo
Vamana
5,388
2,613
0
925
9,840
7,975
0
6,481
2,750
0
53,071
L
5,338
1,997
0
1,492
20,108
10,474
0
9,845
10,263
56,794
0
W
Ymir
HΟRK
Ymir
12,980
3,342
2,808
3,254
18,153
18,392
0
8,161
9,992
42,142
921
W
Cupid
Jínx3d
Cupid
7,489
5,447
224
4,410
13,995
6,268
0
3,584
10,411
0
75,028
W
16,187
768
0
280
14,393
5,498
292
10,442
3,951
101,295
0
W
Jormungandr
MASΟN
Jormungandr
12,300
2,910
0
1,623
15,567
14,994
0
6,254
9,313
63,322
1,142
L
Anubis
25,660
627
0
8,677
16,942
10,541
330
9,029
7,624
128,695
0
L
10,293
4,656
0
3,282
11,486
4,607
236
2,927
8,459
0
64,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,112
Gold Earned
45,680
485
Minions Killed
463
0
Camps Cleared
0
1,848,596
Distance Traveled
1,949,127
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,733
407
17
1
0
400,067
3
W
Susano
8,731
460
89
5
0
381,136
0
L
Vamana
8,111
427
84
4
0
429,465
3
L
Ymir
8,211
432
81
4
0
392,433
0
W
Ymir
9,934
523
40
2
0
378,359
0
W
Cupid
9,889
520
126
7
0
371,439
0
W
Janus
10,713
564
158
8
0
386,899
2
W
Jormungandr
10,845
571
72
4
0
330,763
0
L
Anubis
12,219
643
185
10
0
367,921
3
L
Neith
9,406
495
96
5
0
359,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role