Player Matchup

Ganesha
Ganesha
ReaICooIGuy
Ganesha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,500 Elo+
Party 2
Nemesis
Nemesis
ReckIes
Nemesis
Level 82
God Stats
1W - 1L
1,351 SR
Queue Stats
37W - 9L
1,937 Elo+
Party 2
Ra
Ra
eekagon
Ra
Level 159
God Stats
0W - 1L
1,626 SR
Queue Stats
29W - 9L
1,716 Elo+
Party 2
Team Averages
Level 133
1,492 SR
1,718 Elo+

VS

Team Averages
Level 197
1,611 SR
1,874 Elo+
Hou Yi
Hou Yi
IntroMission
Hou Yi
Level 159
God Stats
4W - 2L
1,539 SR
Queue Stats
314W - 130L
1,889 Elo+
Party 1
Sobek
Sobek
JoelDaAzzhole
Sobek
Level 257
God Stats
14W - 4L
1,574 SR
Queue Stats
1,202W - 709L
1,866 Elo+
Party 1
Baron Samedi
Baron Samedi
kushin4dapushin
Baron Samedi
Level 175
God Stats
12W - 2L
1,718 SR
Queue Stats
475W - 226L
1,867 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ReaICooIGuy
Ganesha
12
0 / 9 / 6
9,195
766
4,009
21,114
21,949
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ReckIes
Nemesis
11
4 / 12 / 1
9,930
828
11,656
17,324
7,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 9 / 1
9,934
828
13,148
14,268
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
17 / 4 / 10
13,050
1,088
20,757
13,463
4,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 1 / 23
11,420
952
7,597
14,130
13,525
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
kushin4dapushin
Baron Samedi
15
8 / 2 / 19
12,187
1,016
16,714
10,268
4,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
30
30
Deaths
7
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
17
4
10
5.5
W
5
1
23
16.5
L
Ganesha
ReaICooIGuy
Ganesha
0
9
6
0.33
L
Nemesis
ReckIes
Nemesis
4
12
1
0.38
L
3
9
1
0.39
W
Baron Samedi
kushin4dapushin
Baron Samedi
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
45,068
52,706
Taken
37,861
35,508
Mitigated
22,271
4,561
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
20,757
10,331
0
2,307
13,463
4,284
2,177
6,215
7,083
0
59,307
W
7,597
1,320
0
6,114
14,130
13,525
232
6,395
7,532
28,158
0
L
Ganesha
ReaICooIGuy
Ganesha
4,009
272
0
293
21,114
21,949
0
10,114
11,000
14,700
0
L
Nemesis
ReckIes
Nemesis
11,656
4,742
0
824
17,324
7,776
0
5,330
11,994
0
27,863
L
13,148
1,100
847
2,597
14,268
5,783
0
9,046
5,222
58,546
0
W
Baron Samedi
kushin4dapushin
Baron Samedi
16,714
1,219
2,319
3,800
10,268
4,462
1,172
4,398
5,748
60,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
36,657
129
Minions Killed
150
0
Camps Cleared
0
564,588
Distance Traveled
714,559
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,050
1,088
57
5
0
204,252
0
W
Sobek
11,420
952
24
2
0
279,574
0
L
Ganesha
9,195
766
6
1
0
184,635
1
L
Nemesis
9,930
828
32
3
0
197,595
0
L
Ra
9,934
828
91
8
0
182,358
0
W
Baron Samedi
12,187
1,016
69
6
0
230,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role