Player Matchup

Heimdallr
Heimdallr
LilHangryHippie
Heimdallr
Level 68
God Stats
2W - 3L
1,196 SR
Queue Stats
97W - 121L
1,308 Elo+
Party 2
Janus
Janus
RxArmory
Janus
Level 60
God Stats
9W - 10L
1,398 SR
Queue Stats
40W - 58L
1,275 Elo+
Party 2
Guan Yu
Guan Yu
Xiaro_
Guan Yu
Level 47
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 6L
1,297 Elo+
Solo
Team Averages
Level 58
1,438 SR
1,294 Elo+

VS

Team Averages
Level 80
1,475 SR
1,372 Elo+
Danzaburou
Danzaburou
AssAssinO5459
Danzaburou
Level 60
God Stats
12W - 10L
1,307 SR
Queue Stats
242W - 238L
1,375 Elo+
Solo
Jormungandr
Jormungandr
HellDemon Elite
Jormungandr
Level 84
God Stats
2W - 2L
1,407 SR
Queue Stats
34W - 42L
1,344 Elo+
Party 1
Vulcan
Vulcan
SBG Odyssey
Vulcan
Level 96
God Stats
21W - 13L
1,712 SR
Queue Stats
223W - 235L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LilHangryHippie
Heimdallr
11
2 / 3 / 6
8,105
811
9,849
8,552
3,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
RxArmory
Janus
12
5 / 2 / 4
8,728
873
11,907
9,527
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Xiaro_
Guan Yu
9
3 / 3 / 3
7,595
760
4,905
11,384
6,567
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AssAssinO5459
Danzaburou
8
0 / 5 / 4
7,046
705
4,074
10,042
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
HellDemon Elite
Jormungandr
11
1 / 4 / 6
8,072
807
7,856
16,170
11,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
12
7 / 1 / 1
9,374
937
11,500
6,655
2,452
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
10
Kills
8
8
Deaths
10
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AssAssinO5459
Danzaburou
0
5
4
0.4
W
Jormungandr
HellDemon Elite
Jormungandr
1
4
6
1
L
Heimdallr
LilHangryHippie
Heimdallr
2
3
6
1.67
L
Janus
RxArmory
Janus
5
2
4
3.5
W
Vulcan
7
1
1
7.5
L
Guan Yu
Xiaro_
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
23,430
29,463
Taken
32,867
13,437
Mitigated
17,695
5,330
Healing
5,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AssAssinO5459
Danzaburou
4,074
1,782
0
1,918
10,042
3,832
0
3,712
6,330
0
21,769
W
Jormungandr
HellDemon Elite
Jormungandr
7,856
2,659
103
1,764
16,170
11,411
0
6,686
9,484
23,049
0
L
Heimdallr
LilHangryHippie
Heimdallr
9,849
4,927
323
1,373
8,552
3,316
294
6,329
2,223
0
30,572
L
Janus
RxArmory
Janus
11,907
1,579
316
1,129
9,527
3,554
246
6,282
3,245
33,217
0
W
Vulcan
11,500
5,831
0
1,592
6,655
2,452
120
2,531
4,124
35,735
0
L
Guan Yu
Xiaro_
Guan Yu
4,905
827
617
1,572
11,384
6,567
198
6,745
4,639
0
17,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
24,492
102
Minions Killed
96
0
Camps Cleared
0
551,195
Distance Traveled
560,861
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,046
705
21
2
0
199,397
0
W
Jormungandr
8,072
807
28
3
0
162,301
0
L
Heimdallr
8,105
811
29
3
0
191,654
0
L
Janus
8,728
873
56
6
0
185,686
0
W
Vulcan
9,374
937
47
5
0
199,163
4
L
Guan Yu
7,595
760
17
2
0
173,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role