Player Matchup

Artemis
Artemis
MF-Quelle
Artemis
Level 157
God Stats
0W - 1L
1,778 SR
Queue Stats
73W - 71L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
Ree-Tha-God
Cliodhna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
Snow_Bernie
Ah Puch
Level 28
God Stats
12W - 11L
1,531 SR
Queue Stats
62W - 66L
1,488 Elo+
Party 2
Team Averages
Level 114
1,603 SR
1,518 Elo+

VS

Team Averages
Level 133
1,470 SR
1,519 Elo+
Hou Yi
Hou Yi
BraveArbiter117
Hou Yi
Level 127
God Stats
5W - 3L
1,440 SR
Queue Stats
97W - 82L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
ChoeCSL
Baron Samedi
Level 126
God Stats
7W - 4L
1,520 SR
Queue Stats
41W - 35L
1,533 Elo+
Party 1
Hera
Hera
PiperANDCapitan
Hera
Level 146
God Stats
8W - 5L
1,451 SR
Queue Stats
109W - 108L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MF-Quelle
Artemis
14
4 / 5 / 3
11,607
725
11,241
17,727
8,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Ree-Tha-God
Cliodhna
11
2 / 9 / 4
10,420
651
7,032
17,321
6,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Snow_Bernie
Ah Puch
15
2 / 8 / 5
11,836
740
10,459
17,160
5,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 9
14,362
898
12,863
12,214
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ChoeCSL
Baron Samedi
13
3 / 5 / 14
11,652
728
7,816
14,637
18,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 15
13,123
820
22,912
11,396
4,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
22
22
Deaths
9
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
1
9
17.5
W
Baron Samedi
ChoeCSL
Baron Samedi
3
5
14
2
L
Artemis
MF-Quelle
Artemis
4
5
3
1.1
W
6
3
15
4.5
L
Cliodhna
Ree-Tha-God
Cliodhna
2
9
4
0.44
L
Ah Puch
Snow_Bernie
Ah Puch
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
43,591
52,208
Taken
38,247
21,394
Mitigated
27,726
9,224
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,863
7,697
0
1,690
12,214
5,022
1,940
4,430
7,784
0
41,930
W
Baron Samedi
ChoeCSL
Baron Samedi
7,816
576
593
2,224
14,637
18,195
315
3,302
11,335
15,909
0
L
Artemis
MF-Quelle
Artemis
11,241
5,333
0
5,187
17,727
8,904
0
12,176
5,551
0
56,423
W
22,912
6,778
0
1,759
11,396
4,509
1,002
3,076
8,320
72,644
0
L
Cliodhna
Ree-Tha-God
Cliodhna
7,032
1,406
0
2,095
17,321
6,847
0
8,413
8,908
0
26,172
L
Ah Puch
Snow_Bernie
Ah Puch
10,459
86
0
1,942
17,160
5,643
0
11,107
6,053
56,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,863
Gold Earned
39,137
161
Minions Killed
144
0
Camps Cleared
0
747,894
Distance Traveled
843,083
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,362
898
55
3
0
313,780
1
W
Baron Samedi
11,652
728
9
1
0
256,055
2
L
Artemis
11,607
725
63
4
0
242,904
1
W
Hera
13,123
820
80
5
0
273,248
6
L
Cliodhna
10,420
651
27
2
0
246,096
0
L
Ah Puch
11,836
740
71
4
0
258,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role