Player Matchup

Agni
Agni
Averagedad91
Agni
Level 12
God Stats
1W - 5L
1,213 SR
Queue Stats
33W - 55L
1,102 Elo+
Party 2
Mercury
Mercury
KT_33
Mercury
Level 158
God Stats
7W - 11L
1,524 SR
Queue Stats
498W - 485L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kbks_1
Kumbhakarna
Level 46
God Stats
23W - 33L
1,469 SR
Queue Stats
419W - 424L
1,405 Elo+
Party 1
Hachiman
Hachiman
Koalagod3772
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Nursula23
Medusa
Level 14
God Stats
2W - 2L
1,172 SR
Queue Stats
3W - 11L
1,161 Elo+
Party 2
Team Averages
Level 48
1,376 SR
1,328 Elo+

VS

Team Averages
Level 45
1,344 SR
1,269 Elo+
Danzaburou
Danzaburou
EasternDora
Danzaburou
Level 25
God Stats
3W - 5L
1,554 SR
Queue Stats
4W - 6L
1,271 Elo+
Party 3
Sol
Sol
GrlmmJow
Sol
Level 119
God Stats
2W - 0L
1,233 SR
Queue Stats
4W - 7L
1,282 Elo+
Party 3
Nemesis
Nemesis
SukNutHiRez
Nemesis
Level 41
God Stats
17W - 28L
1,184 SR
Queue Stats
325W - 394L
1,452 Elo+
Solo
Izanami
Izanami
ajcooper
Izanami
Level 29
God Stats
6W - 6L
1,482 SR
Queue Stats
14W - 11L
1,261 Elo+
Solo
Kumbhakarna
Kumbhakarna
bootiebutt
Kumbhakarna
Level 12
God Stats
1W - 1L
1,267 SR
Queue Stats
9W - 11L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
8,206
821
12,682
10,226
4,261
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KT_33
Mercury
13
0 / 1 / 1
7,097
710
3,518
8,617
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Kbks_1
Kumbhakarna
11
0 / 2 / 0
6,449
645
1,325
9,729
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
Koalagod3772
Hachiman
10
0 / 2 / 0
5,988
599
196
3,712
1,406
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Nursula23
Medusa
14
2 / 6 / 1
7,839
784
4,487
11,439
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EasternDora
Danzaburou
14
0 / 2 / 9
7,679
768
7,089
8,195
2,895
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 5
7,776
778
5,935
6,151
2,503
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SukNutHiRez
Nemesis
15
3 / 0 / 7
8,115
812
5,286
6,420
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ajcooper
Izanami
15
7 / 2 / 4
8,403
840
12,375
8,304
3,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
bootiebutt
Kumbhakarna
14
3 / 1 / 5
7,976
798
3,063
7,417
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
15
15
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Danzaburou
EasternDora
Danzaburou
0
2
9
2.25
W
2
2
5
2.25
L
Mercury
KT_33
Mercury
0
1
1
0.5
L
Kumbhakarna
Kbks_1
Kumbhakarna
0
2
0
0
L
Hachiman
Koalagod3772
Hachiman
0
2
0
0
L
Medusa
Nursula23
Medusa
2
6
1
0.42
W
Nemesis
SukNutHiRez
Nemesis
3
0
7
6.5
W
Izanami
ajcooper
Izanami
7
2
4
4.5
W
Kumbhakarna
bootiebutt
Kumbhakarna
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
33,748
43,723
Taken
36,487
22,550
Mitigated
18,141
2,221
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,682
289
0
0
10,226
4,261
0
3,053
7,173
31,219
0
W
Danzaburou
EasternDora
Danzaburou
7,089
3,599
0
1,944
8,195
2,895
523
1,843
5,152
0
25,853
W
5,935
2,529
0
1,602
6,151
2,503
2,653
1,784
4,367
28,082
0
L
Mercury
KT_33
Mercury
3,518
1,133
0
1,507
8,617
4,018
456
1,171
7,446
0
29,501
L
Kumbhakarna
Kbks_1
Kumbhakarna
1,325
96
0
264
9,729
7,976
0
1,693
8,036
3,714
0
L
Hachiman
Koalagod3772
Hachiman
196
139
0
0
3,712
1,406
0
304
3,408
0
3,472
L
Medusa
Nursula23
Medusa
4,487
2,721
0
450
11,439
4,889
204
2,777
8,662
0
21,915
W
Nemesis
SukNutHiRez
Nemesis
5,286
1,735
0
490
6,420
2,964
194
2,181
4,239
0
25,645
W
Izanami
ajcooper
Izanami
12,375
9,857
0
734
8,304
3,582
794
4,794
3,510
0
26,395
W
Kumbhakarna
bootiebutt
Kumbhakarna
3,063
445
0
1,802
7,417
6,197
153
3,405
4,012
11,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
39,949
142
Minions Killed
187
0
Camps Cleared
0
919,528
Distance Traveled
967,075
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,206
821
58
6
0
211,275
0
W
Danzaburou
7,679
768
56
6
0
207,466
0
W
Sol
7,776
778
45
5
0
177,402
0
L
Mercury
7,097
710
45
5
0
221,924
0
L
Kumbhakarna
6,449
645
2
0
0
214,462
4
L
Hachiman
5,988
599
0
0
0
109,915
0
L
Medusa
7,839
784
37
4
0
161,952
0
W
Nemesis
8,115
812
33
3
0
225,344
0
W
Izanami
8,403
840
43
4
0
177,527
0
W
Kumbhakarna
7,976
798
10
1
0
179,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role