Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
RogerTimpleton
Cerberus
Level 62
God Stats
3W - 3L
1,248 SR
Queue Stats
426W - 418L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
Stickyskinny
Jing Wei
Level 104
God Stats
5W - 5L
1,484 SR
Queue Stats
152W - 173L
1,488 Elo+
Solo
Agni
Agni
lyndseylovee
Agni
Level 77
God Stats
12W - 8L
1,648 SR
Queue Stats
817W - 886L
1,542 Elo+
Party 1
Yu Huang
Yu Huang
totalzz
Yu Huang
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 95L
1,533 Elo+
Party 2
Team Averages
Level 91
1,476 SR
1,512 Elo+

VS

Team Averages
Level 82
1,665 SR
1,536 Elo+
Jing Wei
Jing Wei
CHAMIZO19
Jing Wei
Level 117
God Stats
3W - 2L
1,460 SR
Queue Stats
147W - 141L
1,610 Elo+
Solo
Odin
Odin
GrimmMeeper
Odin
Level 32
God Stats
3W - 0L
1,842 SR
Queue Stats
60W - 45L
1,558 Elo+
Party 4
Kukulkan
Kukulkan
Haberstroh45
Kukulkan
Level 67
God Stats
5W - 3L
1,605 SR
Queue Stats
147W - 142L
1,457 Elo+
Party 3
Martichoras
Martichoras
VANDAL30
Martichoras
Level 113
God Stats
6W - 2L
1,851 SR
Queue Stats
104W - 102L
1,478 Elo+
Party 3
Cerberus
Cerberus
forcecop736
Cerberus
Level 83
God Stats
3W - 1L
1,567 SR
Queue Stats
64W - 45L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 6 / 3
9,473
789
10,754
12,234
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
1 / 4 / 9
8,878
740
4,996
13,781
15,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
Stickyskinny
Jing Wei
14
1 / 4 / 6
7,816
651
5,357
8,530
4,184
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
2 / 5 / 6
8,989
749
5,109
8,778
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
totalzz
Yu Huang
13
1 / 5 / 9
7,797
650
11,158
9,575
4,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CHAMIZO19
Jing Wei
14
2 / 3 / 8
8,922
744
8,223
7,006
2,768
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
11 / 2 / 11
11,502
959
7,297
12,470
14,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Haberstroh45
Kukulkan
18
5 / 1 / 9
10,309
859
14,963
5,705
2,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
VANDAL30
Martichoras
17
3 / 2 / 9
10,141
845
8,352
8,581
3,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
forcecop736
Cerberus
15
3 / 4 / 16
9,869
822
9,133
13,917
15,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
12
Kills
24
24
Deaths
12
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
6
3
1.42
W
Jing Wei
CHAMIZO19
Jing Wei
2
3
8
2
W
11
2
11
8.25
W
Kukulkan
Haberstroh45
Kukulkan
5
1
9
9.5
L
Cerberus
1
4
9
1.38
L
Jing Wei
Stickyskinny
Jing Wei
1
4
6
1
W
Martichoras
VANDAL30
Martichoras
3
2
9
3.75
W
Cerberus
forcecop736
Cerberus
3
4
16
2.75
L
2
5
6
1
L
Yu Huang
totalzz
Yu Huang
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
47,968
52,898
Taken
47,679
35,673
Mitigated
38,293
9,059
Healing
19,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,754
1,686
375
206
12,234
6,552
66
4,180
8,054
0
27,845
W
Jing Wei
CHAMIZO19
Jing Wei
8,223
5,113
1,158
758
7,006
2,768
830
3,870
3,136
0
16,517
W
7,297
1,249
1,006
4,233
12,470
14,603
938
4,023
8,447
0
13,147
W
Kukulkan
Haberstroh45
Kukulkan
14,963
1,971
1,134
985
5,705
2,410
2,017
2,308
3,397
27,271
0
L
Cerberus
4,996
280
654
3,725
13,781
15,626
0
6,353
7,428
9,533
0
L
Jing Wei
Stickyskinny
Jing Wei
5,357
3,861
810
1,027
8,530
4,184
194
4,428
4,102
0
16,222
W
Martichoras
VANDAL30
Martichoras
8,352
2,159
1,711
2,484
8,581
3,505
2,964
5,025
3,556
0
38,641
W
Cerberus
forcecop736
Cerberus
9,133
472
1,495
4,168
13,917
15,007
635
6,037
7,880
14,963
0
L
5,109
174
341
191
8,778
4,698
0
4,280
4,498
17,694
0
L
Yu Huang
totalzz
Yu Huang
11,158
903
555
1,175
9,575
4,613
144
4,855
4,720
14,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
50,743
136
Minions Killed
157
0
Camps Cleared
0
1,009,788
Distance Traveled
1,074,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,473
789
30
3
0
183,934
0
W
Jing Wei
8,922
744
24
2
0
156,978
0
W
Odin
11,502
959
8
1
0
240,439
0
W
Kukulkan
10,309
859
34
3
0
240,419
0
L
Cerberus
8,878
740
23
2
0
217,986
0
L
Jing Wei
7,816
651
24
2
0
203,766
0
W
Martichoras
10,141
845
70
6
0
231,083
0
W
Cerberus
9,869
822
21
2
0
205,251
0
L
Agni
8,989
749
43
4
0
200,117
0
L
Yu Huang
7,797
650
16
1
0
203,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role