Player Matchup

Sobek
Sobek
Lovely_Deadman
Sobek
Level 24
God Stats
1W - 0L
1,913 SR
Queue Stats
12W - 13L
1,159 Elo+
Party 1
Danzaburou
Danzaburou
Scelly22
Danzaburou
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SuperDudePTown
The Morrigan
Level 65
God Stats
1W - 0L
1,445 SR
Queue Stats
14W - 14L
1,389 Elo+
Party 1
Team Averages
Level 33
1,619 SR
1,349 Elo+

VS

Team Averages
Level 80
1,500 SR
1,285 Elo+
Hercules
Hercules
AnkouKing
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 134L
1,374 Elo+
Party 2
Kukulkan
Kukulkan
BigDoinksInHand
Kukulkan
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 176L
1,438 Elo+
Party 2
Fenrir
Fenrir
dark03lord
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,043 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
10,164
782
9,354
18,491
21,467
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Scelly22
Danzaburou
12
4 / 1 / 7
10,261
789
10,912
6,477
2,517
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SuperDudePTown
The Morrigan
12
6 / 3 / 6
10,433
803
7,343
6,724
2,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnkouKing
Hercules
11
1 / 5 / 5
8,953
689
5,866
13,237
14,458
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
10
3 / 6 / 2
8,929
687
11,504
9,029
3,617
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
dark03lord
Fenrir
12
2 / 3 / 4
9,356
720
4,546
11,226
9,583
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
6
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnkouKing
Hercules
1
5
5
0.7
L
Kukulkan
3
6
2
0.67
W
4
3
10
3
W
Danzaburou
Scelly22
Danzaburou
4
1
7
7.5
W
The Morrigan
SuperDudePTown
The Morrigan
6
3
6
3
L
Fenrir
dark03lord
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
21,916
31,692
Taken
33,492
26,572
Mitigated
27,658
6,779
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnkouKing
Hercules
5,866
1,834
245
3,061
13,237
14,458
0
6,612
6,625
0
19,072
L
Kukulkan
11,504
1,721
90
344
9,029
3,617
0
5,127
3,902
43,904
0
W
9,354
682
0
5,060
18,491
21,467
0
7,404
11,087
23,488
1,312
W
Danzaburou
Scelly22
Danzaburou
10,912
6,165
0
601
6,477
2,517
1,246
2,644
3,833
0
37,107
W
The Morrigan
SuperDudePTown
The Morrigan
7,343
1,480
382
736
6,724
2,588
483
2,046
4,528
31,460
1,936
L
Fenrir
dark03lord
Fenrir
4,546
170
0
33
11,226
9,583
0
3,954
7,272
0
15,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
27,238
115
Minions Killed
92
0
Camps Cleared
0
672,750
Distance Traveled
628,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,953
689
28
2
0
224,341
0
L
Kukulkan
8,929
687
50
4
0
175,047
0
W
Sobek
10,164
782
31
2
0
239,216
0
W
Danzaburou
10,261
789
48
4
0
215,680
4
W
The Morrigan
10,433
803
36
3
0
217,854
0
L
Fenrir
9,356
720
14
1
0
229,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role