Player Matchup

Horus
Horus
Lambogini72
Horus
Level 104
God Stats
1W - 0L
1,262 SR
Queue Stats
133W - 124L
1,457 Elo+
Party 1
Ymir
Ymir
NobodyDR
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,531 Elo+
Solo
Bakasura
Bakasura
ZeebaK
Bakasura
Level 147
God Stats
1W - 1L
1,284 SR
Queue Stats
103W - 93L
1,477 Elo+
Party 1
Neith
Neith
jlambeth
Neith
Level 45
God Stats
3W - 3L
1,449 SR
Queue Stats
101W - 92L
1,480 Elo+
Party 1
Anubis
Anubis
vicnow
Anubis
Level 82
God Stats
44W - 18L
1,598 SR
Queue Stats
101W - 79L
1,506 Elo+
Solo
Team Averages
Level 88
1,419 SR
1,490 Elo+

VS

Team Averages
Level 74
1,514 SR
1,413 Elo+
Anubis
Anubis
Ebu1216
Anubis
Level 38
God Stats
51W - 34L
1,472 SR
Queue Stats
296W - 250L
1,475 Elo+
Party 3
Awilix
Awilix
baconsweat
Awilix
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 286L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
black246
Cthulhu
Level 66
God Stats
1W - 1L
1,709 SR
Queue Stats
5W - 11L
1,075 Elo+
Party 2
Ullr
Ullr
oilcandy
Ullr
Level 127
God Stats
0W - 3L
1,305 SR
Queue Stats
40W - 42L
1,483 Elo+
Party 2
Osiris
Osiris
squatman
Osiris
Level 94
God Stats
11W - 9L
1,585 SR
Queue Stats
110W - 96L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,858
586
3,892
4,899
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
1 / 0 / 1
5,193
519
2,223
5,707
4,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
ZeebaK
Bakasura
10
0 / 1 / 0
5,959
596
3,167
6,028
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
jlambeth
Neith
9
0 / 0 / 2
4,914
491
4,180
4,561
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
vicnow
Anubis
11
6 / 0 / 1
6,928
693
6,612
5,104
1,819
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ebu1216
Anubis
9
0 / 5 / 0
5,137
514
2,433
7,442
2,601
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
baconsweat
Awilix
9
1 / 3 / 0
5,099
510
2,645
8,772
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
black246
Cthulhu
8
0 / 0 / 0
4,976
498
2,526
5,467
3,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
8
0 / 1 / 0
4,721
472
3,078
5,282
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
squatman
Osiris
10
0 / 0 / 1
5,146
515
3,390
6,545
5,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ebu1216
Anubis
0
5
0
0
W
2
0
3
3.5
W
Ymir
1
0
1
1.5
W
Bakasura
ZeebaK
Bakasura
0
1
0
0
L
Awilix
baconsweat
Awilix
1
3
0
0.33
L
Cthulhu
black246
Cthulhu
0
0
0
0
W
Neith
jlambeth
Neith
0
0
2
1
L
Ullr
0
1
0
0
L
Osiris
squatman
Osiris
0
0
1
0.5
W
Anubis
vicnow
Anubis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
14,072
26,299
Taken
33,508
14,099
Mitigated
15,939
12,869
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ebu1216
Anubis
2,433
417
0
2,036
7,442
2,601
0
5,201
2,241
39,077
0
W
3,892
2,302
777
2,774
4,899
1,985
343
733
4,166
0
33,496
W
Ymir
2,223
373
0
1,099
5,707
4,043
184
1,390
4,317
13,778
0
W
Bakasura
ZeebaK
Bakasura
3,167
2,090
0
2,290
6,028
4,835
0
0
6,028
0
28,163
L
Awilix
baconsweat
Awilix
2,645
1,144
0
590
8,772
2,574
0
2,122
6,622
0
28,750
L
Cthulhu
black246
Cthulhu
2,526
143
1,007
1,896
5,467
3,292
0
915
4,552
14,968
0
W
Neith
jlambeth
Neith
4,180
1,437
0
2,450
4,561
1,417
624
629
3,932
0
32,296
L
Ullr
3,078
865
0
788
5,282
1,659
0
597
4,685
0
34,885
L
Osiris
squatman
Osiris
3,390
1,194
0
2,118
6,545
5,813
0
0
5,960
0
34,939
W
Anubis
vicnow
Anubis
6,612
107
0
3,479
5,104
1,819
0
2,207
2,897
49,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
25,079
290
Minions Killed
264
0
Camps Cleared
0
901,251
Distance Traveled
978,322
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,137
514
66
7
0
185,933
0
W
Horus
5,858
586
55
6
0
211,630
1
W
Ymir
5,193
519
17
2
0
167,790
0
W
Bakasura
5,959
596
70
7
0
183,900
1
L
Awilix
5,099
510
46
5
0
216,153
2
L
Cthulhu
4,976
498
35
4
0
184,375
1
W
Neith
4,914
491
55
6
0
165,655
0
L
Ullr
4,721
472
62
6
0
178,758
2
L
Osiris
5,146
515
55
6
0
213,103
4
W
Anubis
6,928
693
93
9
0
172,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role