Player Matchup

Rama
Rama
Bobeoni
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,492 Elo+
Solo
Scylla
Scylla
DirtMilkshake
Scylla
Level 98
God Stats
0W - 2L
1,493 SR
Queue Stats
6W - 8L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
RockMilkshake
Xing Tian
Level 42
God Stats
0W - 1L
1,293 SR
Queue Stats
6W - 9L
1,562 Elo+
Party 2
Artio
Artio
SandMilkshake
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,423 Elo+
Party 2
Pele
Pele
frostysquirrels
Pele
Level 68
God Stats
13W - 18L
1,614 SR
Queue Stats
1,442W - 1,475L
1,511 Elo+
Solo
Team Averages
Level 71
1,480 SR
1,503 Elo+

VS

Team Averages
Level 72
1,511 SR
1,614 Elo+
Nike
Nike
Kirenay
Nike
Level 87
God Stats
3W - 0L
1,786 SR
Queue Stats
172W - 148L
1,553 Elo+
Party 1
Eset
Eset
Tamnir
Eset
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,886 Elo+
Party 1
Fenrir
Fenrir
Vertak
Fenrir
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 151L
1,601 Elo+
Party 1
Poseidon
Poseidon
Yougan
Poseidon
Level 61
God Stats
3W - 2L
1,182 SR
Queue Stats
116W - 106L
1,468 Elo+
Party 1
Martichoras
Martichoras
goolge000
Martichoras
Level 107
God Stats
3W - 1L
1,586 SR
Queue Stats
210W - 184L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bobeoni
Rama
6
0 / 1 / 1
6,112
556
740
1,095
365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 7 / 4
9,106
828
9,323
11,567
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
RockMilkshake
Xing Tian
14
2 / 8 / 7
8,583
780
10,841
19,058
23,658
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

13
1 / 5 / 5
7,654
696
2,052
12,677
15,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 4
9,105
828
4,658
9,683
4,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Kirenay
Nike
14
2 / 3 / 10
8,990
817
7,180
11,905
10,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
Tamnir
Eset
15
2 / 2 / 15
9,073
825
7,385
6,781
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vertak
Fenrir
16
7 / 2 / 11
10,078
916
9,006
10,448
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Yougan
Poseidon
15
3 / 3 / 13
9,705
882
10,113
7,211
2,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
goolge000
Martichoras
18
11 / 2 / 4
10,925
993
16,100
9,438
5,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
11
Kills
25
25
Deaths
12
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Rama
Bobeoni
Rama
0
1
1
0.5
L
5
7
4
1
W
Nike
Kirenay
Nike
2
3
10
2.33
L
Xing Tian
RockMilkshake
Xing Tian
2
8
7
0.69
L
1
5
5
0.7
W
Eset
Tamnir
Eset
2
2
15
4.75
W
Fenrir
Vertak
Fenrir
7
2
11
6.25
W
Poseidon
Yougan
Poseidon
3
3
13
3.17
L
3
4
4
1.25
W
Martichoras
goolge000
Martichoras
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
49,784
54,080
Taken
45,783
49,808
Mitigated
30,566
6,126
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bobeoni
Rama
740
430
0
9
1,095
365
0
142
953
0
740
L
9,323
569
73
673
11,567
5,851
0
1,492
9,842
22,813
0
W
Nike
Kirenay
Nike
7,180
1,109
813
3,229
11,905
10,052
591
3,139
8,766
0
21,036
L
Xing Tian
RockMilkshake
Xing Tian
10,841
573
495
381
19,058
23,658
0
8,703
10,040
17,081
1,428
L
2,052
570
1,217
1,387
12,677
15,592
0
4,725
7,768
3,807
0
W
Eset
Tamnir
Eset
7,385
459
1,005
1,044
6,781
3,684
1,118
4,535
2,246
11,045
0
W
Fenrir
Vertak
Fenrir
9,006
1,712
1,165
1,960
10,448
8,605
685
5,235
5,213
0
13,175
W
Poseidon
Yougan
Poseidon
10,113
1,106
734
989
7,211
2,977
2,606
3,840
3,371
25,915
0
L
4,658
514
255
1,636
9,683
4,342
0
2,436
7,115
0
23,800
W
Martichoras
goolge000
Martichoras
16,100
7,221
0
2,214
9,438
5,248
2,693
4,039
5,399
0
38,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
48,771
78
Minions Killed
122
0
Camps Cleared
0
755,412
Distance Traveled
1,034,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,112
556
0
0
0
23,517
0
L
Scylla
9,106
828
30
3
0
174,873
0
W
Nike
8,990
817
39
4
0
195,959
0
L
Xing Tian
8,583
780
7
1
0
193,413
0
L
Artio
7,654
696
3
0
0
155,993
0
W
Eset
9,073
825
15
1
0
203,605
0
W
Fenrir
10,078
916
12
1
0
232,416
0
W
Poseidon
9,705
882
28
3
0
239,967
0
L
Pele
9,105
828
38
3
0
207,616
0
W
Martichoras
10,925
993
28
3
0
162,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role