Player Matchup

Ullr
Ullr
Ishu0124
Ullr
Level 27
God Stats
0W - 3L
1,221 SR
Queue Stats
171W - 219L
1,321 Elo+
Solo
Hel
Hel
NxuS Gunss
Hel
Level 47
God Stats
6W - 3L
1,308 SR
Queue Stats
811W - 828L
1,467 Elo+
Solo
Cliodhna
Cliodhna
Xiaro_
Cliodhna
Level 47
God Stats
0W - 2L
1,269 SR
Queue Stats
31W - 40L
1,494 Elo+
Solo
Mercury
Mercury
lo-dor
Mercury
Level 96
God Stats
0W - 1L
1,447 SR
Queue Stats
29W - 32L
1,444 Elo+
Party 2
Persephone
Persephone
tht1hippyy
Persephone
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,435 Elo+
Party 2
Team Averages
Level 49
1,349 SR
1,432 Elo+

VS

Team Averages
Level 47
1,541 SR
1,402 Elo+
Kukulkan
Kukulkan
CatWithAGun7810
Kukulkan
Level 36
God Stats
10W - 10L
1,410 SR
Queue Stats
233W - 246L
1,417 Elo+
Party 1
Yemoja
Yemoja
Tr4n
Yemoja
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
angello123456789
Zhong Kui
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,380 Elo+
Solo
Chiron
Chiron
toe trippin
Chiron
Level 71
God Stats
8W - 5L
1,807 SR
Queue Stats
248W - 259L
1,419 Elo+
Party 1
Odin
Odin
zHeX_Reaperzz
Odin
Level 29
God Stats
10W - 2L
1,490 SR
Queue Stats
198W - 203L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 4 / 1
8,041
536
3,769
15,546
7,894
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
0 / 4 / 5
8,976
598
9,923
14,842
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Xiaro_
Cliodhna
14
1 / 10 / 2
8,699
580
17,634
19,160
8,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
lo-dor
Mercury
17
6 / 7 / 1
10,463
698
10,587
13,795
7,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
tht1hippyy
Persephone
15
1 / 7 / 2
8,879
592
7,953
13,074
5,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 1 / 18
11,754
784
17,244
6,739
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yemoja
Tr4n
Yemoja
17
1 / 0 / 15
9,927
662
3,465
6,701
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
17
9 / 2 / 14
11,270
751
16,270
14,004
9,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
20
13 / 2 / 16
12,601
840
24,208
18,491
8,890
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 3 / 22
10,558
704
10,573
21,816
27,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
117
8
Kills
32
32
Deaths
8
11
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
6
1
18
15
L
Ullr
0
4
1
0.13
L
0
4
5
0.63
W
Yemoja
Tr4n
Yemoja
1
0
15
8.5
L
Cliodhna
Xiaro_
Cliodhna
1
10
2
0.2
W
Zhong Kui
9
2
14
8
L
Mercury
lo-dor
Mercury
6
7
1
0.93
L
Persephone
tht1hippyy
Persephone
1
7
2
0.29
W
Chiron
13
2
16
10.5
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,866
Damage
71,760
76,417
Taken
67,751
39,484
Mitigated
53,786
22,640
Healing
37,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
17,244
805
1,623
1,440
6,739
3,020
1,754
1,453
5,286
43,785
0
L
Ullr
3,769
1,195
209
2,875
15,546
7,894
0
6,389
9,157
0
10,376
L
9,923
1,629
8,373
6,203
14,842
9,622
0
6,104
8,738
24,741
0
W
Yemoja
Tr4n
Yemoja
3,465
761
9,502
2,082
6,701
4,374
1,493
1,316
5,385
13,350
0
L
Cliodhna
Xiaro_
Cliodhna
17,634
1,142
536
999
19,160
8,819
0
11,510
7,650
0
27,774
W
Zhong Kui
16,270
822
993
4,414
14,004
9,558
1,722
3,890
10,114
25,081
0
L
Mercury
lo-dor
Mercury
10,587
3,610
833
1,262
13,795
7,445
0
6,924
6,871
0
23,325
L
Persephone
tht1hippyy
Persephone
7,953
988
488
862
13,074
5,704
0
6,843
6,122
15,827
0
W
Chiron
24,208
10,644
3,008
7,025
18,491
8,890
3,295
5,634
12,857
0
47,760
W
10,573
1,838
2,292
4,679
21,816
27,944
638
5,583
16,233
1,289
16,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
56,110
122
Minions Killed
151
0
Camps Cleared
0
1,248,970
Distance Traveled
1,416,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,754
784
63
4
0
305,174
0
L
Ullr
8,041
536
17
1
0
236,158
0
L
Hel
8,976
598
34
2
0
233,911
0
W
Yemoja
9,927
662
17
1
0
277,163
0
L
Cliodhna
8,699
580
31
2
0
255,212
0
W
Zhong Kui
11,270
751
22
1
0
277,969
0
L
Mercury
10,463
698
25
2
0
281,031
0
L
Persephone
8,879
592
15
1
0
242,658
0
W
Chiron
12,601
840
42
3
0
289,359
0
W
Odin
10,558
704
7
0
0
266,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role