Player Matchup

Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Prantastic
Hel
Level 144
God Stats
1W - 0L
1,304 SR
Queue Stats
149W - 146L
1,521 Elo+
Party 2
Xbalanque
Xbalanque
Zombiesphynx495
Xbalanque
Level 66
God Stats
6W - 5L
1,300 SR
Queue Stats
589W - 393L
1,555 Elo+
Solo
Nu Wa
Nu Wa
kopyto007
Nu Wa
Level 66
God Stats
4W - 4L
1,184 SR
Queue Stats
198W - 211L
1,380 Elo+
Party 1
Team Averages
Level 97
1,358 SR
1,491 Elo+

VS

Team Averages
Level 79
1,499 SR
1,417 Elo+
Hel
Hel
Baby_Steve_TTV
Hel
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
Dekmastr
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,382 Elo+
Party 3
Baba Yaga
Baba Yaga
Grigor8558
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,287 Elo+
Solo
Jormungandr
Jormungandr
Weezcubus
Jormungandr
Level 148
God Stats
0W - 6L
1,143 SR
Queue Stats
179W - 212L
1,517 Elo+
Solo
Thanatos
Thanatos
styax_
Thanatos
Level 159
God Stats
7W - 4L
1,852 SR
Queue Stats
679W - 671L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
7 / 2 / 20
11,824
788
28,719
16,391
9,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
 
Achilles
19
8 / 4 / 17
11,382
759
15,347
22,909
32,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 22
11,321
755
8,727
11,802
8,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Zombiesphynx495
Xbalanque
18
6 / 3 / 18
11,287
752
22,978
18,447
8,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
kopyto007
Nu Wa
18
3 / 0 / 21
11,038
736
14,867
8,650
3,729
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
9,006
600
6,854
15,716
13,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Dekmastr
Danzaburou
16
1 / 8 / 6
9,400
627
9,805
20,240
10,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Grigor8558
Baba Yaga
15
0 / 8 / 5
8,351
557
18,788
19,359
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Weezcubus
Jormungandr
16
0 / 4 / 6
8,618
575
9,065
20,615
22,495
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
styax_
Thanatos
17
5 / 6 / 1
9,853
657
10,212
18,374
19,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
29
Kills
8
9
Deaths
29
98
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
20
8.5
W
Achilles
 
Achilles
8
4
17
4.13
L
2
3
4
1.33
L
Danzaburou
Dekmastr
Danzaburou
1
8
6
0.5
L
Baba Yaga
Grigor8558
Baba Yaga
0
8
5
0.31
W
5
0
22
16
L
Jormungandr
Weezcubus
Jormungandr
0
4
6
0.75
W
Xbalanque
Zombiesphynx495
Xbalanque
6
3
18
5
W
Nu Wa
kopyto007
Nu Wa
3
0
21
13.5
L
Thanatos
styax_
Thanatos
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,638
Damage
54,724
78,199
Taken
94,304
62,553
Mitigated
76,190
49,367
Healing
40,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
28,719
1,590
1,698
3,699
16,391
9,235
1,494
6,770
9,485
53,640
0
W
Achilles
 
Achilles
15,347
1,532
1,620
4,429
22,909
32,512
1,132
8,467
12,623
0
21,398
L
6,854
465
15,623
7,599
15,716
13,660
0
9,171
6,187
18,897
0
L
Danzaburou
Dekmastr
Danzaburou
9,805
2,672
419
2,891
20,240
10,576
0
13,227
6,659
0
31,757
L
Baba Yaga
Grigor8558
Baba Yaga
18,788
291
0
2,066
19,359
9,704
0
7,668
11,293
42,108
0
W
8,727
734
21,110
9,809
11,802
8,886
329
4,471
7,331
17,479
0
L
Jormungandr
Weezcubus
Jormungandr
9,065
910
2,083
2,173
20,615
22,495
0
11,921
8,471
24,604
0
W
Xbalanque
Zombiesphynx495
Xbalanque
22,978
8,231
766
5,090
18,447
8,191
3,071
8,887
9,560
0
48,168
W
Nu Wa
kopyto007
Nu Wa
14,867
3,730
929
217
8,650
3,729
1,919
6,112
2,538
30,970
0
L
Thanatos
styax_
Thanatos
10,212
624
128
7,141
18,374
19,755
0
10,326
7,817
0
20,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,852
Gold Earned
45,228
191
Minions Killed
155
0
Camps Cleared
0
1,544,850
Distance Traveled
1,265,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,824
788
59
4
0
292,328
0
W
Achilles
11,382
759
17
1
0
328,851
0
L
Hel
9,006
600
29
2
0
293,403
0
L
Danzaburou
9,400
627
40
3
0
208,638
0
L
Baba Yaga
8,351
557
36
2
0
266,028
0
W
Hel
11,321
755
15
1
0
348,541
0
L
Jormungandr
8,618
575
29
2
0
252,062
0
W
Xbalanque
11,287
752
61
4
0
287,509
0
W
Nu Wa
11,038
736
39
3
0
287,621
0
L
Thanatos
9,853
657
21
1
0
245,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role