Player Matchup

Cerberus
Cerberus
AmberFox006958
Cerberus
Level 158
God Stats
4W - 4L
1,545 SR
Queue Stats
393W - 371L
1,495 Elo+
Solo
Ishtar
Ishtar
MrGreeenBean
Ishtar
Level 129
God Stats
0W - 1L
1,313 SR
Queue Stats
24W - 18L
1,577 Elo+
Party 1
Scylla
Scylla
Rathbone78
Scylla
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,547 Elo+
Party 1
Team Averages
Level 145
1,452 SR
1,540 Elo+

VS

Team Averages
Level 121
1,443 SR
1,505 Elo+
Surtr
Surtr
EndlessSoap6642
Surtr
Level 114
God Stats
3W - 2L
1,409 SR
Queue Stats
147W - 152L
1,539 Elo+
Party 2
Serqet
Serqet
GermanImport36
Serqet
Level 121
God Stats
29W - 27L
1,399 SR
Queue Stats
254W - 258L
1,551 Elo+
Party 2
Nu Wa
Nu Wa
UncookedPollo23
Nu Wa
Level 128
God Stats
14W - 10L
1,522 SR
Queue Stats
48W - 58L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 5 / 11
10,082
672
5,526
16,878
17,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
7 / 7 / 6
11,804
787
10,263
16,629
6,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Rathbone78
Scylla
15
7 / 8 / 5
12,138
809
15,896
13,383
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 10
13,635
909
16,722
14,728
15,377
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
8 / 5 / 6
13,016
868
12,264
11,352
5,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 6 / 12
11,912
794
10,699
12,272
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
14
Kills
20
20
Deaths
14
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
5
11
1.1
W
9
3
10
4.67
W
8
5
6
2.2
L
Ishtar
7
7
6
1.43
L
Scylla
Rathbone78
Scylla
7
8
5
1.19
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
39,685
46,890
Taken
38,352
28,702
Mitigated
24,695
6,208
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,526
260
0
1,733
16,878
17,243
91
4,322
12,220
32,452
0
W
16,722
6,487
0
1,281
14,728
15,377
382
9,126
5,602
734
35,564
W
12,264
2,211
0
561
11,352
5,558
2,222
5,053
6,299
0
40,255
L
Ishtar
10,263
6,920
0
3,838
16,629
6,661
860
3,932
12,511
0
49,238
L
Scylla
Rathbone78
Scylla
15,896
1,514
0
637
13,383
4,798
608
3,665
9,564
59,783
0
W
10,699
3,337
485
473
12,272
3,760
335
7,499
4,773
44,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
38,563
203
Minions Killed
129
0
Camps Cleared
0
712,890
Distance Traveled
786,483
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,082
672
38
3
0
257,217
0
W
Surtr
13,635
909
25
2
0
271,628
0
W
Serqet
13,016
868
49
3
0
279,390
4
L
Ishtar
11,804
787
65
4
0
214,738
0
L
Scylla
12,138
809
100
7
0
240,935
0
W
Nu Wa
11,912
794
55
4
0
235,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role