Player Matchup

Bacchus
Bacchus
BRIMSTONE222
Bacchus
Level 109
God Stats
16W - 14L
1,542 SR
Queue Stats
17W - 18L
1,472 Elo+
Party 1
Pele
Pele
Murality
Pele
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 217L
1,471 Elo+
Party 1
Achilles
Achilles
ThiccyBlicky
Achilles
Level 126
God Stats
4W - 3L
1,531 SR
Queue Stats
38W - 46L
1,456 Elo+
Party 1
Persephone
Persephone
U Rard
Persephone
Level 118
God Stats
4W - 7L
1,295 SR
Queue Stats
172W - 156L
1,525 Elo+
Party 1
Ishtar
Ishtar
erkk30
Ishtar
Level 76
God Stats
1W - 2L
1,334 SR
Queue Stats
55W - 57L
1,393 Elo+
Party 1
Team Averages
Level 112
1,440 SR
1,463 Elo+

VS

Team Averages
Level 104
1,360 SR
1,435 Elo+
Vamana
Vamana
Ballocito
Vamana
Level 122
God Stats
18W - 21L
1,639 SR
Queue Stats
656W - 728L
1,434 Elo+
Party 2
Janus
Janus
Be Cool Ant
Janus
Level 102
God Stats
15W - 19L
1,453 SR
Queue Stats
612W - 668L
1,445 Elo+
Party 2
Artemis
Artemis
BlackSanta85
Artemis
Level 126
God Stats
3W - 13L
1,270 SR
Queue Stats
216W - 265L
1,433 Elo+
Party 2
Ymir
Ymir
TaintPaint5238
Ymir
Level 16
God Stats
0W - 6L
1,295 SR
Queue Stats
53W - 59L
1,416 Elo+
Party 2
Ne Zha
Ne Zha
zay37th
Ne Zha
Level 156
God Stats
1W - 4L
1,141 SR
Queue Stats
280W - 333L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BRIMSTONE222
Bacchus
8
1 / 1 / 2
5,670
515
3,426
8,955
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
10
2 / 0 / 1
6,092
554
4,941
8,792
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
ThiccyBlicky
Achilles
11
1 / 2 / 0
6,692
608
7,744
7,409
6,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
U Rard
Persephone
12
3 / 1 / 0
7,491
681
5,884
5,309
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
erkk30
Ishtar
9
1 / 2 / 0
5,252
477
4,485
8,196
2,805
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ballocito
Vamana
12
2 / 1 / 0
6,525
593
4,354
10,605
7,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 0
6,198
563
2,110
6,409
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
BlackSanta85
Artemis
10
0 / 1 / 3
5,515
501
8,414
5,783
1,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 0
6,085
553
2,950
10,536
7,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
zay37th
Ne Zha
10
0 / 4 / 2
5,637
512
4,242
9,363
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
8
Kills
6
6
Deaths
8
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BRIMSTONE222
Bacchus
1
1
2
2
L
Vamana
Ballocito
Vamana
2
1
0
2
L
1
1
0
1
L
Artemis
BlackSanta85
Artemis
0
1
3
1.5
W
Pele
2
0
1
2.5
L
3
1
0
3
W
Achilles
ThiccyBlicky
Achilles
1
2
0
0.5
W
Persephone
U Rard
Persephone
3
1
0
3
W
Ishtar
erkk30
Ishtar
1
2
0
0.5
L
Ne Zha
zay37th
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
22,070
38,661
Taken
42,696
20,208
Mitigated
22,035
8,848
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BRIMSTONE222
Bacchus
3,426
751
173
2,824
8,955
6,944
164
1,513
7,409
15,899
0
L
Vamana
Ballocito
Vamana
4,354
2,672
0
2,202
10,605
7,034
0
272
9,405
0
43,375
L
2,110
0
0
1,728
6,409
2,235
0
3,902
2,359
41,540
0
L
Artemis
BlackSanta85
Artemis
8,414
4,924
0
2,765
5,783
1,873
674
963
4,820
0
43,654
W
Pele
4,941
1,774
0
1,103
8,792
2,902
0
273
8,511
0
42,826
L
2,950
796
129
2,529
10,536
7,771
234
1,593
8,943
23,603
0
W
Achilles
ThiccyBlicky
Achilles
7,744
2,873
0
1,636
7,409
6,097
28
0
7,409
0
41,523
W
Persephone
U Rard
Persephone
5,884
537
0
1,213
5,309
1,460
476
1,694
3,501
56,930
0
W
Ishtar
erkk30
Ishtar
4,485
2,572
0
1,899
8,196
2,805
0
1,425
6,771
0
26,753
L
Ne Zha
zay37th
Ne Zha
4,242
1,522
0
697
9,363
3,122
0
2,332
6,887
0
38,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
29,960
305
Minions Killed
341
0
Camps Cleared
0
1,095,518
Distance Traveled
1,125,425
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,670
515
23
2
0
208,945
0
L
Vamana
6,525
593
74
7
0
244,610
0
L
Janus
6,198
563
98
9
0
242,728
0
L
Artemis
5,515
501
72
7
0
187,587
0
W
Pele
6,092
554
71
6
0
240,595
4
L
Ymir
6,085
553
30
3
0
207,414
0
W
Achilles
6,692
608
62
6
0
215,799
0
W
Persephone
7,491
681
109
10
0
220,741
4
W
Ishtar
5,252
477
40
4
0
209,438
0
L
Ne Zha
5,637
512
67
6
0
243,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role