Player Matchup

Cernunnos
Cernunnos
Derpules22
Cernunnos
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
369W - 359L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
IncandescentBull
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,397 Elo+
Solo
Ra
Ra
SonWil915
Ra
Level 118
God Stats
6W - 5L
1,502 SR
Queue Stats
911W - 945L
1,476 Elo+
Solo
Thor
Thor
UnLeashTheHeat
Thor
Level 134
God Stats
9W - 18L
1,505 SR
Queue Stats
684W - 640L
1,513 Elo+
Party 1
Odin
Odin
grewy30
Odin
Level 106
God Stats
1W - 2L
1,708 SR
Queue Stats
132W - 109L
1,524 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,461 Elo+

VS

Team Averages
Level 113
1,358 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
LordMilestone26
Sylvanus
Level 83
God Stats
0W - 3L
1,233 SR
Queue Stats
102W - 119L
1,359 Elo+
Solo
Hercules
Hercules
Tyyrshand
Hercules
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 244L
1,447 Elo+
Party 2
Merlin
Merlin
ph30n1x13
Merlin
Level 118
God Stats
0W - 3L
1,054 SR
Queue Stats
82W - 92L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Derpules22
Cernunnos
12
2 / 1 / 9
7,251
906
3,801
6,915
2,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IncandescentBull
Sun Wukong
14
3 / 1 / 8
7,664
958
2,467
7,217
4,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 11
8,489
1,061
8,559
5,744
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 8
8,134
1,017
13,938
6,391
2,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
grewy30
Odin
14
2 / 1 / 16
7,721
965
7,378
11,505
12,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 4 / 1
6,481
810
4,842
7,949
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
12
1 / 3 / 2
6,387
798
5,032
7,678
2,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
9
0 / 3 / 2
5,543
693
3,162
6,291
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Tyyrshand
Hercules
11
0 / 4 / 1
6,176
772
6,571
12,314
13,652
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ph30n1x13
Merlin
11
0 / 5 / 3
5,996
750
6,950
7,036
2,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
19
Kills
2
4
Deaths
19
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
1
0.38
L
Danzaburou
 
Danzaburou
1
3
2
0.67
W
Cernunnos
Derpules22
Cernunnos
2
1
9
6.5
W
Sun Wukong
IncandescentBull
Sun Wukong
3
1
8
7
L
Sylvanus
0
3
2
0.33
W
5
0
11
10.5
L
Hercules
Tyyrshand
Hercules
0
4
1
0.13
W
7
1
8
11
W
Odin
grewy30
Odin
2
1
16
10
L
Merlin
ph30n1x13
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
26,557
37,772
Taken
41,268
25,317
Mitigated
24,819
23,414
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,842
936
404
596
7,949
2,831
0
1,103
6,846
0
10,924
L
Danzaburou
 
Danzaburou
5,032
799
793
2,696
7,678
2,767
260
2,261
5,283
0
11,683
W
Cernunnos
Derpules22
Cernunnos
3,801
1,655
911
813
6,915
2,718
1,020
1,076
5,839
0
8,014
W
Sun Wukong
IncandescentBull
Sun Wukong
2,467
401
299
757
7,217
4,450
901
1,570
5,647
0
15,965
L
Sylvanus
3,162
535
1,329
961
6,291
2,916
117
2,161
3,985
5,467
0
W
8,559
202
11,294
4,280
5,744
3,008
1,287
2,249
3,495
18,538
0
L
Hercules
Tyyrshand
Hercules
6,571
702
132
2,507
12,314
13,652
0
3,379
8,845
947
8,505
W
13,938
757
648
320
6,391
2,949
743
1,461
4,930
0
18,560
W
Odin
grewy30
Odin
7,378
876
1,387
2,705
11,505
12,192
180
4,157
7,348
4,154
8,672
L
Merlin
ph30n1x13
Merlin
6,950
402
99
148
7,036
2,653
40
1,926
5,045
19,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,259
Gold Earned
30,583
104
Minions Killed
65
0
Camps Cleared
0
784,954
Distance Traveled
645,861
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,481
810
14
2
0
134,878
1
L
Danzaburou
6,387
798
15
2
0
144,185
0
W
Cernunnos
7,251
906
20
3
0
152,990
0
W
Sun Wukong
7,664
958
29
4
0
148,025
0
L
Sylvanus
5,543
693
1
0
0
97,162
0
W
Ra
8,489
1,061
32
4
0
174,949
0
L
Hercules
6,176
772
2
0
0
142,132
0
W
Thor
8,134
1,017
7
1
0
133,621
0
W
Odin
7,721
965
16
2
0
175,369
0
L
Merlin
5,996
750
33
4
0
127,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role