Player Matchup

Nu Wa
Nu Wa
Bronze IV
C1ickz
Nu Wa
Bronze IV
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 10L
1,437 MMR
Party 3
Ymir
Ymir
Bronze V
ClingtoJesus
Ymir
Bronze V
Level 121
God Stats
2W - 2L
1,434 SR
Queue Stats
17W - 40L
1,214 MMR
Party 3
Tyr
Tyr
Gold IV
Mllama
Tyr
Gold IV
Level 88
God Stats
2W - 3L
1,723 SR
Queue Stats
275W - 289L
1,392 MMR
Party 2
Hou Yi
Hou Yi
Silver I
chuygaytan17
Hou Yi
Silver I
Level 157
God Stats
6W - 3L
1,628 SR
Queue Stats
73W - 72L
1,302 MMR
Solo
Ravana
Ravana
Silver I
what snowy
Ravana
Silver I
Level 119
God Stats
10W - 8L
1,527 SR
Queue Stats
365W - 384L
1,236 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,605 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,677 SR
1,354 MMR
Aphrodite
Aphrodite
Silver III
 
Aphrodite
Silver III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
CMSmite
Guan Yu
Silver II
Level 127
God Stats
1W - 1L
1,913 SR
Queue Stats
120W - 132L
1,392 MMR
Party 1
Merlin
Merlin
Silver III
ESATheBest
Merlin
Silver III
Level 126
God Stats
2W - 2L
1,922 SR
Queue Stats
125W - 136L
1,283 MMR
Party 1
Thor
Thor
Silver II
gusalelop
Thor
Silver II
Level 133
God Stats
56W - 71L
1,377 SR
Queue Stats
224W - 243L
1,296 MMR
Solo
Izanami
Izanami
Gold IV
lucas-cintra192
Izanami
Gold IV
Level 148
God Stats
13W - 8L
1,675 SR
Queue Stats
136W - 143L
1,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
C1ickz
Nu Wa
9
0 / 1 / 1
5,157
516
3,810
4,475
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,319
532
2,908
6,604
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
Mllama
Tyr
10
1 / 1 / 0
6,040
604
4,398
8,048
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
11
2 / 1 / 3
6,273
627
4,601
7,415
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ravana
what snowy
Ravana
11
4 / 0 / 1
6,811
681
3,699
5,689
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayHe BoArtemisVamana

VS

Bans
MulanJanusHelHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 0
5,918
592
2,978
7,176
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
CMSmite
Guan Yu
11
1 / 1 / 0
6,013
601
4,010
9,206
10,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
ESATheBest
Merlin
10
0 / 0 / 1
5,836
584
2,997
3,148
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
1 / 2 / 2
5,761
576
3,638
7,677
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 1
5,289
529
4,783
6,599
2,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
4
4
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
0
2
W
Nu Wa
C1ickz
Nu Wa
0
1
1
0.5
L
Guan Yu
CMSmite
Guan Yu
1
1
0
1
W
0
1
3
1.5
L
Merlin
ESATheBest
Merlin
0
0
1
0.5
W
Tyr
Mllama
Tyr
1
1
0
1
W
Hou Yi
2
1
3
3.5
L
Thor
1
2
2
1
L
0
3
1
0.17
W
Ravana
what snowy
Ravana
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,416
Damage
18,406
32,231
Taken
33,806
18,156
Mitigated
20,216
9,519
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,978
296
2,591
4,346
7,176
3,807
0
3,003
4,173
17,066
0
W
Nu Wa
C1ickz
Nu Wa
3,810
948
0
1,246
4,475
1,417
0
2,063
2,412
29,854
0
L
Guan Yu
CMSmite
Guan Yu
4,010
815
20
2,732
9,206
10,284
0
75
9,131
0
40,995
W
2,908
238
64
2,169
6,604
5,046
0
2,567
4,037
27,189
0
L
Merlin
ESATheBest
Merlin
2,997
263
0
750
3,148
1,163
0
1,498
1,650
42,374
0
W
Tyr
Mllama
Tyr
4,398
1,347
0
1,076
8,048
7,082
0
0
8,048
0
39,945
W
Hou Yi
4,601
3,049
0
3,008
7,415
2,407
588
474
6,941
0
43,862
L
Thor
3,638
1,451
0
2,381
7,677
2,669
0
1,967
5,710
0
37,597
L
4,783
3,686
0
1,131
6,599
2,293
0
175
6,424
0
41,116
W
Ravana
what snowy
Ravana
3,699
1,492
0
1,956
5,689
2,204
0
871
4,818
0
53,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
28,817
319
Minions Killed
328
0
Camps Cleared
0
1,004,140
Distance Traveled
952,817
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,918
592
21
2
0
194,614
0
W
Nu Wa
5,157
516
58
6
0
193,371
0
L
Guan Yu
6,013
601
72
7
0
208,922
4
W
Ymir
5,319
532
35
4
0
188,217
0
L
Merlin
5,836
584
101
10
0
194,862
2
W
Tyr
6,040
604
75
8
0
205,388
2
W
Hou Yi
6,273
627
67
7
0
188,966
0
L
Thor
5,761
576
65
7
0
217,761
0
L
Izanami
5,289
529
69
7
0
136,658
2
W
Ravana
6,811
681
84
8
0
228,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role